Player Matchup

Ares
Ares
DeViL330
Ares
Level 14
God Stats
63W - 54L
1,431 SR
Queue Stats
212W - 202L
1,426 Elo+
Solo
Khepri
Khepri
Pxxge
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,409 Elo+
Solo
Chaac
Chaac
mommythickthighs
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
samurai19767
Baron Samedi
Level 4
God Stats
0W - 3L
1,277 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Loki
Loki
theburns13
Loki
Level 13
God Stats
0W - 2L
1,247 SR
Queue Stats
11W - 13L
1,410 Elo+
Solo
Team Averages
Level 12
1,391 SR
1,434 Elo+

VS

Team Averages
Level 19
1,515 SR
1,428 Elo+
Rama
Rama
Miami24Canes
Rama
Level 32
God Stats
7W - 13L
1,500 SR
Queue Stats
41W - 50L
1,472 Elo+
Party 1
Pele
Pele
PtiiBonhomme
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,351 Elo+
Solo
Cthulhu
Cthulhu
SounderRanger39
Cthulhu
Level 11
God Stats
6W - 3L
1,739 SR
Queue Stats
99W - 85L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
V1LLA1Nx23
Kukulkan
Level 26
God Stats
17W - 18L
1,646 SR
Queue Stats
21W - 27L
1,437 Elo+
Party 1
Ra
Ra
panoramicks
Ra
Level 7
God Stats
2W - 5L
1,188 SR
Queue Stats
21W - 25L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 3 / 2
9,623
875
3,752
8,097
8,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Pxxge
Khepri
16
2 / 5 / 2
10,204
928
9,543
25,755
34,753
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 7 / 0
9,060
824
4,527
20,111
24,704
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
samurai19767
Baron Samedi
16
0 / 14 / 1
9,553
868
12,318
28,857
24,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 3 / 2
10,235
930
7,763
15,706
17,950
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 16
11,091
1,008
20,297
6,970
3,105
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
20 / 1 / 7
13,796
1,254
32,288
9,921
4,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 1 / 18
11,185
1,017
10,606
12,681
15,006
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kukulkan
V1LLA1Nx23
Kukulkan
18
3 / 0 / 15
10,862
987
18,274
4,800
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 2 / 18
11,264
1,024
9,869
8,772
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
106
4
Kills
32
32
Deaths
4
7
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
2
0.67
W
5
0
16
13
W
20
1
7
23.5
L
Khepri
Pxxge
Khepri
2
5
2
0.6
W
2
1
18
11
W
Kukulkan
V1LLA1Nx23
Kukulkan
3
0
15
10.5
L
0
7
0
0
W
2
2
18
5.5
L
Baron Samedi
samurai19767
Baron Samedi
0
14
1
0.04
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,903
Damage
91,334
98,526
Taken
43,144
109,961
Mitigated
28,571
8,626
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,752
117
0
0
8,097
8,372
0
3,151
4,946
11,284
0
W
20,297
18,350
0
0
6,970
3,105
0
5,199
1,771
0
32,885
W
32,288
15,797
0
2,006
9,921
4,415
0
3,937
5,984
38
51,901
L
Khepri
Pxxge
Khepri
9,543
783
0
0
25,755
34,753
0
9,967
15,788
18,655
0
W
10,606
2,553
0
0
12,681
15,006
0
7,669
5,012
37,035
0
W
Kukulkan
V1LLA1Nx23
Kukulkan
18,274
1,403
0
1,050
4,800
2,055
0
2,718
2,082
33,933
0
L
4,527
1,491
0
3,649
20,111
24,704
0
7,287
12,824
0
12,647
W
9,869
1,594
2,758
2,656
8,772
3,990
0
6,090
2,682
19,563
0
L
Baron Samedi
samurai19767
Baron Samedi
12,318
2,041
1,178
3,799
28,857
24,182
0
10,879
17,978
33,663
0
L
7,763
1,178
0
0
15,706
17,950
0
7,503
8,203
0
25,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
58,198
115
Minions Killed
229
3
Camps Cleared
4
899,203
Distance Traveled
1,036,002
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,623
875
6
1
0
116,714
1
W
Rama
11,091
1,008
44
4
1
207,712
1
W
Pele
13,796
1,254
52
5
1
229,112
0
L
Khepri
10,204
928
6
1
2
212,691
0
W
Cthulhu
11,185
1,017
51
5
2
197,689
0
W
Kukulkan
10,862
987
36
3
0
231,271
0
L
Chaac
9,060
824
15
1
0
171,432
1
W
Ra
11,264
1,024
46
4
0
170,218
2
L
Baron Samedi
9,553
868
46
4
1
177,407
0
L
Loki
10,235
930
42
4
0
220,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role