Player Matchup

Tiamat
Tiamat
BallnStalin
Tiamat
Level 148
God Stats
5W - 3L
1,728 SR
Queue Stats
203W - 208L
1,543 Elo+
Party 2
Zeus
Zeus
TheCoachBill
Zeus
Level 160
God Stats
6W - 3L
1,695 SR
Queue Stats
156W - 171L
1,559 Elo+
Party 2
Geb
Geb
WD Chief
Geb
Level 158
God Stats
1W - 0L
1,631 SR
Queue Stats
27W - 31L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
WD Oasis
Kuzenbo
Level 149
God Stats
1W - 0L
1,803 SR
Queue Stats
17W - 14L
1,541 Elo+
Party 1
Thanatos
Thanatos
camiloperezcom07
Thanatos
Level 150
God Stats
1W - 2L
1,568 SR
Queue Stats
78W - 58L
1,607 Elo+
Solo
Team Averages
Level 153
1,685 SR
1,546 Elo+

VS

Team Averages
Level 82
1,436 SR
1,515 Elo+
Bacchus
Bacchus
Artrimill
Bacchus
Level 108
God Stats
1W - 1L
1,319 SR
Queue Stats
43W - 46L
1,543 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DivineReapz
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
SuccDaily
Artio
Level 138
God Stats
1W - 1L
1,307 SR
Queue Stats
33W - 36L
1,467 Elo+
Party 3
Cerberus
Cerberus
Theowyn
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,516 Elo+
Solo
Discordia
Discordia
VeeraMoon
Discordia
Level 131
God Stats
4W - 4L
1,554 SR
Queue Stats
232W - 231L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 3 / 13
10,355
863
21,047
14,078
10,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 2 / 8
11,151
929
30,272
9,575
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 5 / 20
10,204
850
10,546
26,344
20,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
WD Oasis
Kuzenbo
16
2 / 4 / 17
9,728
811
11,730
24,205
25,800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 6 / 6
9,877
823
11,995
10,977
3,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Artrimill
Bacchus
16
6 / 4 / 11
9,322
777
16,278
24,018
24,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
DivineReapz
Morgan Le Fay
17
9 / 3 / 8
10,274
856
20,293
15,543
6,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
SuccDaily
Artio
13
0 / 7 / 12
7,868
656
4,959
25,452
25,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Theowyn
Cerberus
15
3 / 4 / 13
8,994
750
9,766
22,696
18,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
VeeraMoon
Discordia
15
1 / 5 / 11
8,629
719
14,495
11,149
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
74
23
Kills
19
20
Deaths
23
64
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Artrimill
Bacchus
6
4
11
2.88
W
Tiamat
5
3
13
3.83
L
Morgan Le Fay
DivineReapz
Morgan Le Fay
9
3
8
4.33
L
Artio
SuccDaily
Artio
0
7
12
0.86
W
9
2
8
6.5
L
Cerberus
Theowyn
Cerberus
3
4
13
2.38
L
Discordia
VeeraMoon
Discordia
1
5
11
1.3
W
0
5
20
2
W
Kuzenbo
WD Oasis
Kuzenbo
2
4
17
2.63
W
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,590
Damage
65,791
85,179
Taken
98,858
64,077
Mitigated
77,693
36,827
Healing
45,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Artrimill
Bacchus
16,278
1,619
1,376
7,814
24,018
24,332
183
14,649
9,242
22,060
0
W
Tiamat
21,047
747
3,267
5,776
14,078
10,619
1,008
10,881
2,996
33,885
0
L
Morgan Le Fay
DivineReapz
Morgan Le Fay
20,293
3,474
2,346
7,380
15,543
6,016
385
13,425
1,982
34,670
0
L
Artio
SuccDaily
Artio
4,959
580
6,165
6,231
25,452
25,092
138
18,660
6,410
8,239
0
W
30,272
3,118
0
1,720
9,575
3,604
2,068
7,715
1,692
54,977
0
L
Cerberus
Theowyn
Cerberus
9,766
1,168
2,214
7,756
22,696
18,039
318
18,084
4,418
16,341
0
L
Discordia
VeeraMoon
Discordia
14,495
751
2,185
2,507
11,149
4,214
453
7,788
3,211
33,590
0
W
10,546
1,007
1,502
9,605
26,344
20,928
203
18,610
7,098
19,433
0
W
Kuzenbo
WD Oasis
Kuzenbo
11,730
4,018
1,303
8,365
24,205
25,800
270
17,998
5,832
20,054
0
W
11,995
2,573
53
5,236
10,977
3,126
1,661
9,077
1,770
0
16,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,315
Gold Earned
45,087
122
Minions Killed
124
0
Camps Cleared
0
1,130,188
Distance Traveled
1,071,268
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,322
777
16
1
0
221,473
0
W
Tiamat
10,355
863
27
2
0
217,472
2
L
Morgan Le Fay
10,274
856
36
3
0
188,840
0
L
Artio
7,868
656
6
1
0
232,662
0
W
Zeus
11,151
929
52
4
0
197,304
0
L
Cerberus
8,994
750
19
2
0
204,718
0
L
Discordia
8,629
719
47
4
0
223,575
0
W
Geb
10,204
850
16
1
0
232,239
0
W
Kuzenbo
9,728
811
15
1
0
230,014
0
W
Thanatos
9,877
823
12
1
0
253,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role