Player Matchup

Izanami
Izanami
KupreYq
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,645 Elo+
Solo
Neith
Neith
MerkelFixker
Neith
Level 13
God Stats
1W - 1L
1,736 SR
Queue Stats
16W - 13L
1,624 Elo+
Solo
Artio
Artio
VindeFar
Artio
Level 24
God Stats
1W - 2L
1,358 SR
Queue Stats
80W - 67L
1,612 Elo+
Solo
Anubis
Anubis
cосихуй
Anubis
Level 27
God Stats
58W - 50L
1,585 SR
Queue Stats
83W - 76L
1,539 Elo+
Solo
Anhur
Anhur
smurfNO90342348
Anhur
Level 24
God Stats
1W - 1L
1,776 SR
Queue Stats
7W - 9L
1,661 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,616 Elo+

VS

Team Averages
Level 25
1,650 SR
1,592 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Addiqq
Nemesis
Level 29
God Stats
11W - 5L
1,989 SR
Queue Stats
127W - 111L
1,622 Elo+
Party 2
Aphrodite
Aphrodite
Azanux
Aphrodite
Level 25
God Stats
11W - 11L
1,500 SR
Queue Stats
56W - 57L
1,436 Elo+
Party 2
Rama
Rama
Ireallyhateneith
Rama
Level 6
God Stats
2W - 1L
1,762 SR
Queue Stats
7W - 4L
1,822 Elo+
Party 1
Thoth
Thoth
Wakkax
Thoth
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 124L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KupreYq
Izanami
6
0 / 5 / 0
3,550
444
958
4,253
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

1
0 / 0 / 0
3,048
381
0
0
0
Artio
VindeFar
Artio
8
0 / 2 / 0
4,280
535
2,063
5,321
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

1
0 / 0 / 0
3,048
381
0
273
106
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
3 / 5 / 0
4,388
549
3,337
6,283
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
5 / 1 / 2
6,096
762
2,905
5,366
1,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Addiqq
Nemesis
10
4 / 2 / 0
5,711
714
3,625
4,680
1,681
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Azanux
Aphrodite
8
0 / 0 / 2
4,858
607
1,166
2,160
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 2
5,412
677
2,651
3,657
646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Wakkax
Thoth
10
1 / 0 / 1
5,727
716
937
2,160
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
12
12
Deaths
5
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
1
2
6
W
Nemesis
Addiqq
Nemesis
4
2
0
2
W
Aphrodite
Azanux
Aphrodite
0
0
2
1
W
2
2
2
1.5
L
Izanami
KupreYq
Izanami
0
5
0
0
L
0
0
0
0
L
Artio
VindeFar
Artio
0
2
0
0
W
Thoth
Wakkax
Thoth
1
0
1
1.5
L
0
0
0
0
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,358
Damage
11,284
16,130
Taken
18,023
5,906
Mitigated
4,745
2,731
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,905
1,345
201
2,072
5,366
1,358
1,105
0
5,366
0
16,925
W
Nemesis
Addiqq
Nemesis
3,625
1,961
0
1,265
4,680
1,681
422
1,055
3,499
0
27,677
W
Aphrodite
Azanux
Aphrodite
1,166
456
86
1,769
2,160
589
452
736
1,278
13,041
0
W
2,651
2,290
0
478
3,657
646
1,610
0
3,657
0
26,108
L
Izanami
KupreYq
Izanami
958
805
0
90
4,253
1,001
0
766
3,487
0
8,106
L
0
0
0
0
0
0
0
0
0
0
0
L
Artio
VindeFar
Artio
2,063
284
0
1,403
5,321
2,991
0
1,231
4,090
13,285
0
W
Thoth
Wakkax
Thoth
937
139
0
583
2,160
471
418
0
2,160
31,675
0
L
0
0
0
22
273
106
0
0
273
510
0
L
3,337
1,514
0
1,216
6,283
1,808
0
106
6,029
0
13,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,314
Gold Earned
27,804
66
Minions Killed
228
0
Camps Cleared
0
404,229
Distance Traveled
738,287
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,096
762
20
3
0
173,211
1
W
Nemesis
5,711
714
56
7
0
138,614
0
W
Aphrodite
4,858
607
22
3
0
144,984
2
W
Rama
5,412
677
56
7
0
142,845
0
L
Izanami
3,550
444
14
2
0
124,096
1
L
Neith
3,048
381
0
0
0
0
0
L
Artio
4,280
535
36
5
0
140,874
1
W
Thoth
5,727
716
74
9
0
138,633
3
L
Anubis
3,048
381
0
0
0
10,573
0
L
Anhur
4,388
549
16
2
0
128,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role