Player Matchup

Izanami
Izanami
LOJICS
Izanami
Level 47
God Stats
96W - 68L
1,572 SR
Queue Stats
187W - 174L
1,521 Elo+
Party 2
Anubis
Anubis
YoungArax
Anubis
Level 49
God Stats
36W - 18L
1,677 SR
Queue Stats
86W - 81L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
andres_1019
Sun Wukong
Level 142
God Stats
10W - 10L
1,513 SR
Queue Stats
75W - 69L
1,507 Elo+
Party 1
Da Ji
Da Ji
itsRefIexz
Da Ji
Level 38
God Stats
9W - 13L
1,541 SR
Queue Stats
58W - 64L
1,490 Elo+
Party 1
Terra
Terra
wolverines1257
Terra
Level 109
God Stats
11W - 4L
2,101 SR
Queue Stats
84W - 69L
1,562 Elo+
Party 2
Team Averages
Level 77
1,681 SR
1,525 Elo+

VS

Team Averages
Level 53
1,603 SR
1,456 Elo+
Scylla
Scylla
 
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Hue Jass4808
Set
Level 26
God Stats
11W - 21L
1,389 SR
Queue Stats
56W - 66L
1,324 Elo+
Party 3
Bastet
Bastet
Kroosia
Bastet
Level 86
God Stats
2W - 1L
1,816 SR
Queue Stats
288W - 331L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lil AOD RIP
Ah Muzen Cab
Level 103
God Stats
1W - 1L
1,765 SR
Queue Stats
13W - 11L
1,629 Elo+
Party 3
Bacchus
Bacchus
SoughtPlains645
Bacchus
Level 26
God Stats
1W - 1L
1,546 SR
Queue Stats
61W - 60L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LOJICS
Izanami
11
3 / 0 / 3
6,319
632
5,456
4,221
1,400
Leather Cowl

Leather Cowl

+15
Physical Power
+7
Mp 5
+10%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 66 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Anubis
YoungArax
Anubis
12
7 / 0 / 1
7,369
737
5,028
3,171
1,979
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+15
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Talon Trinket

Talon Trinket

+60
Magical Power
+100
Mana
+8%
Magical Lifesteal

Sun Wukong
andres_1019
Sun Wukong
12
4 / 0 / 2
6,982
698
4,832
4,167
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +30 Physical Power. While under 75% Health, you gain +40 Protections.

Soul Eater

Soul Eater

+20
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 75 Stacks Soul Eater Evolves, gaining 15 Physical Power, 5% Physical Lifesteal, and causing abilities to heal you for 20% of damage dealt.

Da Ji
10
1 / 1 / 3
5,920
592
2,770
6,883
2,155
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 3
6,277
628
2,832
5,596
4,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+7
Hp 5

PASSIVE - You gain +3 GP5 (+0.5 per level) and +1 XpP5 (+0.5 per level). Any time you would gain experience or gold from slain enemies you only gain 90% of the reward. If an allied god is within 40 units of you give the lost 10% to that ally. Can be upgraded at level 17.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 7 / 0
4,158
416
878
6,758
1,239
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

8
0 / 4 / 0
4,966
497
632
6,699
2,087
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Kroosia
Bastet
9
1 / 1 / 0
5,172
517
1,995
6,198
1,518
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Lil AOD RIP
Ah Muzen Cab
7
0 / 5 / 0
4,814
481
3,191
6,439
1,457
Gilded Arrow

Gilded Arrow

+15
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 7 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Gauntlet

Spiked Gauntlet

+5
Physical Power
+7%
Physical Lifesteal

7
0 / 1 / 0
4,080
408
553
3,960
2,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+15
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+300
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
18
Kills
1
1
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
7
0
0
L
0
4
0
0
L
Bastet
Kroosia
Bastet
1
1
0
1
W
Izanami
LOJICS
Izanami
3
0
3
4.5
L
Ah Muzen Cab
Lil AOD RIP
Ah Muzen Cab
0
5
0
0
L
0
1
0
0
W
Anubis
YoungArax
Anubis
7
0
1
7.5
W
Sun Wukong
andres_1019
Sun Wukong
4
0
2
5
W
Da Ji
1
1
3
2.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
7,249
24,038
Taken
30,054
12,259
Mitigated
8,485
10,181
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
878
297
0
0
6,758
1,239
0
3,788
2,970
11,140
0
L
632
97
0
1,529
6,699
2,087
252
0
6,699
0
24,489
L
Bastet
Kroosia
Bastet
1,995
765
0
2,721
6,198
1,518
0
380
5,818
0
25,064
W
Izanami
LOJICS
Izanami
5,456
4,115
0
1,402
4,221
1,400
1,345
90
4,131
0
42,423
L
Ah Muzen Cab
Lil AOD RIP
Ah Muzen Cab
3,191
537
0
888
6,439
1,457
0
2,773
3,666
0
29,343
L
553
49
0
134
3,960
2,184
0
919
3,041
5,714
0
W
Anubis
YoungArax
Anubis
5,028
268
0
2,110
3,171
1,979
796
582
2,589
41,729
0
W
Sun Wukong
andres_1019
Sun Wukong
4,832
892
0
776
4,167
2,266
491
147
4,020
0
41,747
W
Da Ji
2,770
511
0
3,306
6,883
2,155
0
149
6,734
0
29,890
W
2,832
99
1,332
1,255
5,596
4,459
160
710
4,886
14,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
23,190
363
Minions Killed
211
0
Camps Cleared
0
1,003,891
Distance Traveled
908,979
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,158
416
21
2
0
168,903
0
L
Set
4,966
497
54
5
0
205,829
0
L
Bastet
5,172
517
63
6
0
190,812
0
W
Izanami
6,319
632
89
9
0
183,779
3
L
Ah Muzen Cab
4,814
481
65
7
0
167,971
0
L
Bacchus
4,080
408
8
1
0
175,464
0
W
Anubis
7,369
737
84
8
0
188,857
2
W
Sun Wukong
6,982
698
89
9
0
212,016
2
W
Da Ji
5,920
592
68
7
0
209,123
2
W
Terra
6,277
628
33
3
0
210,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role