Player Matchup

Anhur
Anhur
ChrissMoss1212
Anhur
Level 24
God Stats
19W - 20L
1,256 SR
Queue Stats
241W - 209L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
Lubee_
Gilgamesh
Level 101
God Stats
7W - 8L
1,542 SR
Queue Stats
502W - 463L
1,435 Elo+
Party 2
Bakasura
Bakasura
SugPeen
Bakasura
Level 13
God Stats
5W - 1L
1,711 SR
Queue Stats
51W - 45L
1,464 Elo+
Party 2
Olorun
Olorun
ronaldovalentin1
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,514 Elo+
Solo
Ymir
Ymir
vachelumiere
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 113L
1,470 Elo+
Solo
Team Averages
Level 34
1,502 SR
1,480 Elo+

VS

Team Averages
Level 13
1,522 SR
1,497 Elo+
Guan Yu
Guan Yu
BimodalCart5154
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,620 Elo+
Solo
Ymir
Ymir
KebekQc
Ymir
Level 14
God Stats
5W - 3L
1,541 SR
Queue Stats
9W - 7L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
Remorsss
Cthulhu
Level 8
God Stats
6W - 8L
1,692 SR
Queue Stats
24W - 38L
1,474 Elo+
Solo
Danzaburou
Danzaburou
YoutuberSuper99
Danzaburou
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 9L
1,415 Elo+
Party 1
Pele
Pele
sbach
Pele
Level 18
God Stats
11W - 24L
1,376 SR
Queue Stats
54W - 79L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 2
5,066
633
2,374
3,244
735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lubee_
Gilgamesh
9
6 / 1 / 2
5,965
746
3,775
5,496
2,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
SugPeen
Bakasura
10
1 / 1 / 3
5,515
689
3,246
4,617
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 2 / 4
4,594
574
3,070
2,791
913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 1 / 1
4,558
570
1,512
4,659
2,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 3 / 0
3,095
387
663
1,997
400
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
KebekQc
Ymir
5
0 / 1 / 0
3,455
432
482
2,790
965
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Remorsss
Cthulhu
7
1 / 5 / 2
4,425
553
1,930
6,535
2,104
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
YoutuberSuper99
Danzaburou
5
0 / 2 / 2
3,802
475
1,249
2,397
325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
sbach
Pele
9
5 / 2 / 1
5,606
701
5,503
5,523
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
6
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
1
2
5
L
Ymir
KebekQc
Ymir
0
1
0
0
W
Gilgamesh
Lubee_
Gilgamesh
6
1
2
7
L
Cthulhu
Remorsss
Cthulhu
1
5
2
0.4
W
Bakasura
SugPeen
Bakasura
1
1
3
2.5
L
Danzaburou
YoutuberSuper99
Danzaburou
0
2
2
0.5
W
1
2
4
1.5
L
Pele
sbach
Pele
5
2
1
2.75
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,977
Damage
9,827
20,807
Taken
19,242
7,267
Mitigated
5,438
3,757
Healing
938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
663
663
0
0
1,997
400
0
150
1,847
0
1,388
W
2,374
1,316
0
270
3,244
735
0
252
2,992
0
20,323
L
Ymir
KebekQc
Ymir
482
26
0
0
2,790
965
0
1,393
1,397
5,518
0
W
Gilgamesh
Lubee_
Gilgamesh
3,775
1,190
0
1,290
5,496
2,286
0
545
4,951
0
19,424
L
Cthulhu
Remorsss
Cthulhu
1,930
193
0
61
6,535
2,104
390
1,119
5,213
13,185
0
W
Bakasura
SugPeen
Bakasura
3,246
2,245
0
786
4,617
1,295
0
654
3,963
0
30,888
L
Danzaburou
YoutuberSuper99
Danzaburou
1,249
600
0
337
2,397
325
0
194
2,203
0
8,039
W
3,070
1,621
199
497
2,791
913
948
720
2,071
10,310
2,537
L
Pele
sbach
Pele
5,503
2,156
0
540
5,523
1,644
0
1,157
4,366
0
26,130
W
1,512
420
0
715
4,659
2,038
0
241
4,418
10,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
20,383
206
Minions Killed
92
0
Camps Cleared
0
754,576
Distance Traveled
633,292
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,095
387
4
1
0
67,923
0
W
Anhur
5,066
633
43
5
0
149,800
1
L
Ymir
3,455
432
9
1
0
158,102
0
W
Gilgamesh
5,965
746
38
5
0
152,236
0
L
Cthulhu
4,425
553
20
3
0
129,960
0
W
Bakasura
5,515
689
77
10
0
178,837
1
L
Danzaburou
3,802
475
10
1
0
138,298
0
W
Olorun
4,594
574
26
3
0
144,839
0
L
Pele
5,606
701
49
6
0
139,009
0
W
Ymir
4,558
570
22
3
0
128,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role