Player Matchup

Cupid
Cupid
ItWuzDaWall
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,302 Elo+
Party 1
Ra
Ra
Meech186
Ra
Level 128
God Stats
0W - 2L
1,257 SR
Queue Stats
4W - 10L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
death15certa1n
Gilgamesh
Level 157
God Stats
0W - 2L
1,263 SR
Queue Stats
3W - 8L
1,331 Elo+
Party 1
Team Averages
Level 137
1,340 SR
1,353 Elo+

VS

Team Averages
Level 89
1,485 SR
1,481 Elo+
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Rogueblades
Pele
Level 65
God Stats
5W - 7L
1,388 SR
Queue Stats
66W - 75L
1,493 Elo+
Party 2
Bacchus
Bacchus
willofdukes
Bacchus
Level 80
God Stats
10W - 13L
1,566 SR
Queue Stats
101W - 108L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,428
675
5,981
9,320
2,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 4 / 4
7,407
673
6,159
10,151
2,768
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
death15certa1n
Gilgamesh
10
3 / 6 / 1
8,010
728
8,807
16,917
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 1 / 15
8,610
783
11,716
6,782
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
10 / 3 / 5
9,455
860
15,287
10,333
4,407
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
willofdukes
Bacchus
12
5 / 1 / 12
8,577
780
6,037
10,938
14,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
17
17
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
15
9.5
L
1
7
3
0.36
L
1
4
4
0.75
W
10
3
5
4.17
L
Gilgamesh
death15certa1n
Gilgamesh
3
6
1
0.58
W
Bacchus
willofdukes
Bacchus
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,947
Damage
33,040
36,388
Taken
28,053
15,275
Mitigated
21,965
6,478
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,716
1,477
0
2,880
6,782
2,571
504
1,048
5,611
41,841
0
L
5,981
2,107
431
539
9,320
2,469
0
2,841
6,205
0
20,740
L
6,159
481
1,190
1,841
10,151
2,768
0
4,479
5,340
32,169
0
W
15,287
3,007
0
1,418
10,333
4,407
0
2,769
7,349
0
30,275
L
Gilgamesh
death15certa1n
Gilgamesh
8,807
2,122
0
2,477
16,917
10,038
0
9,319
7,090
0
16,661
W
Bacchus
willofdukes
Bacchus
6,037
1,953
0
2,336
10,938
14,987
0
2,342
8,098
14,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,845
Gold Earned
26,642
110
Minions Killed
130
0
Camps Cleared
0
615,917
Distance Traveled
674,436
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,610
783
77
7
0
217,107
2
L
Cupid
7,428
675
44
4
0
181,118
2
L
Ra
7,407
673
42
4
0
226,156
1
W
Pele
9,455
860
38
3
0
231,207
0
L
Gilgamesh
8,010
728
24
2
0
208,643
2
W
Bacchus
8,577
780
15
1
0
226,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role