Player Matchup

Yemoja
Yemoja
FaZeJOE
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,782 Elo+
Solo
Nemesis
Nemesis
JuicyFlannigan
Nemesis
Level 91
God Stats
2W - 5L
1,497 SR
Queue Stats
9W - 13L
1,479 Elo+
Party 2
Scylla
Scylla
Spookghetti
Scylla
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,745 Elo+
Party 2
Team Averages
Level 86
1,499 SR
1,668 Elo+

VS

Team Averages
Level 115
1,373 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
Gamer05
Tsukuyomi
Level 148
God Stats
2W - 10L
1,235 SR
Queue Stats
240W - 251L
1,507 Elo+
Solo
Vulcan
Vulcan
GodOfLegend61
Vulcan
Level 144
God Stats
4W - 3L
1,320 SR
Queue Stats
270W - 248L
1,486 Elo+
Party 1
Rama
Rama
desusenpi
Rama
Level 53
God Stats
3W - 2L
1,565 SR
Queue Stats
118W - 95L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FaZeJOE
Yemoja
14
2 / 5 / 6
10,930
607
6,126
15,877
14,256
Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 11 / 4
12,445
691
12,174
23,418
8,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
2 / 3 / 5
11,166
620
7,018
14,022
4,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gamer05
Tsukuyomi
17
9 / 5 / 6
12,988
722
17,371
15,128
5,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 5 / 8
12,904
717
21,298
11,599
5,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
17
2 / 1 / 12
12,202
678
6,610
8,260
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
11
Kills
19
19
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
FaZeJOE
Yemoja
2
5
6
1
W
Tsukuyomi
Gamer05
Tsukuyomi
9
5
6
2.4
W
8
5
8
2.4
L
7
11
4
0.82
L
Scylla
2
3
5
1.5
W
Rama
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
45,279
53,317
Taken
34,987
26,963
Mitigated
14,582
10,187
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
FaZeJOE
Yemoja
6,126
859
3,377
1,101
15,877
14,256
0
6,366
9,511
33,483
0
W
Tsukuyomi
Gamer05
Tsukuyomi
17,371
4,062
46
3,423
15,128
5,816
740
6,332
8,796
0
51,211
W
21,298
4,626
150
1,870
11,599
5,099
456
4,346
7,253
59,635
0
L
12,174
6,702
0
4,299
23,418
8,119
0
8,328
15,090
0
44,202
L
Scylla
7,018
510
0
1,410
14,022
4,588
0
6,604
7,418
42,209
0
W
Rama
6,610
4,761
0
3,725
8,260
3,667
1,934
2,466
5,794
0
49,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
38,094
188
Minions Killed
206
0
Camps Cleared
0
899,704
Distance Traveled
986,624
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,930
607
44
2
0
264,586
0
W
Tsukuyomi
12,988
722
53
3
0
356,819
3
W
Vulcan
12,904
717
77
4
0
315,948
0
L
Nemesis
12,445
691
68
4
0
295,413
0
L
Scylla
11,166
620
76
4
0
339,705
0
W
Rama
12,202
678
76
4
0
313,857
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role