Player Matchup

Achilles
Achilles
 
Achilles
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Go On Xans
Chang'e
Level 88
God Stats
19W - 14L
1,628 SR
Queue Stats
106W - 87L
1,509 Elo+
Solo
Sol
Sol
Krypsix
Sol
Level 89
God Stats
21W - 17L
1,572 SR
Queue Stats
175W - 170L
1,484 Elo+
Solo
Sylvanus
Sylvanus
lllWareBearlll
Sylvanus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
354W - 317L
1,533 Elo+
Solo
Kali
Kali
silentnight37
Kali
Level 65
God Stats
1W - 0L
1,777 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 86
1,595 SR
1,505 Elo+

VS

Team Averages
Level 91
1,567 SR
1,528 Elo+
Nox
Nox
 
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BOBSHNEBLE
Fenrir
Level 17
God Stats
11W - 16L
1,671 SR
Queue Stats
210W - 171L
1,536 Elo+
Party 1
Artemis
Artemis
Fotag
Artemis
Level 65
God Stats
73W - 60L
1,504 SR
Queue Stats
157W - 152L
1,466 Elo+
Solo
Osiris
Osiris
Southeastaxis89
Osiris
Level 115
God Stats
3W - 7L
1,625 SR
Queue Stats
493W - 423L
1,630 Elo+
Party 1
Nu Wa
Nu Wa
chipper94
Nu Wa
Level 137
God Stats
35W - 29L
1,533 SR
Queue Stats
441W - 425L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 2 / 0
6,794
679
6,992
7,636
7,457
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Go On Xans
Chang'e
9
1 / 0 / 1
5,350
535
2,692
4,586
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
11
4 / 0 / 1
6,228
623
5,627
4,608
1,541
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
8
1 / 1 / 2
4,946
495
3,132
5,293
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 0 / 3
5,986
599
4,857
7,474
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 3 / 1
4,579
458
1,125
6,816
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
BOBSHNEBLE
Fenrir
8
0 / 2 / 0
4,760
476
3,048
7,233
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Fotag
Artemis
8
1 / 2 / 0
4,950
495
3,911
6,298
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
5,554
555
4,361
10,105
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
chipper94
Nu Wa
10
0 / 2 / 0
5,254
525
4,821
5,396
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
3
3
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
0
1.5
L
Nox
 
Nox
0
3
1
0.17
L
Fenrir
BOBSHNEBLE
Fenrir
0
2
0
0
L
Artemis
Fotag
Artemis
1
2
0
0.5
W
Chang'e
Go On Xans
Chang'e
1
0
1
1.5
W
Sol
4
0
1
4.5
L
2
3
0
0.67
L
Nu Wa
chipper94
Nu Wa
0
2
0
0
W
Sylvanus
1
1
2
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,300
Damage
17,266
29,597
Taken
35,848
14,791
Mitigated
14,632
12,022
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,992
2,406
0
1,683
7,636
7,457
0
391
7,245
0
37,096
L
Nox
 
Nox
1,125
191
0
2,087
6,816
2,836
0
2,471
4,345
12,110
0
L
Fenrir
BOBSHNEBLE
Fenrir
3,048
423
0
2,636
7,233
2,164
174
2,294
4,821
0
22,748
L
Artemis
Fotag
Artemis
3,911
1,769
0
2,939
6,298
1,686
0
4,392
1,906
0
26,414
W
Chang'e
Go On Xans
Chang'e
2,692
142
0
2,243
4,586
1,276
110
2,044
2,542
26,277
0
W
Sol
5,627
2,160
0
2,684
4,608
1,541
1,050
798
3,810
33,253
0
L
4,361
2,306
0
4,324
10,105
6,514
0
0
10,105
0
28,736
L
Nu Wa
chipper94
Nu Wa
4,821
1,480
66
1,736
5,396
1,432
519
1,558
3,678
38,527
0
W
Sylvanus
3,132
1,371
972
2,577
5,293
2,221
0
1,076
4,217
14,353
4,912
W
4,857
2,909
0
1,863
7,474
2,296
0
1,637
5,837
0
31,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
25,097
281
Minions Killed
261
0
Camps Cleared
0
942,599
Distance Traveled
866,204
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,794
679
77
8
0
174,400
2
L
Nox
4,579
458
20
2
0
160,245
4
L
Fenrir
4,760
476
49
5
0
199,062
4
L
Artemis
4,950
495
64
6
0
165,539
1
W
Chang'e
5,350
535
45
5
0
170,745
2
W
Sol
6,228
623
68
7
0
192,228
2
L
Osiris
5,554
555
59
6
0
171,276
1
L
Nu Wa
5,254
525
69
7
0
170,082
4
W
Sylvanus
4,946
495
38
4
0
177,672
3
W
Kali
5,986
599
53
5
0
227,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role