Player Matchup

Sobek
Sobek
CrawlDown
Sobek
Level 49
God Stats
1W - 2L
1,205 SR
Queue Stats
141W - 136L
1,413 Elo+
Party 1
Jormungandr
Jormungandr
Lord Tunde5847
Jormungandr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 99L
1,474 Elo+
Party 4
Danzaburou
Danzaburou
PatrickSenpai7
Danzaburou
Level 29
God Stats
14W - 14L
1,479 SR
Queue Stats
100W - 98L
1,417 Elo+
Party 1
Ra
Ra
SquintCar999
Ra
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 116L
1,469 Elo+
Party 4
Arachne
Arachne
don0196
Arachne
Level 84
God Stats
24W - 20L
1,475 SR
Queue Stats
191W - 156L
1,460 Elo+
Party 1
Team Averages
Level 49
1,432 SR
1,447 Elo+

VS

Team Averages
Level 37
1,429 SR
1,397 Elo+
Bakasura
Bakasura
Aleikk
Bakasura
Level 42
God Stats
0W - 2L
1,302 SR
Queue Stats
172W - 211L
1,406 Elo+
Solo
Persephone
Persephone
Azazel0403
Persephone
Level 28
God Stats
2W - 6L
1,292 SR
Queue Stats
53W - 77L
1,380 Elo+
Party 3
Anhur
Anhur
Swandogg67
Anhur
Level 64
God Stats
7W - 13L
1,335 SR
Queue Stats
438W - 562L
1,351 Elo+
Party 2
Baron Samedi
Baron Samedi
VaYs0909
Baron Samedi
Level 17
God Stats
8W - 12L
1,558 SR
Queue Stats
101W - 111L
1,416 Elo+
Party 2
Osiris
Osiris
elfenikel50547
Osiris
Level 34
God Stats
7W - 3L
1,657 SR
Queue Stats
149W - 168L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CrawlDown
Sobek
13
0 / 2 / 11
9,720
512
5,646
15,953
14,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Lord Tunde5847
Jormungandr
16
3 / 4 / 8
10,067
530
10,464
15,533
9,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PatrickSenpai7
Danzaburou
18
2 / 1 / 0
10,721
564
4,898
13,751
4,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 5 / 0
11,681
615
10,617
14,104
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
don0196
Arachne
18
10 / 2 / 8
11,329
596
16,696
15,334
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aleikk
Bakasura
18
7 / 5 / 1
11,044
581
13,822
17,592
7,889
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
Azazel0403
Persephone
13
1 / 7 / 2
8,281
436
8,928
10,729
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
16
4 / 4 / 1
9,720
512
8,200
12,860
4,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
VaYs0909
Baron Samedi
15
1 / 2 / 4
9,779
515
7,980
16,172
10,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 8 / 4
8,288
436
4,407
13,031
13,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
26
Kills
14
14
Deaths
26
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aleikk
Bakasura
7
5
1
1.5
L
Persephone
Azazel0403
Persephone
1
7
2
0.29
W
Sobek
CrawlDown
Sobek
0
2
11
2.75
W
Jormungandr
Lord Tunde5847
Jormungandr
3
4
8
1.75
W
Danzaburou
PatrickSenpai7
Danzaburou
2
1
0
2
W
11
5
0
2.2
L
Anhur
4
4
1
1.13
L
Baron Samedi
VaYs0909
Baron Samedi
1
2
4
1.5
W
Arachne
don0196
Arachne
10
2
8
7
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,321
Damage
43,337
74,675
Taken
70,384
39,443
Mitigated
40,867
28,169
Healing
19,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aleikk
Bakasura
13,822
9,307
0
5,950
17,592
7,889
0
6,286
11,238
0
68,340
L
Persephone
Azazel0403
Persephone
8,928
220
448
2,071
10,729
4,881
834
7,110
3,302
44,988
0
W
Sobek
CrawlDown
Sobek
5,646
1,140
374
4,501
15,953
14,135
15
4,205
11,387
21,097
0
W
Jormungandr
Lord Tunde5847
Jormungandr
10,464
2,529
0
4,551
15,533
9,006
599
1,107
12,688
56,530
0
W
Danzaburou
PatrickSenpai7
Danzaburou
4,898
1,965
0
8,608
13,751
4,432
780
1,460
12,291
0
86,989
W
10,617
1,058
140
3,346
14,104
5,071
174
6,530
6,104
68,442
0
L
Anhur
8,200
3,555
0
4,429
12,860
4,301
970
1,062
11,798
0
61,030
L
Baron Samedi
VaYs0909
Baron Samedi
7,980
662
725
4,662
16,172
10,427
199
6,415
9,641
47,694
0
W
Arachne
don0196
Arachne
16,696
11,157
0
6,649
15,334
6,799
0
2,800
11,511
0
89,220
L
4,407
1,756
0
1,124
13,031
13,369
121
5,318
7,677
0
36,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
47,112
519
Minions Killed
468
0
Camps Cleared
0
1,781,758
Distance Traveled
1,650,965
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,044
581
158
8
0
408,398
2
L
Persephone
8,281
436
64
3
0
307,311
0
W
Sobek
9,720
512
25
1
0
369,592
0
W
Jormungandr
10,067
530
101
5
0
310,893
1
W
Danzaburou
10,721
564
143
8
0
344,911
4
W
Ra
11,681
615
126
7
0
334,539
3
L
Anhur
9,720
512
116
6
0
308,704
4
L
Baron Samedi
9,779
515
66
3
0
336,685
0
W
Arachne
11,329
596
124
7
0
421,823
2
L
Osiris
8,288
436
64
3
0
289,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role