Player Matchup

Cernunnos
Cernunnos
Gonzofam314
Cernunnos
Level 21
God Stats
19W - 25L
1,440 SR
Queue Stats
43W - 48L
1,350 Elo+
Solo
Hercules
Hercules
Iconic Adkins
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
887 Elo+
Party 1
Susano
Susano
Iconic Froztii
Susano
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 102L
1,142 Elo+
Party 1
Ra
Ra
Lord Regio
Ra
Level 13
God Stats
1W - 1L
1,651 SR
Queue Stats
4W - 4L
1,452 Elo+
Solo
Loki
Loki
TONIC_TIMES
Loki
Level 12
God Stats
12W - 12L
1,521 SR
Queue Stats
222W - 271L
1,214 Elo+
Solo
Team Averages
Level 10
1,522 SR
1,209 Elo+

VS

Team Averages
Level 23
1,434 SR
1,395 Elo+
Neith
Neith
ArcanjoGabrie212
Neith
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 14L
1,469 Elo+
Solo
Terra
Terra
Double Bean3515
Terra
Level 29
God Stats
1W - 1L
1,128 SR
Queue Stats
37W - 38L
1,427 Elo+
Solo
Set
Set
PizzaParkr-_-
Set
Level 28
God Stats
19W - 10L
1,563 SR
Queue Stats
134W - 108L
1,389 Elo+
Solo
Loki
Loki
So1oGunz
Loki
Level 27
God Stats
26W - 24L
1,480 SR
Queue Stats
112W - 119L
1,329 Elo+
Solo
Anhur
Anhur
UNTELSIA
Anhur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gonzofam314
Cernunnos
9
2 / 6 / 3
6,165
474
5,750
9,198
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Iconic Adkins
Hercules
6
0 / 9 / 0
4,737
364
2,647
9,343
2,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 4 / 2
6,771
521
1,270
6,076
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 6 / 1
5,408
416
3,573
6,802
3,613
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 5 / 2
5,916
455
3,780
5,464
3,256
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 7
8,587
661
9,259
7,445
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 5
7,256
558
1,029
8,467
3,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 0 / 0
9,057
697
2,132
5,807
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
12
12 / 2 / 3
8,186
630
6,929
6,343
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
UNTELSIA
Anhur
12
2 / 1 / 10
7,804
600
4,591
6,354
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
29
30
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
3
3
5
1.83
L
Cernunnos
Gonzofam314
Cernunnos
2
6
3
0.58
L
Hercules
Iconic Adkins
Hercules
0
9
0
0
L
2
4
2
0.75
L
1
6
1
0.25
W
3
0
0
3
W
Loki
12
2
3
6.75
L
2
5
2
0.6
W
Anhur
UNTELSIA
Anhur
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,020
Damage
23,940
36,883
Taken
34,416
13,848
Mitigated
13,189
3,960
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,259
4,145
0
2,793
7,445
2,761
3,164
1,946
5,499
0
39,653
W
1,029
406
695
1,630
8,467
3,622
297
234
8,233
7,252
0
L
Cernunnos
Gonzofam314
Cernunnos
5,750
2,506
0
971
9,198
3,083
304
638
8,560
0
34,988
L
Hercules
Iconic Adkins
Hercules
2,647
1,136
0
471
9,343
2,527
0
0
9,343
0
8,019
L
1,270
359
0
946
6,076
1,369
684
62
6,014
0
15,449
L
3,573
452
101
1,471
6,802
3,613
26
0
6,802
15,047
0
W
2,132
1,080
0
0
5,807
3,074
2,716
0
5,807
0
65,489
W
Loki
6,929
2,529
0
1,174
6,343
1,818
106
623
5,720
0
29,739
L
3,780
507
0
0
5,464
3,256
0
329
5,135
0
20,626
W
Anhur
UNTELSIA
Anhur
4,591
2,191
0
2,047
6,354
1,914
2,444
770
5,584
0
36,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,997
Gold Earned
40,890
172
Minions Killed
347
0
Camps Cleared
0
1,160,254
Distance Traveled
1,222,021
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,587
661
71
5
0
203,234
1
W
Terra
7,256
558
16
1
0
192,302
0
L
Cernunnos
6,165
474
69
5
0
217,549
0
L
Hercules
4,737
364
18
1
0
252,755
0
L
Susano
6,771
521
36
3
0
232,174
0
L
Ra
5,408
416
17
1
0
204,744
0
W
Set
9,057
697
139
11
0
275,630
1
W
Loki
8,186
630
49
4
0
302,589
0
L
Loki
5,916
455
32
2
0
253,032
0
W
Anhur
7,804
600
72
6
0
248,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role