Player Matchup

Cerberus
Cerberus
Fanomir
Cerberus
Level 66
God Stats
0W - 2L
1,725 SR
Queue Stats
10W - 37L
1,348 Elo+
Party 3
Ra
Ra
Kagros
Ra
Level 18
God Stats
1W - 2L
1,357 SR
Queue Stats
11W - 30L
1,394 Elo+
Party 3
Cernunnos
Cernunnos
PiechOr
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,274 Elo+
Solo
Kukulkan
Kukulkan
matthewlennon
Kukulkan
Level 3
God Stats
6W - 10L
1,734 SR
Queue Stats
7W - 19L
1,668 Elo+
Party 3
Cthulhu
Cthulhu
theafonses
Cthulhu
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 35L
1,533 Elo+
Party 3
Team Averages
Level 34
1,563 SR
1,443 Elo+

VS

Team Averages
Level 39
1,465 SR
1,453 Elo+
Yemoja
Yemoja
HShiQing
Yemoja
Level 5
God Stats
5W - 7L
1,266 SR
Queue Stats
10W - 11L
1,302 Elo+
Party 2
Zeus
Zeus
Ivanchino14
Zeus
Level 140
God Stats
5W - 0L
1,560 SR
Queue Stats
122W - 115L
1,552 Elo+
Party 2
Vamana
Vamana
Tatarin2002
Vamana
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,577 Elo+
Party 1
Thanatos
Thanatos
VF48
Thanatos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,480 Elo+
Party 1
Anhur
Anhur
kitaev48
Anhur
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 59L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fanomir
Cerberus
20
8 / 4 / 15
16,256
1,016
20,578
30,392
33,241
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
20
11 / 4 / 11
16,223
1,014
25,473
20,429
5,451
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
PiechOr
Cernunnos
20
6 / 12 / 11
14,981
936
25,190
28,763
7,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
matthewlennon
Kukulkan
20
0 / 12 / 17
14,149
884
6,525
20,372
6,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cthulhu
theafonses
Cthulhu
20
8 / 6 / 18
16,527
1,033
31,505
32,123
42,599
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HShiQing
Yemoja
20
0 / 6 / 9
13,267
829
7,926
20,946
9,429
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
19 / 2 / 9
19,365
1,210
56,758
13,777
4,607
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
20
6 / 6 / 17
15,723
983
21,515
33,713
28,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
VF48
Thanatos
20
6 / 14 / 10
15,404
963
14,352
27,050
11,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
kitaev48
Anhur
20
7 / 5 / 17
16,033
1,002
26,553
23,151
7,879
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
100
33
Kills
38
38
Deaths
33
72
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Fanomir
Cerberus
8
4
15
3.88
W
Yemoja
HShiQing
Yemoja
0
6
9
0.75
W
19
2
9
11.75
L
Ra
11
4
11
4.13
L
Cernunnos
PiechOr
Cernunnos
6
12
11
0.96
W
Vamana
6
6
17
2.42
W
Thanatos
VF48
Thanatos
6
14
10
0.79
W
Anhur
kitaev48
Anhur
7
5
17
3.1
L
Kukulkan
matthewlennon
Kukulkan
0
12
17
0.71
L
Cthulhu
theafonses
Cthulhu
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,271
Damage
127,104
132,079
Taken
118,637
94,854
Mitigated
61,537
23,837
Healing
21,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Fanomir
Cerberus
20,578
820
702
7,006
30,392
33,241
0
15,755
13,412
27,103
0
W
Yemoja
HShiQing
Yemoja
7,926
870
2,147
0
20,946
9,429
0
17,472
2,149
22,804
0
W
56,758
3,347
0
1,216
13,777
4,607
0
8,284
4,950
97,211
0
L
Ra
25,473
1,015
3,417
1,131
20,429
5,451
0
12,150
7,914
58,548
0
L
Cernunnos
PiechOr
Cernunnos
25,190
15,071
0
5,362
28,763
7,489
0
12,287
16,008
0
56,246
W
Vamana
21,515
10,578
581
5,893
33,713
28,601
0
19,719
11,467
0
42,387
W
Thanatos
VF48
Thanatos
14,352
4,764
0
7,683
27,050
11,021
0
18,861
7,130
0
41,035
W
Anhur
kitaev48
Anhur
26,553
15,348
505
3,462
23,151
7,879
0
13,216
8,860
0
46,061
L
Kukulkan
matthewlennon
Kukulkan
6,525
1,468
438
309
20,372
6,074
0
7,854
12,353
18,376
0
L
Cthulhu
theafonses
Cthulhu
31,505
2,042
1,505
3,967
32,123
42,599
0
15,418
15,857
62,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,136
Gold Earned
79,792
270
Minions Killed
271
6
Camps Cleared
10
1,438,851
Distance Traveled
1,472,955
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
16,256
1,016
28
2
1
329,553
0
W
Yemoja
13,267
829
35
2
0
193,728
2
W
Zeus
19,365
1,210
109
7
1
326,931
0
L
Ra
16,223
1,014
88
6
1
338,208
0
L
Cernunnos
14,981
936
46
3
4
226,289
1
W
Vamana
15,723
983
41
3
2
362,908
1
W
Thanatos
15,404
963
60
4
2
296,269
2
W
Anhur
16,033
1,002
26
2
5
293,119
0
L
Kukulkan
14,149
884
26
2
0
225,517
1
L
Cthulhu
16,527
1,033
82
5
0
319,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role