Player Matchup

Morgan Le Fay
Morgan Le Fay
Alucard14768350
Morgan Le Fay
Level 126
God Stats
1W - 3L
1,808 SR
Queue Stats
39W - 30L
1,627 Elo+
Party 1
Chaac
Chaac
Anon_The_Eternal
Chaac
Level 146
God Stats
5W - 4L
1,617 SR
Queue Stats
274W - 308L
1,416 Elo+
Party 2
Mercury
Mercury
KelvinG_
Mercury
Level 128
God Stats
1W - 3L
1,397 SR
Queue Stats
192W - 225L
1,396 Elo+
Party 2
Cabrakan
Cabrakan
Kiryu 200208
Cabrakan
Level 148
God Stats
2W - 6L
1,187 SR
Queue Stats
96W - 95L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
thef1u2
Baron Samedi
Level 85
God Stats
6W - 2L
1,575 SR
Queue Stats
108W - 109L
1,422 Elo+
Solo
Team Averages
Level 127
1,517 SR
1,469 Elo+

VS

Team Averages
Level 121
1,601 SR
1,490 Elo+
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HRz_TECHNIQUE-
Geb
Level 138
God Stats
9W - 6L
2,032 SR
Queue Stats
188W - 166L
1,544 Elo+
Solo
Chang'e
Chang'e
Oboraz
Chang'e
Level 155
God Stats
4W - 1L
1,523 SR
Queue Stats
40W - 40L
1,486 Elo+
Solo
Fenrir
Fenrir
euskal_kali
Fenrir
Level 99
God Stats
10W - 11L
1,449 SR
Queue Stats
128W - 137L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alucard14768350
Morgan Le Fay
14
0 / 3 / 3
6,998
700
7,277
8,589
3,964
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 2
7,716
772
8,503
11,344
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
KelvinG_
Mercury
13
1 / 2 / 4
6,878
688
3,333
8,351
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 3% Critical Strike Chance. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Kiryu 200208
Cabrakan
12
0 / 2 / 6
7,040
704
4,394
9,933
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Baron Samedi
thef1u2
Baron Samedi
12
2 / 2 / 2
6,771
677
4,897
6,443
3,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+5
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+300
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 0 / 5
8,642
864
9,738
6,456
6,780
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+50
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+15
Physical Power

Neith
 
Neith
14
2 / 1 / 4
8,010
801
9,681
7,526
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 15% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 8
7,922
792
5,273
10,995
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
Oboraz
Chang'e
15
4 / 2 / 4
8,739
874
12,878
10,775
4,098
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
1 / 1 / 4
7,603
760
1,763
6,065
2,300
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Mace

Mace

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
7
Kills
12
12
Deaths
7
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
5
7.5
W
Neith
 
Neith
2
1
4
4
L
Morgan Le Fay
Alucard14768350
Morgan Le Fay
0
3
3
0.5
L
4
3
2
1.67
W
0
3
8
1.33
L
Mercury
KelvinG_
Mercury
1
2
4
1.5
L
Cabrakan
Kiryu 200208
Cabrakan
0
2
6
1.5
W
Chang'e
Oboraz
Chang'e
4
2
4
3
W
Fenrir
1
1
4
3
L
Baron Samedi
thef1u2
Baron Samedi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,404
Damage
39,333
44,660
Taken
41,817
27,500
Mitigated
27,278
11,430
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,738
1,047
0
1,222
6,456
6,780
102
2,964
3,492
0
21,543
W
Neith
 
Neith
9,681
1,929
0
1,468
7,526
2,957
2,974
3,651
3,875
0
34,911
L
Morgan Le Fay
Alucard14768350
Morgan Le Fay
7,277
309
0
2,401
8,589
3,964
1
3,617
4,972
32,830
0
L
8,503
747
0
3,571
11,344
6,314
0
5,135
6,209
0
26,329
W
5,273
427
0
1,394
10,995
11,143
67
4,908
6,087
15,819
0
L
Mercury
KelvinG_
Mercury
3,333
617
0
1,243
8,351
4,042
0
2,686
5,665
0
13,683
L
Cabrakan
Kiryu 200208
Cabrakan
4,394
589
0
1,916
9,933
9,588
0
4,114
5,819
14,294
0
W
Chang'e
Oboraz
Chang'e
12,878
256
2,274
5,463
10,775
4,098
386
3,258
7,517
37,965
0
W
Fenrir
1,763
476
0
943
6,065
2,300
1,670
1,930
4,135
0
16,089
L
Baron Samedi
thef1u2
Baron Samedi
4,897
219
617
1,682
6,443
3,592
0
2,787
3,656
19,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
40,916
204
Minions Killed
215
6
Camps Cleared
8
991,933
Distance Traveled
992,244
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,642
864
21
2
1
207,896
4
W
Neith
8,010
801
82
8
1
201,841
1
L
Morgan Le Fay
6,998
700
67
7
3
196,191
4
L
Chaac
7,716
772
47
5
0
199,459
1
W
Geb
7,922
792
19
2
0
201,176
5
L
Mercury
6,878
688
27
3
3
237,822
2
L
Cabrakan
7,040
704
27
3
0
192,777
3
W
Chang'e
8,739
874
60
6
2
211,881
1
W
Fenrir
7,603
760
33
3
4
169,450
4
L
Baron Samedi
6,771
677
36
4
0
165,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role