Player Matchup

Gilgamesh
Gilgamesh
DlazzerS1337
Gilgamesh
Level 68
God Stats
8W - 1L
1,620 SR
Queue Stats
21W - 15L
1,506 Elo+
Party 2
Arachne
Arachne
SauRage
Arachne
Level 67
God Stats
4W - 5L
1,327 SR
Queue Stats
33W - 26L
1,518 Elo+
Party 2
Artemis
Artemis
ginger6
Artemis
Level 3
God Stats
2W - 1L
1,497 SR
Queue Stats
2W - 1L
1,418 Elo+
Party 2
Ymir
Ymir
listikod
Ymir
Level 16
God Stats
3W - 1L
1,499 SR
Queue Stats
3W - 2L
1,402 Elo+
Party 2
Scylla
Scylla
lookavityo
Scylla
Level 22
God Stats
5W - 5L
1,449 SR
Queue Stats
355W - 373L
1,228 Elo+
Solo
Team Averages
Level 35
1,478 SR
1,415 Elo+

VS

Team Averages
Level 11
1,464 SR
1,431 Elo+
Anhur
Anhur
A10Blue
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
Aaron1008
Merlin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 48L
1,410 Elo+
Solo
Cthulhu
Cthulhu
LordAofDeath
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,247 Elo+
Solo
Thanatos
Thanatos
XRedFlareX
Thanatos
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
omfgmynamewont
Baron Samedi
Level 9
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DlazzerS1337
Gilgamesh
11
4 / 3 / 1
7,416
674
4,019
6,466
2,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SauRage
Arachne
11
10 / 1 / 1
7,144
649
6,308
7,175
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
ginger6
Artemis
10
1 / 1 / 2
5,841
531
2,222
3,094
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
8
2 / 1 / 3
5,923
538
2,138
5,623
2,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
lookavityo
Scylla
12
3 / 0 / 5
6,999
636
5,057
3,877
1,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
A10Blue
Anhur
7
0 / 3 / 1
4,683
426
1,549
4,480
1,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Aaron1008
Merlin
10
0 / 2 / 2
5,564
506
2,492
4,680
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
LordAofDeath
Cthulhu
6
0 / 5 / 1
4,715
429
1,189
7,993
4,482
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
XRedFlareX
Thanatos
9
4 / 5 / 0
6,236
567
3,871
5,962
1,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
omfgmynamewont
Baron Samedi
7
2 / 5 / 0
5,239
476
2,932
4,235
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
20
Kills
6
6
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
A10Blue
Anhur
0
3
1
0.17
L
Merlin
Aaron1008
Merlin
0
2
2
0.5
W
Gilgamesh
DlazzerS1337
Gilgamesh
4
3
1
1.5
L
Cthulhu
LordAofDeath
Cthulhu
0
5
1
0.1
W
Arachne
SauRage
Arachne
10
1
1
10.5
L
Thanatos
XRedFlareX
Thanatos
4
5
0
0.8
W
Artemis
ginger6
Artemis
1
1
2
2
W
Ymir
2
1
3
3.5
W
Scylla
lookavityo
Scylla
3
0
5
5.5
L
Baron Samedi
omfgmynamewont
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,744
Damage
12,033
26,235
Taken
27,350
9,534
Mitigated
10,319
5,423
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
A10Blue
Anhur
1,549
889
0
234
4,480
1,147
24
1,464
3,016
0
12,943
L
Merlin
Aaron1008
Merlin
2,492
462
0
750
4,680
1,364
0
1,056
3,624
29,763
0
W
Gilgamesh
DlazzerS1337
Gilgamesh
4,019
1,236
0
740
6,466
2,276
834
2,663
3,384
0
29,368
L
Cthulhu
LordAofDeath
Cthulhu
1,189
186
0
0
7,993
4,482
0
3,110
4,883
10,929
0
W
Arachne
SauRage
Arachne
6,308
4,811
0
1,521
7,175
2,304
0
1,104
6,071
0
31,771
L
Thanatos
XRedFlareX
Thanatos
3,871
913
0
3,163
5,962
1,837
0
1,565
4,397
0
16,377
W
Artemis
ginger6
Artemis
2,222
1,261
0
307
3,094
712
39
523
2,571
0
22,140
W
Ymir
2,138
512
0
500
5,623
2,703
0
1,230
4,393
9,566
0
W
Scylla
lookavityo
Scylla
5,057
421
0
2,355
3,877
1,539
112
674
3,203
34,508
0
L
Baron Samedi
omfgmynamewont
Baron Samedi
2,932
625
0
200
4,235
1,489
0
0
4,235
11,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
26,437
243
Minions Killed
158
0
Camps Cleared
0
1,045,434
Distance Traveled
866,857
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,683
426
25
2
0
145,032
0
L
Merlin
5,564
506
52
5
0
192,294
1
W
Gilgamesh
7,416
674
62
6
0
220,218
0
L
Cthulhu
4,715
429
22
2
0
168,609
1
W
Arachne
7,144
649
54
5
0
228,840
0
L
Thanatos
6,236
567
39
4
0
227,875
1
W
Artemis
5,841
531
51
5
0
187,239
1
W
Ymir
5,923
538
7
1
0
198,281
0
W
Scylla
6,999
636
69
6
0
210,856
3
L
Baron Samedi
5,239
476
20
2
0
133,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role