Player Matchup

Bastet
Bastet
anvalle17
Bastet
Level 154
God Stats
7W - 2L
1,337 SR
Queue Stats
106W - 65L
1,644 Elo+
Party 1
Bacchus
Bacchus
killsecures
Bacchus
Level 155
God Stats
146W - 96L
1,545 SR
Queue Stats
568W - 529L
1,607 Elo+
Party 1
Aphrodite
Aphrodite
warhawks51
Aphrodite
Level 157
God Stats
7W - 2L
1,500 SR
Queue Stats
297W - 176L
1,598 Elo+
Party 1
Team Averages
Level 155
1,461 SR
1,616 Elo+

VS

Team Averages
Level 109
1,460 SR
1,430 Elo+
Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
PhantomVirusX
Sylvanus
Level 76
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
oJudgement Bolt
Ah Muzen Cab
Level 128
God Stats
12W - 9L
1,587 SR
Queue Stats
297W - 289L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
anvalle17
Bastet
18
15 / 6 / 12
14,732
775
35,143
26,293
7,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
killsecures
Bacchus
16
9 / 6 / 19
14,253
750
12,271
24,214
36,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
warhawks51
Aphrodite
18
7 / 4 / 24
13,858
729
17,090
25,163
9,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
5 / 10 / 9
13,965
735
17,168
18,975
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
PhantomVirusX
Sylvanus
15
2 / 10 / 12
12,614
664
13,529
30,282
31,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
oJudgement Bolt
Ah Muzen Cab
16
8 / 11 / 7
13,283
699
24,810
21,465
8,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
31
Kills
15
16
Deaths
31
55
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
10
9
0.95
L
Sylvanus
PhantomVirusX
Sylvanus
2
10
12
0.8
W
Bastet
anvalle17
Bastet
15
6
12
3.5
W
Bacchus
killsecures
Bacchus
9
6
19
3.08
L
Ah Muzen Cab
oJudgement Bolt
Ah Muzen Cab
8
11
7
1.05
W
Aphrodite
warhawks51
Aphrodite
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,504
Damage
55,507
75,670
Taken
70,722
52,398
Mitigated
46,070
36,875
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
17,168
85
0
1,419
18,975
5,767
552
7,962
11,003
64,241
0
L
Sylvanus
PhantomVirusX
Sylvanus
13,529
3,807
2,307
8,327
30,282
31,638
379
12,692
17,590
25,252
0
W
Bastet
anvalle17
Bastet
35,143
9,493
0
715
26,293
7,088
823
11,863
14,430
0
57,841
W
Bacchus
killsecures
Bacchus
12,271
1,067
1,099
2,036
24,214
36,278
481
8,104
16,110
28,692
0
L
Ah Muzen Cab
oJudgement Bolt
Ah Muzen Cab
24,810
3,615
0
2,123
21,465
8,665
253
8,702
12,763
0
48,610
W
Aphrodite
warhawks51
Aphrodite
17,090
2,056
14,990
18,035
25,163
9,032
1,606
10,730
14,433
58,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,843
Gold Earned
39,862
195
Minions Killed
157
0
Camps Cleared
0
1,013,952
Distance Traveled
861,258
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,965
735
73
4
0
323,736
3
L
Sylvanus
12,614
664
30
2
0
260,403
1
W
Bastet
14,732
775
50
3
0
349,780
0
W
Bacchus
14,253
750
44
2
0
345,982
3
L
Ah Muzen Cab
13,283
699
54
3
0
277,119
0
W
Aphrodite
13,858
729
101
5
0
318,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role