Player Matchup

Gilgamesh
Gilgamesh
ImDiddy1
Gilgamesh
Level 29
God Stats
109W - 101L
1,503 SR
Queue Stats
702W - 659L
1,424 Elo+
Solo
Zeus
Zeus
LaFlameZzX
Zeus
Level 29
God Stats
14W - 21L
1,270 SR
Queue Stats
221W - 245L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
Saboteur_Shade
Kumbhakarna
Level 102
God Stats
1W - 0L
1,370 SR
Queue Stats
60W - 38L
1,965 Elo+
Party 2
Ra
Ra
Saboteur_Slim
Ra
Level 4
God Stats
6W - 7L
1,500 SR
Queue Stats
49W - 37L
1,913 Elo+
Party 2
Artemis
Artemis
dawglife212
Artemis
Level 8
God Stats
63W - 60L
1,312 SR
Queue Stats
344W - 381L
1,307 Elo+
Solo
Team Averages
Level 34
1,391 SR
1,631 Elo+

VS

Team Averages
Level 17
1,539 SR
1,547 Elo+
Ah Puch
Ah Puch
CursedJonathan
Ah Puch
Level 46
God Stats
225W - 206L
1,473 SR
Queue Stats
274W - 288L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
KingShadow8r
Cthulhu
Level 11
God Stats
5W - 4L
1,576 SR
Queue Stats
28W - 45L
1,383 Elo+
Party 1
Hachiman
Hachiman
Red_Eye_Raptor81
Hachiman
Level 9
God Stats
14W - 13L
1,484 SR
Queue Stats
14W - 17L
1,407 Elo+
Solo
Pele
Pele
pineapple_head_2
Pele
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,740 Elo+
Solo
Aphrodite
Aphrodite
sussybaka420
Aphrodite
Level 17
God Stats
0W - 1L
1,660 SR
Queue Stats
60W - 66L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImDiddy1
Gilgamesh
16
5 / 0 / 15
9,876
1,097
8,822
9,170
4,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 4 / 13
10,626
1,181
10,078
8,109
2,645
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
Saboteur_Shade
Kumbhakarna
17
5 / 0 / 18
10,299
1,144
7,838
11,947
12,065
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
9 / 1 / 16
11,682
1,298
14,901
8,248
4,319
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
dawglife212
Artemis
16
1 / 4 / 10
8,888
988
10,105
9,992
3,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

271

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,139
1,015
11,970
10,721
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
KingShadow8r
Cthulhu
14
1 / 6 / 3
8,423
936
5,274
15,613
18,362
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 8 / 3
8,092
899
6,450
9,981
3,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 5 / 1
9,791
1,088
16,281
15,353
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
sussybaka420
Aphrodite
15
0 / 1 / 3
9,384
1,043
2,867
5,479
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
26
Kills
9
9
Deaths
26
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Gilgamesh
ImDiddy1
Gilgamesh
5
0
15
12.5
L
Cthulhu
KingShadow8r
Cthulhu
1
6
3
0.42
W
6
4
13
3.13
L
0
8
3
0.19
W
Kumbhakarna
Saboteur_Shade
Kumbhakarna
5
0
18
14
W
9
1
16
17
W
Artemis
dawglife212
Artemis
1
4
10
1.5
L
6
5
1
1.3
L
Aphrodite
sussybaka420
Aphrodite
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,744
Damage
42,842
47,466
Taken
57,147
27,690
Mitigated
37,882
11,633
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,970
555
0
474
10,721
4,184
0
6,725
3,996
33,925
0
W
Gilgamesh
ImDiddy1
Gilgamesh
8,822
1,002
0
3,998
9,170
4,893
0
4,576
4,059
0
16,830
L
Cthulhu
KingShadow8r
Cthulhu
5,274
802
172
0
15,613
18,362
0
7,741
7,872
9,354
0
W
10,078
2,812
0
39
8,109
2,645
0
2,113
5,677
25,770
0
L
6,450
3,179
0
0
9,981
3,346
0
6,700
3,281
0
16,791
W
Kumbhakarna
Saboteur_Shade
Kumbhakarna
7,838
1,222
272
1,215
11,947
12,065
0
4,920
6,466
10,771
0
W
14,901
1,080
1,652
3,185
8,248
4,319
0
3,033
4,590
46,399
0
W
Artemis
dawglife212
Artemis
10,105
6,372
0
1,272
9,992
3,768
0
4,517
5,185
0
18,277
L
16,281
6,562
225
3,083
15,353
7,786
0
7,992
7,361
0
22,877
L
Aphrodite
sussybaka420
Aphrodite
2,867
144
2,386
2,779
5,479
4,204
0
3,659
1,820
29,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,371
Gold Earned
44,829
166
Minions Killed
155
3
Camps Cleared
0
918,668
Distance Traveled
838,865
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,139
1,015
51
6
0
168,099
0
W
Gilgamesh
9,876
1,097
18
2
0
199,486
0
L
Cthulhu
8,423
936
14
2
0
193,400
0
W
Zeus
10,626
1,181
36
4
2
163,202
0
L
Hachiman
8,092
899
17
2
0
114,905
0
W
Kumbhakarna
10,299
1,144
5
1
0
181,701
0
W
Ra
11,682
1,298
80
9
1
214,935
3
W
Artemis
8,888
988
27
3
0
159,344
2
L
Pele
9,791
1,088
12
1
0
181,073
1
L
Aphrodite
9,384
1,043
61
7
0
181,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role