Player Matchup

Serqet
Serqet
 
Serqet
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
AllegroMink
Fafnir
Level 105
God Stats
11W - 3L
1,904 SR
Queue Stats
201W - 188L
1,517 Elo+
Party 1
Olorun
Olorun
KingBurbo
Olorun
Level 88
God Stats
18W - 10L
1,630 SR
Queue Stats
290W - 245L
1,413 Elo+
Party 2
Anubis
Anubis
palutar
Anubis
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 54L
1,471 Elo+
Solo
Cupid
Cupid
peneccudda20cm
Cupid
Level 126
God Stats
9W - 2L
1,798 SR
Queue Stats
306W - 270L
1,514 Elo+
Party 1
Team Averages
Level 105
1,666 SR
1,483 Elo+

VS

Team Averages
Level 78
1,500 SR
1,450 Elo+
Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Hischier
Nemesis
Level 40
God Stats
0W - 2L
1,322 SR
Queue Stats
10W - 6L
1,447 Elo+
Party 4
Persephone
Persephone
KittyyKat666
Persephone
Level 55
God Stats
10W - 14L
1,486 SR
Queue Stats
325W - 386L
1,373 Elo+
Party 4
Izanami
Izanami
XxSpiderxX1986
Izanami
Level 101
God Stats
44W - 27L
1,618 SR
Queue Stats
940W - 1,008L
1,411 Elo+
Party 3
Yemoja
Yemoja
skater18650
Yemoja
Level 108
God Stats
6W - 8L
1,575 SR
Queue Stats
586W - 568L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
4 / 0 / 2
5,870
587
2,556
6,304
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
9
3 / 0 / 5
6,130
613
3,954
6,187
4,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
KingBurbo
Olorun
10
0 / 1 / 7
5,616
562
4,986
5,505
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
palutar
Anubis
9
1 / 2 / 1
5,305
531
3,672
2,626
931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 1
6,377
638
4,550
4,363
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 0 / 0
6,565
657
2,304
5,268
3,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Hischier
Nemesis
9
0 / 0 / 0
4,884
488
3,759
5,547
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
KittyyKat666
Persephone
8
1 / 4 / 0
5,254
525
1,939
5,304
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,988
499
3,315
5,379
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
7
0 / 3 / 1
4,981
498
2,405
7,729
2,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
3
3
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
2
5
L
Hercules
 
Hercules
2
0
0
2
W
Fafnir
3
0
5
5.5
L
Nemesis
Hischier
Nemesis
0
0
0
0
W
Olorun
KingBurbo
Olorun
0
1
7
3.5
L
Persephone
KittyyKat666
Persephone
1
4
0
0.25
L
0
4
0
0
W
Anubis
palutar
Anubis
1
2
1
0.75
W
3
0
1
3.5
L
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,718
Damage
13,722
24,985
Taken
29,227
11,787
Mitigated
11,521
7,941
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,556
614
0
910
6,304
2,573
0
844
5,460
0
24,555
L
Hercules
 
Hercules
2,304
314
0
2,932
5,268
3,890
0
2,903
2,365
0
34,101
W
Fafnir
3,954
1,212
0
1,245
6,187
4,649
0
941
5,181
12,522
0
L
Nemesis
Hischier
Nemesis
3,759
1,052
0
2,202
5,547
2,065
0
1,702
3,530
0
28,995
W
Olorun
KingBurbo
Olorun
4,986
2,189
114
2,793
5,505
1,944
264
1,808
3,654
28,827
0
L
Persephone
KittyyKat666
Persephone
1,939
241
0
1,048
5,304
1,440
0
2,847
2,282
21,479
0
L
3,315
2,195
0
397
5,379
1,720
0
1,842
3,508
0
27,710
W
Anubis
palutar
Anubis
3,672
273
0
923
2,626
931
190
98
2,528
25,512
0
W
4,550
2,439
69
1,887
4,363
1,690
737
545
3,818
0
41,545
L
Yemoja
2,405
705
348
1,030
7,729
2,406
0
3,064
4,440
11,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,298
Gold Earned
26,672
261
Minions Killed
279
0
Camps Cleared
0
972,192
Distance Traveled
910,163
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,870
587
52
5
0
216,787
5
L
Hercules
6,565
657
101
10
0
208,509
1
W
Fafnir
6,130
613
18
2
0
185,436
4
L
Nemesis
4,884
488
48
5
0
223,642
5
W
Olorun
5,616
562
47
5
0
194,154
2
L
Persephone
5,254
525
45
5
0
177,951
2
L
Izanami
4,988
499
69
7
0
158,627
0
W
Anubis
5,305
531
50
5
0
193,567
3
W
Cupid
6,377
638
94
9
0
182,248
0
L
Yemoja
4,981
498
16
2
0
141,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role