Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Rainbowsix24837
Loki
Level 13
God Stats
15W - 24L
1,418 SR
Queue Stats
24W - 35L
1,317 Elo+
Party 2
Hera
Hera
TicklePickle7
Hera
Level 17
God Stats
7W - 2L
1,307 SR
Queue Stats
15W - 22L
1,175 Elo+
Party 1
Izanami
Izanami
dorian2stacks
Izanami
Level 8
God Stats
12W - 13L
1,126 SR
Queue Stats
14W - 18L
1,298 Elo+
Party 1
Nemesis
Nemesis
fouzion509
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,466 Elo+
Party 2
Team Averages
Level 12
1,370 SR
1,351 Elo+

VS

Team Averages
Level 9
1,513 SR
1,471 Elo+
Ne Zha
Ne Zha
Cugane
Ne Zha
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 59L
1,561 Elo+
Solo
Terra
Terra
I0dinI
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 218L
1,372 Elo+
Solo
Olorun
Olorun
Jwhoa0014
Olorun
Level 5
God Stats
0W - 2L
1,396 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Bakasura
Bakasura
Luppe_90
Bakasura
Level 8
God Stats
1W - 1L
1,682 SR
Queue Stats
3W - 6L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Tentacule_fourbe
Jormungandr
Level 18
God Stats
1W - 3L
1,488 SR
Queue Stats
8W - 9L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
7 / 1 / 13
13,945
1,162
18,078
15,037
7,578
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 2 / 15
12,181
1,015
14,960
8,581
3,514
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 1 / 16
13,270
1,106
16,801
4,962
2,115
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
19
7 / 1 / 17
12,561
1,047
20,392
8,735
3,630
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
fouzion509
Nemesis
19
2 / 0 / 22
11,708
976
14,722
11,399
6,228
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cugane
Ne Zha
17
4 / 10 / 1
12,338
1,028
16,916
19,694
10,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Terra
I0dinI
Terra
17
0 / 14 / 3
10,702
892
4,970
27,699
34,631
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
Jwhoa0014
Olorun
16
0 / 7 / 1
10,348
862
5,878
15,677
14,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Luppe_90
Bakasura
15
0 / 1 / 0
9,270
773
297
702
157
Jormungandr
Tentacule_fourbe
Jormungandr
18
1 / 2 / 2
11,734
978
13,820
27,780
27,170
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
12
34
Kills
5
5
Deaths
34
83
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
13
13.5
L
Ne Zha
Cugane
Ne Zha
4
10
1
0.45
L
Terra
I0dinI
Terra
0
14
3
0.11
L
Olorun
Jwhoa0014
Olorun
0
7
1
0.07
L
Bakasura
Luppe_90
Bakasura
0
1
0
0
W
9
2
15
8.25
L
Jormungandr
Tentacule_fourbe
Jormungandr
1
2
2
1
W
9
1
16
17
W
Izanami
7
1
17
15.5
W
Nemesis
fouzion509
Nemesis
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,953
Damage
41,881
48,714
Taken
91,552
23,065
Mitigated
86,427
4,588
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
18,078
11,641
0
3,166
15,037
7,578
0
6,985
8,022
0
50,791
L
Ne Zha
Cugane
Ne Zha
16,916
6,471
0
751
19,694
10,447
0
4,693
14,746
0
31,004
L
Terra
I0dinI
Terra
4,970
2,028
184
1,025
27,699
34,631
0
4,503
22,765
15,874
0
L
Olorun
Jwhoa0014
Olorun
5,878
2,274
674
2,905
15,677
14,022
0
2,086
13,521
15,596
0
L
Bakasura
Luppe_90
Bakasura
297
267
0
0
702
157
0
0
702
0
267
W
14,960
7,019
0
83
8,581
3,514
0
5,292
3,289
0
19,022
L
Jormungandr
Tentacule_fourbe
Jormungandr
13,820
5,185
516
3,216
27,780
27,170
0
5,519
21,096
78,505
0
W
16,801
7,164
0
42
4,962
2,115
0
2,248
2,714
46,126
0
W
Izanami
20,392
15,668
0
60
8,735
3,630
0
3,691
5,044
0
42,696
W
Nemesis
fouzion509
Nemesis
14,722
7,408
0
1,237
11,399
6,228
0
6,452
4,947
0
22,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,665
Gold Earned
54,392
258
Minions Killed
212
18
Camps Cleared
0
1,091,970
Distance Traveled
755,272
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,945
1,162
98
8
17
242,740
0
L
Ne Zha
12,338
1,028
33
3
0
233,930
0
L
Terra
10,702
892
14
1
0
144,034
0
L
Olorun
10,348
862
19
2
0
144,207
1
L
Bakasura
9,270
773
0
0
0
13,591
0
W
Loki
12,181
1,015
8
1
0
199,937
0
L
Jormungandr
11,734
978
146
12
0
219,510
0
W
Hera
13,270
1,106
83
7
1
202,636
0
W
Izanami
12,561
1,047
56
5
0
193,253
0
W
Nemesis
11,708
976
13
1
0
253,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role