Player Matchup

Chaac
Chaac
DINKELBERG777
Chaac
Level 67
God Stats
75W - 61L
1,667 SR
Queue Stats
264W - 241L
1,543 Elo+
Solo
Loki
Loki
Dr_JackDaniels10
Loki
Level 129
God Stats
119W - 104L
1,550 SR
Queue Stats
408W - 374L
1,524 Elo+
Party 1
Medusa
Medusa
E_z_20
Medusa
Level 108
God Stats
10W - 14L
1,559 SR
Queue Stats
107W - 107L
1,476 Elo+
Solo
Ra
Ra
Kenpachi-Z-577
Ra
Level 145
God Stats
9W - 9L
1,588 SR
Queue Stats
393W - 386L
1,508 Elo+
Party 1
Ymir
Ymir
MoRMoN_AzZ
Ymir
Level 153
God Stats
11W - 5L
1,888 SR
Queue Stats
402W - 401L
1,502 Elo+
Party 1
Team Averages
Level 120
1,650 SR
1,511 Elo+

VS

Team Averages
Level 121
1,496 SR
1,500 Elo+
Agni
Agni
AintNobodySafe
Agni
Level 126
God Stats
2W - 5L
1,356 SR
Queue Stats
130W - 130L
1,539 Elo+
Party 2
King Arthur
King Arthur
HUNTR3X123
King Arthur
Level 129
God Stats
3W - 7L
1,378 SR
Queue Stats
320W - 308L
1,560 Elo+
Solo
Freya
Freya
Jamanjello
Freya
Level 115
God Stats
4W - 4L
1,500 SR
Queue Stats
225W - 226L
1,515 Elo+
Party 2
Discordia
Discordia
killerking9530
Discordia
Level 154
God Stats
6W - 6L
1,635 SR
Queue Stats
106W - 107L
1,476 Elo+
Solo
Loki
Loki
zoikeys-
Loki
Level 80
God Stats
4W - 3L
1,611 SR
Queue Stats
19W - 28L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,093
849
1,568
3,356
1,789
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 0 / 2
4,031
672
1,437
2,323
745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
E_z_20
Medusa
7
0 / 1 / 1
4,085
681
1,820
2,351
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
4,255
709
325
2,161
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
1 / 1 / 0
3,888
648
330
3,145
1,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,511
585
1,552
1,635
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
HUNTR3X123
King Arthur
4
0 / 2 / 0
3,317
553
1,201
2,466
1,388
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
6
1 / 1 / 0
3,779
630
979
3,347
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
killerking9530
Discordia
7
0 / 1 / 0
3,775
629
1,397
1,635
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
7
0 / 1 / 1
3,947
658
514
3,171
751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
3
0
0
3
W
0
0
2
1
W
Medusa
E_z_20
Medusa
0
1
1
0.5
L
King Arthur
HUNTR3X123
King Arthur
0
2
0
0
L
Freya
1
1
0
1
W
1
0
0
1
W
1
1
0
1
L
Discordia
killerking9530
Discordia
0
1
0
0
L
Loki
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,480
Damage
5,643
13,336
Taken
12,254
5,279
Mitigated
3,619
4,612
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,552
328
0
784
1,635
327
0
113
1,522
8,828
0
W
1,568
536
0
1,215
3,356
1,789
255
0
3,356
0
25,489
W
1,437
284
0
478
2,323
745
0
276
2,037
0
15,406
W
Medusa
E_z_20
Medusa
1,820
468
0
913
2,351
577
0
920
1,431
0
19,640
L
King Arthur
HUNTR3X123
King Arthur
1,201
263
0
250
2,466
1,388
0
0
2,466
0
9,026
L
Freya
979
380
0
1,698
3,347
705
0
217
3,130
14,531
0
W
325
41
48
1,208
2,161
879
0
1,092
847
21,894
0
W
330
0
0
750
3,145
1,289
0
1,408
1,737
3,947
0
L
Discordia
killerking9530
Discordia
1,397
41
0
490
1,635
448
0
325
1,310
17,542
0
L
Loki
514
54
0
500
3,171
751
0
0
3,171
0
16,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,352
Gold Earned
18,329
192
Minions Killed
147
0
Camps Cleared
0
625,714
Distance Traveled
492,835
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,511
585
16
3
0
84,488
0
W
Chaac
5,093
849
56
9
0
125,497
0
W
Loki
4,031
672
38
6
0
139,548
4
W
Medusa
4,085
681
43
7
0
106,374
2
L
King Arthur
3,317
553
21
4
0
74,432
1
L
Freya
3,779
630
36
6
0
98,973
1
W
Ra
4,255
709
48
8
0
123,389
3
W
Ymir
3,888
648
7
1
0
130,906
1
L
Discordia
3,775
629
28
5
0
112,143
0
L
Loki
3,947
658
46
8
0
122,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role