Player Matchup

Cerberus
Cerberus
Axel564
Cerberus
Level 8
God Stats
2W - 0L
1,743 SR
Queue Stats
9W - 11L
1,286 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bieroslav_Dose
Morgan Le Fay
Level 6
God Stats
3W - 1L
1,257 SR
Queue Stats
4W - 11L
894 Elo+
Solo
Bakasura
Bakasura
GoustTom
Bakasura
Level 29
God Stats
6W - 5L
1,280 SR
Queue Stats
38W - 47L
1,265 Elo+
Solo
Poseidon
Poseidon
Uche410
Poseidon
Level 28
God Stats
1W - 7L
1,021 SR
Queue Stats
11W - 31L
1,228 Elo+
Solo
Arachne
Arachne
mike91mike91
Arachne
Level 26
God Stats
10W - 8L
1,404 SR
Queue Stats
98W - 116L
1,349 Elo+
Solo
Team Averages
Level 19
1,341 SR
1,204 Elo+

VS

Team Averages
Level 17
1,491 SR
1,190 Elo+
Hades
Hades
MedeVaitkys
Hades
Level 11
God Stats
1W - 3L
1,375 SR
Queue Stats
5W - 19L
1,127 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SMN_BARSIK
Morgan Le Fay
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
936 Elo+
Party 1
Zeus
Zeus
Zaketin_27
Zeus
Level 28
God Stats
2W - 1L
1,846 SR
Queue Stats
62W - 106L
1,305 Elo+
Solo
Loki
Loki
mefisto_1223
Loki
Level 13
God Stats
3W - 5L
1,276 SR
Queue Stats
9W - 14L
1,241 Elo+
Solo
Hun Batz
Hun Batz
xXUncle-SallyXx
Hun Batz
Level 28
God Stats
5W - 5L
1,457 SR
Queue Stats
52W - 68L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Axel564
Cerberus
10
2 / 2 / 8
7,760
517
3,879
10,345
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Bieroslav_Dose
Morgan Le Fay
11
7 / 1 / 1
8,412
561
5,445
5,795
2,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
GoustTom
Bakasura
13
2 / 1 / 4
8,739
583
3,167
6,295
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Uche410
Poseidon
13
2 / 0 / 10
8,712
581
3,542
4,370
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
mike91mike91
Arachne
14
11 / 2 / 3
9,346
623
5,601
10,588
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
5,855
390
3,037
9,547
3,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
SMN_BARSIK
Morgan Le Fay
10
2 / 6 / 2
6,920
461
2,008
7,016
1,792
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 6 / 0
6,338
423
4,880
6,396
1,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 6 / 2
6,766
451
4,586
9,891
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
2
0 / 0 / 1
3,053
204
0
575
67

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
24
Kills
6
6
Deaths
25
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Axel564
Cerberus
2
2
8
3
W
Morgan Le Fay
Bieroslav_Dose
Morgan Le Fay
7
1
1
7.5
W
Bakasura
GoustTom
Bakasura
2
1
4
4
L
0
7
2
0.14
L
Morgan Le Fay
SMN_BARSIK
Morgan Le Fay
2
6
2
0.5
W
Poseidon
Uche410
Poseidon
2
0
10
7
L
2
6
0
0.33
L
2
6
2
0.5
W
Arachne
mike91mike91
Arachne
11
2
3
6.25
L
Hun Batz
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,634
Damage
14,511
37,393
Taken
33,425
17,222
Mitigated
8,970
8,230
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Axel564
Cerberus
3,879
427
0
2,448
10,345
6,689
972
3,414
6,931
14,780
0
W
Morgan Le Fay
Bieroslav_Dose
Morgan Le Fay
5,445
668
0
2,606
5,795
2,015
542
1,772
4,023
27,189
0
W
Bakasura
GoustTom
Bakasura
3,167
2,620
0
619
6,295
2,499
4,633
1,216
5,079
0
35,765
L
3,037
156
83
461
9,547
3,318
126
3,242
6,224
23,696
0
L
Morgan Le Fay
SMN_BARSIK
Morgan Le Fay
2,008
492
45
818
7,016
1,792
0
2,513
4,434
19,330
0
W
Poseidon
Uche410
Poseidon
3,542
505
0
1,164
4,370
1,508
2,812
2,279
2,091
42,242
0
L
4,880
631
0
1,284
6,396
1,583
0
2,513
3,591
25,633
0
L
4,586
278
0
60
9,891
2,210
0
3,711
6,017
0
24,673
W
Arachne
mike91mike91
Arachne
5,601
4,468
0
1,393
10,588
4,511
1,068
1,244
9,344
0
70,434
L
Hun Batz
0
0
0
0
575
67
0
575
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,969
Gold Earned
28,932
385
Minions Killed
159
0
Camps Cleared
0
1,387,548
Distance Traveled
868,396
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,760
517
29
2
0
250,227
2
W
Morgan Le Fay
8,412
561
44
3
0
270,865
0
W
Bakasura
8,739
583
106
7
0
305,581
1
L
Hades
5,855
390
32
2
0
183,919
0
L
Morgan Le Fay
6,920
461
28
2
0
204,495
0
W
Poseidon
8,712
581
95
6
0
257,046
0
L
Zeus
6,338
423
46
3
0
182,611
0
L
Loki
6,766
451
53
4
0
297,371
1
W
Arachne
9,346
623
111
7
0
303,829
2
L
Hun Batz
3,053
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role