Player Matchup

Hachiman
Hachiman
InspectreSnipz
Hachiman
Level 27
God Stats
4W - 0L
1,449 SR
Queue Stats
32W - 10L
1,779 Elo+
Party 1
Sun Wukong
Sun Wukong
Iron_hornet
Sun Wukong
Level 65
God Stats
3W - 1L
1,260 SR
Queue Stats
41W - 17L
1,663 Elo+
Party 1
Ymir
Ymir
everydown52
Ymir
Level 42
God Stats
4W - 1L
1,698 SR
Queue Stats
29W - 13L
1,479 Elo+
Party 1
Team Averages
Level 45
1,469 SR
1,640 Elo+

VS

Team Averages
Level 29
1,466 SR
1,276 Elo+
Bastet
Bastet
AzzuroFG
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,186 Elo+
Solo
Zeus
Zeus
Yapatsu
Zeus
Level 27
God Stats
0W - 4L
1,459 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Sobek
Sobek
xOBVIOUS TROLLx
Sobek
Level 51
God Stats
3W - 5L
1,439 SR
Queue Stats
23W - 19L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
7 / 0 / 2
7,656
766
5,445
3,520
1,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Iron_hornet
Sun Wukong
13
5 / 0 / 10
8,167
817
8,813
8,966
4,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 12
7,592
759
2,467
6,321
3,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AzzuroFG
Bastet
9
0 / 8 / 0
5,754
575
2,105
8,228
2,656
Mace

Mace

+10
Physical Power

Zeus
Yapatsu
Zeus
8
0 / 5 / 0
5,604
560
5,785
5,566
1,410
Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
6,012
601
2,433
10,208
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
15
Kills
0
0
Deaths
16
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
AzzuroFG
Bastet
0
8
0
0
W
Hachiman
7
0
2
8
W
Sun Wukong
Iron_hornet
Sun Wukong
5
0
10
10
L
Zeus
Yapatsu
Zeus
0
5
0
0
W
3
0
12
9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,725
Damage
10,323
18,807
Taken
24,002
9,482
Mitigated
11,966
6,592
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AzzuroFG
Bastet
2,105
451
0
260
8,228
2,656
127
694
7,534
0
10,320
W
Hachiman
5,445
3,523
0
1,450
3,520
1,311
1,043
1,375
2,145
0
15,121
W
Sun Wukong
Iron_hornet
Sun Wukong
8,813
2,046
0
4,380
8,966
4,486
393
3,014
5,952
0
36,366
L
Zeus
Yapatsu
Zeus
5,785
379
0
250
5,566
1,410
48
526
5,040
17,276
0
W
2,467
438
240
522
6,321
3,685
48
3,829
2,492
10,693
0
L
2,433
205
0
2,506
10,208
7,900
161
1,247
8,961
14,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,415
Gold Earned
17,370
103
Minions Killed
70
0
Camps Cleared
0
521,634
Distance Traveled
494,678
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,754
575
28
3
0
179,234
0
W
Hachiman
7,656
766
28
3
0
122,772
0
W
Sun Wukong
8,167
817
63
6
0
211,834
0
L
Zeus
5,604
560
24
2
0
137,306
1
W
Ymir
7,592
759
12
1
0
187,028
1
L
Sobek
6,012
601
18
2
0
178,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role