Player Matchup

Bakasura
Bakasura
Gold II
AkiraRagnas
Bakasura
Gold II
Level 144
God Stats
2W - 2L
1,711 SR
Queue Stats
326W - 320L
1,492 MMR
Party 2
Artemis
Artemis
Gold I
CarryDiff
Artemis
Gold I
Level 98
God Stats
21W - 14L
1,639 SR
Queue Stats
490W - 516L
1,707 MMR
Solo
Ymir
Ymir
Gold III
Lamedude
Ymir
Gold III
Level 160
God Stats
5W - 8L
1,846 SR
Queue Stats
82W - 75L
1,817 MMR
Solo
Fafnir
Fafnir
Platinum II
RogueFive5
Fafnir
Platinum II
Level 156
God Stats
3W - 4L
1,834 SR
Queue Stats
113W - 103L
1,932 MMR
Party 2
Sol
Sol
Gold I
ThorGodOfGoats
Sol
Gold I
Level 152
God Stats
5W - 4L
1,622 SR
Queue Stats
261W - 256L
1,716 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,730 SR
1,733 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,604 SR
1,759 MMR
Kuzenbo
Kuzenbo
Gold IV
Aevium
Kuzenbo
Gold IV
Level 147
God Stats
2W - 1L
1,517 SR
Queue Stats
23W - 31L
1,728 MMR
Solo
Anhur
Anhur
Platinum V
FearPresence
Anhur
Platinum V
Level 146
God Stats
13W - 5L
1,900 SR
Queue Stats
49W - 39L
1,738 MMR
Party 1
Odin
Odin
Platinum II
ItzSkyla
Odin
Platinum II
Level 129
God Stats
8W - 5L
1,565 SR
Queue Stats
330W - 332L
1,697 MMR
Solo
Poseidon
Poseidon
Platinum IV
ZotanMan
Poseidon
Platinum IV
Level 102
God Stats
3W - 2L
1,658 SR
Queue Stats
50W - 35L
1,866 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
emamboz
Tsukuyomi
Platinum V
Level 122
God Stats
9W - 7L
1,379 SR
Queue Stats
225W - 213L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AkiraRagnas
Bakasura
11
0 / 2 / 1
6,726
517
3,011
7,936
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
CarryDiff
Artemis
9
0 / 3 / 1
5,556
427
1,379
5,405
1,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
0 / 2 / 0
6,823
525
6,787
8,130
7,891
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
RogueFive5
Fafnir
10
1 / 1 / 0
6,605
508
2,691
7,083
6,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 7 / 0
5,979
460
2,468
9,899
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayTiamatPersephoneSetGilgamesh

VS

Bans
AthenaFenrirHun BatzNemesisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aevium
Kuzenbo
12
0 / 0 / 3
7,246
557
3,277
5,390
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 0
8,050
619
3,209
5,435
1,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
14
2 / 0 / 4
7,601
585
5,188
7,876
5,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
ZotanMan
Poseidon
14
5 / 0 / 4
8,636
664
7,124
7,198
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
emamboz
Tsukuyomi
14
5 / 0 / 3
8,320
640
7,103
8,461
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
14
15
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aevium
Kuzenbo
0
0
3
1.5
L
Bakasura
AkiraRagnas
Bakasura
0
2
1
0.25
L
Artemis
CarryDiff
Artemis
0
3
1
0.17
W
2
1
0
2
W
Odin
2
0
4
4
L
Ymir
0
2
0
0
L
Fafnir
RogueFive5
Fafnir
1
1
0
1
L
0
7
0
0
W
Poseidon
ZotanMan
Poseidon
5
0
4
7
W
Tsukuyomi
emamboz
Tsukuyomi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,336
Damage
25,901
38,453
Taken
34,360
22,151
Mitigated
16,855
10,048
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aevium
Kuzenbo
3,277
1,785
0
1,728
5,390
4,519
0
948
4,442
22,512
0
L
Bakasura
AkiraRagnas
Bakasura
3,011
2,287
0
3,143
7,936
3,559
0
2,043
5,849
0
36,430
L
Artemis
CarryDiff
Artemis
1,379
274
0
1,238
5,405
1,168
0
1,483
3,922
0
25,711
W
3,209
2,189
0
2,183
5,435
1,687
3,516
947
4,378
0
64,840
W
Odin
5,188
1,068
0
3,000
7,876
5,422
175
4,962
2,914
0
35,532
L
Ymir
6,787
1,758
0
1,780
8,130
7,891
0
1,226
6,821
41,851
0
L
Fafnir
RogueFive5
Fafnir
2,691
889
0
1,122
7,083
6,911
0
1,018
6,014
15,156
0
L
2,468
562
0
2,765
9,899
2,622
282
4,205
5,446
35,809
0
W
Poseidon
ZotanMan
Poseidon
7,124
1,316
0
1,063
7,198
2,368
1,172
2,672
4,461
61,424
0
W
Tsukuyomi
emamboz
Tsukuyomi
7,103
1,407
0
3,596
8,461
2,859
0
2,688
5,451
0
49,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
39,853
331
Minions Killed
436
0
Camps Cleared
0
1,221,844
Distance Traveled
1,364,095
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,246
557
28
2
0
254,540
5
L
Bakasura
6,726
517
89
7
0
330,199
4
L
Artemis
5,556
427
62
5
0
170,855
1
W
Anhur
8,050
619
115
9
0
232,401
2
W
Odin
7,601
585
81
6
0
288,600
1
L
Ymir
6,823
525
84
6
0
252,007
2
L
Fafnir
6,605
508
18
1
0
252,432
1
L
Sol
5,979
460
78
6
0
216,351
1
W
Poseidon
8,636
664
122
9
0
294,925
5
W
Tsukuyomi
8,320
640
90
7
0
293,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role