Player Matchup

Gilgamesh
Gilgamesh
NIGHTMAREPRINCE2
Gilgamesh
Level 19
God Stats
7W - 6L
1,691 SR
Queue Stats
24W - 42L
1,239 Elo+
Solo
Ra
Ra
Staten18
Ra
Level 29
God Stats
3W - 7L
1,377 SR
Queue Stats
8W - 15L
1,159 Elo+
Party 2
Cthulhu
Cthulhu
aLionofTheR0ck
Cthulhu
Level 16
God Stats
7W - 12L
1,405 SR
Queue Stats
7W - 12L
1,167 Elo+
Party 2
Team Averages
Level 21
1,491 SR
1,189 Elo+

VS

Team Averages
Level 28
1,500 SR
1,366 Elo+
Scylla
Scylla
Holy_Vanitus
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Manzlboy
Gilgamesh
Level 28
God Stats
13W - 11L
1,500 SR
Queue Stats
32W - 34L
1,290 Elo+
Party 1
Cernunnos
Cernunnos
MisterMFDott
Cernunnos
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 55L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
4 / 8 / 9
12,022
633
12,777
19,106
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

17
8 / 9 / 6
12,840
676
13,180
16,213
8,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 6 / 9
12,397
652
11,302
31,188
22,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
17 / 4 / 6
15,792
831
32,619
11,998
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Manzlboy
Gilgamesh
16
5 / 6 / 10
12,579
662
13,664
22,209
16,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
MisterMFDott
Cernunnos
16
1 / 8 / 12
12,035
633
10,030
16,351
5,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
18
Kills
23
23
Deaths
18
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
17
4
6
5
W
Gilgamesh
Manzlboy
Gilgamesh
5
6
10
1.67
W
Cernunnos
MisterMFDott
Cernunnos
1
8
12
0.88
L
Gilgamesh
4
8
9
1.06
L
8
9
6
1.22
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,259
Damage
56,313
66,507
Taken
50,558
41,684
Mitigated
25,892
14,594
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
32,619
2,602
0
79
11,998
3,802
195
4,024
7,267
76,662
0
W
Gilgamesh
Manzlboy
Gilgamesh
13,664
4,563
541
6,429
22,209
16,326
357
11,450
9,179
0
33,861
W
Cernunnos
MisterMFDott
Cernunnos
10,030
5,443
179
3,826
16,351
5,764
2,048
6,829
8,588
0
38,522
L
Gilgamesh
12,777
4,028
0
1,174
19,106
10,497
419
7,352
11,754
0
24,590
L
13,180
922
4,348
1,677
16,213
8,393
214
7,925
8,288
43,295
0
L
11,302
1,121
122
7,273
31,188
22,794
175
17,342
13,846
37,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
40,406
147
Minions Killed
158
0
Camps Cleared
0
898,690
Distance Traveled
942,111
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,792
831
61
3
0
319,967
1
W
Gilgamesh
12,579
662
41
2
0
325,605
0
W
Cernunnos
12,035
633
56
3
0
296,539
0
L
Gilgamesh
12,022
633
25
1
0
297,169
1
L
Ra
12,840
676
93
5
0
286,882
0
L
Cthulhu
12,397
652
29
2
0
314,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role