Player Matchup

Skadi
Skadi
Bronze III
Ayirus1
Skadi
Bronze III
Level 98
God Stats
4W - 1L
1,725 SR
Queue Stats
19W - 18L
1,349 MMR
Party 2
Tyr
Tyr
Bronze III
ImmerAmFischen
Tyr
Bronze III
Level 37
God Stats
1W - 1L
1,375 SR
Queue Stats
3W - 5L
1,478 MMR
Solo
Arachne
Arachne
Gold IV
Niick_the_Boss
Arachne
Gold IV
Level 128
God Stats
6W - 4L
1,602 SR
Queue Stats
169W - 166L
1,386 MMR
Solo
Ganesha
Ganesha
Bronze III
harish-91350
Ganesha
Bronze III
Level 85
God Stats
2W - 0L
1,577 SR
Queue Stats
2W - 3L
1,362 MMR
Party 2
Discordia
Discordia
Gold IV
libra_947
Discordia
Gold IV
Level 125
God Stats
5W - 2L
1,743 SR
Queue Stats
459W - 453L
1,357 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,604 SR
1,386 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,634 SR
1,385 MMR
Chaac
Chaac
Gold IV
DestroyerViZs
Chaac
Gold IV
Level 82
God Stats
18W - 15L
1,651 SR
Queue Stats
590W - 579L
1,432 MMR
Party 1
Cernunnos
Cernunnos
Gold III
SimulatormannV2
Cernunnos
Gold III
Level 76
God Stats
22W - 27L
1,605 SR
Queue Stats
522W - 512L
1,491 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze IV
Syrioush
Erlang Shen
Bronze IV
Level 145
God Stats
0W - 1L
1,756 SR
Queue Stats
13W - 25L
1,242 MMR
Solo
Merlin
Merlin
Gold III
makiafa
Merlin
Gold III
Level 124
God Stats
9W - 11L
1,485 SR
Queue Stats
159W - 144L
1,440 MMR
Solo
Khepri
Khepri
Silver IV
renemac12
Khepri
Silver IV
Level 85
God Stats
6W - 6L
1,672 SR
Queue Stats
13W - 19L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ayirus1
Skadi
20
8 / 1 / 9
15,399
670
17,028
16,278
6,903
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 1 / 8
13,830
601
18,555
21,137
28,287
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 1 / 5
15,153
659
13,206
25,610
15,289
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
harish-91350
Ganesha
17
0 / 1 / 19
13,192
574
9,467
16,681
20,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
libra_947
Discordia
19
9 / 1 / 10
13,779
599
21,760
11,264
5,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Morgan Le FayPersephoneAthenaTiamatGilgamesh

VS

Bans
SetScyllaCu ChulainnChironTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 2
10,371
451
9,494
26,114
31,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
SimulatormannV2
Cernunnos
16
2 / 8 / 0
10,554
459
5,355
17,513
5,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Syrioush
Erlang Shen
16
1 / 7 / 1
9,844
428
8,916
20,059
12,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
makiafa
Merlin
16
2 / 5 / 1
10,516
457
16,378
17,785
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
renemac12
Khepri
12
0 / 6 / 3
8,428
366
5,827
16,192
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
33
Kills
5
5
Deaths
33
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ayirus1
Skadi
8
1
9
12.5
L
0
7
2
0.14
W
2
1
8
6
W
14
1
5
16.5
L
Cernunnos
SimulatormannV2
Cernunnos
2
8
0
0.25
L
Erlang Shen
Syrioush
Erlang Shen
1
7
1
0.21
W
Ganesha
harish-91350
Ganesha
0
1
19
9.5
W
Discordia
libra_947
Discordia
9
1
10
14
L
Merlin
makiafa
Merlin
2
5
1
0.5
L
Khepri
renemac12
Khepri
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,016
Damage
45,970
90,970
Taken
97,663
76,254
Mitigated
69,890
43,992
Healing
19,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ayirus1
Skadi
17,028
9,954
0
7,849
16,278
6,903
9,410
4,529
11,749
0
117,857
L
9,494
1,876
0
7,138
26,114
31,351
0
1,753
24,361
0
63,292
W
18,555
4,267
0
8,726
21,137
28,287
1,187
2,368
18,769
0
88,256
W
13,206
8,675
0
16,705
25,610
15,289
3,799
5,277
20,333
0
155,334
L
Cernunnos
SimulatormannV2
Cernunnos
5,355
2,205
0
4,502
17,513
5,369
0
7,235
10,278
0
65,113
L
Erlang Shen
Syrioush
Erlang Shen
8,916
3,310
0
3,470
20,059
12,805
0
5,754
14,305
0
75,475
W
Ganesha
harish-91350
Ganesha
9,467
1,246
1,274
3,769
16,681
20,210
960
6,165
10,516
28,197
0
W
Discordia
libra_947
Discordia
21,760
1,693
295
5,374
11,264
5,565
996
4,992
6,272
91,379
0
L
Merlin
makiafa
Merlin
16,378
885
237
3,062
17,785
6,746
0
8,083
9,702
86,434
0
L
Khepri
renemac12
Khepri
5,827
378
0
1,460
16,192
13,619
0
8,402
7,790
28,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,353
Gold Earned
49,713
694
Minions Killed
563
0
Camps Cleared
0
2,360,232
Distance Traveled
2,075,846
21
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,399
670
195
8
0
457,378
4
L
Chaac
10,371
451
133
6
0
387,301
4
W
Tyr
13,830
601
157
7
0
501,885
2
W
Arachne
15,153
659
177
8
0
496,606
0
L
Cernunnos
10,554
459
132
6
0
393,347
13
L
Erlang Shen
9,844
428
124
5
0
470,587
4
W
Ganesha
13,192
574
17
1
0
467,819
6
W
Discordia
13,779
599
148
6
0
436,544
9
L
Merlin
10,516
457
140
6
0
391,079
7
L
Khepri
8,428
366
34
1
0
433,532
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role