Player Matchup

Morgan Le Fay
Morgan Le Fay
I Spicy Mami I
Morgan Le Fay
Level 108
God Stats
5W - 11L
1,271 SR
Queue Stats
74W - 82L
1,443 Elo+
Solo
Hel
Hel
King Burky
Hel
Level 104
God Stats
11W - 14L
1,351 SR
Queue Stats
134W - 148L
1,448 Elo+
Solo
Terra
Terra
RaAnubisShep1
Terra
Level 127
God Stats
4W - 4L
1,442 SR
Queue Stats
214W - 221L
1,501 Elo+
Solo
Bakasura
Bakasura
Samofer
Bakasura
Level 123
God Stats
10W - 9L
1,473 SR
Queue Stats
263W - 261L
1,457 Elo+
Solo
Chaac
Chaac
rob freak
Chaac
Level 138
God Stats
15W - 31L
1,340 SR
Queue Stats
1,175W - 1,212L
1,515 Elo+
Solo
Team Averages
Level 120
1,375 SR
1,473 Elo+

VS

Team Averages
Level 90
1,538 SR
1,505 Elo+
Anhur
Anhur
A7XShepherd
Anhur
Level 75
God Stats
1W - 1L
1,733 SR
Queue Stats
226W - 203L
1,553 Elo+
Solo
Rama
Rama
Itachi_Snipes
Rama
Level 121
God Stats
2W - 6L
1,489 SR
Queue Stats
89W - 79L
1,548 Elo+
Party 1
Vulcan
Vulcan
PlatinumEMU
Vulcan
Level 81
God Stats
2W - 3L
1,585 SR
Queue Stats
148W - 166L
1,428 Elo+
Party 1
Poseidon
Poseidon
ThreeSideGamble
Poseidon
Level 87
God Stats
27W - 36L
1,456 SR
Queue Stats
398W - 402L
1,506 Elo+
Solo
King Arthur
King Arthur
x_ragnaRock94
King Arthur
Level 86
God Stats
7W - 12L
1,426 SR
Queue Stats
134W - 137L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I Spicy Mami I
Morgan Le Fay
20
4 / 4 / 14
14,374
958
16,314
21,288
9,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 22
14,362
957
20,862
26,410
21,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 1 / 24
15,533
1,036
21,968
32,598
42,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Samofer
Bakasura
20
15 / 4 / 12
16,069
1,071
27,811
36,178
17,434
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
rob freak
Chaac
20
7 / 2 / 21
14,567
971
19,133
35,967
38,791
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 4
12,916
861
18,875
21,156
8,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 5 / 4
15,332
1,022
31,166
22,504
8,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
20
1 / 12 / 7
13,124
875
29,967
19,191
8,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
20
0 / 7 / 5
12,977
865
30,172
18,117
7,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
x_ragnaRock94
King Arthur
20
3 / 6 / 6
13,780
919
31,613
31,491
37,085
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
38
38
Kills
12
12
Deaths
38
93
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Morgan Le Fay
I Spicy Mami I
Morgan Le Fay
4
4
14
2.75
L
7
5
4
1.8
W
4
1
22
15
L
Vulcan
1
12
7
0.38
W
8
1
24
20
W
Bakasura
Samofer
Bakasura
15
4
12
5.25
L
Poseidon
0
7
5
0.36
W
Chaac
rob freak
Chaac
7
2
21
8.75
L
King Arthur
x_ragnaRock94
King Arthur
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,088
Damage
141,793
152,441
Taken
112,459
129,876
Mitigated
69,943
69,113
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,875
7,487
0
986
21,156
8,503
0
11,372
9,274
0
59,241
W
Morgan Le Fay
I Spicy Mami I
Morgan Le Fay
16,314
1,494
449
2,982
21,288
9,920
0
8,456
12,832
57,547
0
L
31,166
25,499
0
6,532
22,504
8,659
0
12,187
9,043
0
56,033
W
20,862
1,896
11,395
11,108
26,410
21,401
0
12,787
13,623
40,193
0
L
Vulcan
29,967
12,552
0
1,141
19,191
8,634
0
8,300
10,036
51,051
0
W
21,968
2,154
11,713
13,068
32,598
42,330
0
17,732
14,866
40,401
0
W
Bakasura
Samofer
Bakasura
27,811
18,426
0
4,407
36,178
17,434
0
12,589
23,589
0
35,415
L
Poseidon
30,172
3,463
0
0
18,117
7,062
0
8,547
8,831
66,866
0
W
Chaac
rob freak
Chaac
19,133
7,686
0
13,991
35,967
38,791
0
17,397
17,930
0
45,456
L
King Arthur
x_ragnaRock94
King Arthur
31,613
1,720
0
678
31,491
37,085
0
18,738
11,698
15,359
36,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,905
Gold Earned
68,129
261
Minions Killed
298
7
Camps Cleared
8
1,459,724
Distance Traveled
1,373,974
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,916
861
78
5
2
256,297
2
W
Morgan Le Fay
14,374
958
92
6
1
233,892
0
L
Rama
15,332
1,022
46
3
1
267,088
1
W
Hel
14,362
957
57
4
0
338,168
0
L
Vulcan
13,124
875
60
4
1
284,959
0
W
Terra
15,533
1,036
38
3
1
311,322
0
W
Bakasura
16,069
1,071
40
3
4
299,727
2
L
Poseidon
12,977
865
80
5
3
277,712
0
W
Chaac
14,567
971
34
2
1
276,615
3
L
King Arthur
13,780
919
34
2
1
287,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role