Player Matchup

Apollo
Apollo
DevilDog883574
Apollo
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 157L
1,606 Elo+
Solo
Fafnir
Fafnir
EmCerecero74
Fafnir
Level 17
God Stats
3W - 2L
1,291 SR
Queue Stats
20W - 25L
1,538 Elo+
Party 1
Anubis
Anubis
FBarrera9425
Anubis
Level 17
God Stats
12W - 20L
1,279 SR
Queue Stats
20W - 31L
1,601 Elo+
Party 1
Achilles
Achilles
Jreyes0805
Achilles
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 62L
1,305 Elo+
Party 1
Kali
Kali
ManIyCheese
Kali
Level 5
God Stats
9W - 4L
1,500 SR
Queue Stats
24W - 15L
1,528 Elo+
Solo
Team Averages
Level 22
1,414 SR
1,516 Elo+

VS

Team Averages
Level 17
1,492 SR
1,472 Elo+
Hercules
Hercules
ChadChadingtonSr
Hercules
Level 24
God Stats
6W - 5L
1,545 SR
Queue Stats
118W - 133L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
DateLessDark
Gilgamesh
Level 29
God Stats
1W - 2L
1,740 SR
Queue Stats
127W - 140L
1,518 Elo+
Solo
Bellona
Bellona
SterileSlime
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,422 Elo+
Solo
Neith
Neith
TheGumpMan
Neith
Level 8
God Stats
1W - 5L
1,188 SR
Queue Stats
15W - 23L
1,381 Elo+
Solo
Kukulkan
Kukulkan
net_renegade99
Kukulkan
Level 17
God Stats
2W - 6L
1,485 SR
Queue Stats
155W - 142L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,406
534
6,833
4,921
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
9
0 / 1 / 3
5,646
471
1,696
6,921
7,128
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
11
0 / 4 / 2
5,924
494
1,945
5,686
2,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Jreyes0805
Achilles
11
4 / 3 / 2
6,909
576
8,144
10,742
8,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
11 / 2 / 0
8,405
700
9,050
10,974
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,470
456
2,140
12,676
4,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
DateLessDark
Gilgamesh
11
4 / 4 / 2
7,041
587
4,897
9,253
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
SterileSlime
Bellona
10
0 / 5 / 2
5,855
488
5,123
11,081
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
8
0 / 2 / 0
4,882
407
1,760
4,392
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
13
5 / 1 / 1
7,428
619
8,150
5,266
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
16
Kills
9
10
Deaths
16
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Gilgamesh
DateLessDark
Gilgamesh
4
4
2
1.25
W
1
0
1
1.5
W
Fafnir
0
1
3
1.5
W
Anubis
0
4
2
0.25
W
Achilles
Jreyes0805
Achilles
4
3
2
1.67
W
11
2
0
5.5
L
Bellona
SterileSlime
Bellona
0
5
2
0.2
L
Neith
0
2
0
0
L
Kukulkan
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,668
Damage
22,070
39,244
Taken
42,668
24,942
Mitigated
18,215
13,488
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,140
858
0
4,092
12,676
4,748
0
1,848
10,828
0
10,387
L
Gilgamesh
DateLessDark
Gilgamesh
4,897
1,600
0
2,630
9,253
3,160
0
902
8,351
0
25,662
W
6,833
4,033
0
2,599
4,921
1,831
482
748
4,173
0
50,263
W
Fafnir
1,696
289
129
1,558
6,921
7,128
200
2,183
4,738
6,009
0
W
Anubis
1,945
129
0
734
5,686
2,353
954
3,830
1,856
26,888
0
W
Achilles
Jreyes0805
Achilles
8,144
2,854
55
3,193
10,742
8,019
686
0
10,742
0
29,295
W
9,050
5,127
0
5,220
10,974
5,611
0
1,537
9,437
0
56,915
L
Bellona
SterileSlime
Bellona
5,123
2,728
0
2,269
11,081
6,576
150
0
11,081
0
26,225
L
Neith
1,760
422
0
1,049
4,392
1,991
0
124
4,268
0
18,642
L
Kukulkan
8,150
335
0
1,699
5,266
1,740
492
767
4,499
52,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
30,676
305
Minions Killed
239
0
Camps Cleared
0
1,104,146
Distance Traveled
1,152,028
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,470
456
15
1
0
224,112
0
L
Gilgamesh
7,041
587
48
4
0
263,431
0
W
Apollo
6,406
534
91
8
0
193,389
1
W
Fafnir
5,646
471
20
2
0
201,500
0
W
Anubis
5,924
494
46
4
0
210,784
0
W
Achilles
6,909
576
51
4
0
219,613
0
W
Kali
8,405
700
97
8
0
278,860
0
L
Bellona
5,855
488
46
4
0
210,564
1
L
Neith
4,882
407
35
3
0
221,507
3
L
Kukulkan
7,428
619
95
8
0
232,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role