Player Matchup

Pele
Pele
LittleTimmy681
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 2
Bacchus
Bacchus
Logaŋ
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,409 Elo+
Solo
Vamana
Vamana
SmokThyNuts
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Tansou
Gilgamesh
Level 14
God Stats
6W - 3L
1,573 SR
Queue Stats
20W - 22L
1,398 Elo+
Solo
Eset
Eset
jhinnary
Eset
Level 28
God Stats
0W - 2L
1,133 SR
Queue Stats
67W - 51L
1,553 Elo+
Solo
Team Averages
Level 12
1,441 SR
1,446 Elo+

VS

Team Averages
Level 17
1,511 SR
1,423 Elo+
Jormungandr
Jormungandr
EIectroViper
Jormungandr
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
44W - 48L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EhjuanMan
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,338 Elo+
Party 3
Artemis
Artemis
SiriusMischief
Artemis
Level 6
God Stats
1W - 2L
1,306 SR
Queue Stats
3W - 6L
1,230 Elo+
Solo
Hercules
Hercules
Vaadro
Hercules
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,238 Elo+
Party 3
Nu Wa
Nu Wa
Velda
Nu Wa
Level 7
God Stats
2W - 1L
1,747 SR
Queue Stats
7W - 5L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 8
10,115
920
10,430
12,172
4,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Logaŋ
Bacchus
17
3 / 4 / 12
10,634
967
13,731
16,366
25,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
17
2 / 4 / 11
10,527
957
13,328
20,051
16,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Tansou
Gilgamesh
15
5 / 4 / 4
9,855
896
7,682
11,864
6,117
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
17
4 / 2 / 9
11,067
1,006
10,696
13,258
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

175

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EIectroViper
Jormungandr
17
4 / 0 / 13
11,311
1,028
13,887
11,323
14,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
EhjuanMan
Morgan Le Fay
17
6 / 3 / 9
11,734
1,067
16,929
10,332
4,722
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 11 / 4
9,633
876
10,731
16,161
6,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Vaadro
Hercules
17
4 / 2 / 13
10,984
999
10,325
15,273
17,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
Velda
Nu Wa
17
4 / 1 / 9
10,673
970
14,377
6,659
2,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
68
17
Kills
20
20
Deaths
17
44
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EIectroViper
Jormungandr
4
0
13
10.5
W
Morgan Le Fay
EhjuanMan
Morgan Le Fay
6
3
9
3.5
L
3
6
8
1.17
L
Bacchus
Logaŋ
Bacchus
3
4
12
2.25
W
2
11
4
0.36
L
Vamana
2
4
11
1.88
L
Gilgamesh
Tansou
Gilgamesh
5
4
4
1.75
W
Hercules
Vaadro
Hercules
4
2
13
5.25
W
Nu Wa
Velda
Nu Wa
4
1
9
8.5
L
Eset
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,867
Damage
66,249
73,711
Taken
59,748
61,019
Mitigated
45,694
10,183
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EIectroViper
Jormungandr
13,887
2,311
0
1,106
11,323
14,987
0
4,406
6,483
28,965
0
W
Morgan Le Fay
EhjuanMan
Morgan Le Fay
16,929
1,741
0
947
10,332
4,722
0
4,319
5,969
37,711
0
L
10,430
2,175
0
924
12,172
4,582
0
7,057
5,021
0
24,377
L
Bacchus
Logaŋ
Bacchus
13,731
2,103
0
8
16,366
25,781
0
9,916
6,003
28,525
0
W
10,731
4,360
0
644
16,161
6,202
0
5,534
10,031
0
16,128
L
Vamana
13,328
5,946
0
5,063
20,051
16,455
0
10,213
9,560
0
30,873
L
Gilgamesh
Tansou
Gilgamesh
7,682
1,308
0
98
11,864
6,117
0
8,169
3,379
0
17,275
W
Hercules
Vaadro
Hercules
10,325
3,612
0
4,322
15,273
17,231
0
7,828
6,932
0
23,137
W
Nu Wa
Velda
Nu Wa
14,377
4,684
227
901
6,659
2,552
0
2,340
4,176
22,966
0
L
Eset
10,696
2,463
979
3,111
13,258
8,084
0
8,524
4,555
30,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,198
Gold Earned
54,335
132
Minions Killed
158
3
Camps Cleared
7
951,354
Distance Traveled
965,791
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,311
1,028
44
4
0
192,684
0
W
Morgan Le Fay
11,734
1,067
53
5
3
209,658
0
L
Pele
10,115
920
20
2
2
165,581
0
L
Bacchus
10,634
967
32
3
0
215,165
0
W
Artemis
9,633
876
5
0
2
167,740
2
L
Vamana
10,527
957
28
3
0
239,809
0
L
Gilgamesh
9,855
896
22
2
1
134,540
0
W
Hercules
10,984
999
30
3
2
208,402
0
W
Nu Wa
10,673
970
26
2
0
187,307
0
L
Eset
11,067
1,006
30
3
0
196,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role