Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ALPHA_FORCE-RED
Hades
Level 128
God Stats
22W - 15L
1,776 SR
Queue Stats
564W - 549L
1,520 Elo+
Party 1
Apollo
Apollo
FrEsHmEaTbOy
Apollo
Level 87
God Stats
24W - 36L
1,456 SR
Queue Stats
896W - 1,062L
1,401 Elo+
Party 1
Scylla
Scylla
God-xXSkillzzXx
Scylla
Level 23
God Stats
5W - 4L
1,476 SR
Queue Stats
35W - 31L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
Pepega_Toaster
Sylvanus
Level 67
God Stats
5W - 1L
1,574 SR
Queue Stats
48W - 53L
1,433 Elo+
Party 1
Team Averages
Level 78
1,556 SR
1,466 Elo+

VS

Team Averages
Level 46
1,588 SR
1,420 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GalaxyBoots
Fenrir
Level 65
God Stats
5W - 8L
1,511 SR
Queue Stats
384W - 406L
1,367 Elo+
Party 2
Nu Wa
Nu Wa
Hofstone
Nu Wa
Level 35
God Stats
13W - 10L
1,536 SR
Queue Stats
41W - 34L
1,525 Elo+
Solo
Chiron
Chiron
IPuntnans
Chiron
Level 42
God Stats
8W - 11L
1,533 SR
Queue Stats
170W - 195L
1,368 Elo+
Party 2
Cerberus
Cerberus
zAuerce---
Cerberus
Level 43
God Stats
1W - 1L
1,858 SR
Queue Stats
166W - 192L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 3 / 2
5,291
529
2,295
6,543
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 1
6,531
653
4,220
6,246
3,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
9
3 / 1 / 0
5,674
567
4,185
6,177
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
5,756
576
1,288
2,550
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
8
0 / 3 / 3
5,072
507
2,746
6,158
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 1 / 0
4,939
494
3,181
6,089
3,155
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
9
2 / 2 / 0
5,180
518
3,801
7,265
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Hofstone
Nu Wa
10
1 / 0 / 1
5,358
536
2,646
1,670
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
IPuntnans
Chiron
9
2 / 2 / 1
5,277
528
4,152
5,171
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
zAuerce---
Cerberus
8
2 / 1 / 2
5,011
501
1,629
6,173
3,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
7
7
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
3
2
0.67
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
1
0
1
1.5
W
Apollo
3
1
0
3
L
Fenrir
2
2
0
1
W
1
0
0
1
L
Nu Wa
Hofstone
Nu Wa
1
0
1
1.5
L
Chiron
IPuntnans
Chiron
2
2
1
1.25
W
Sylvanus
0
3
3
0.5
L
Cerberus
zAuerce---
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,734
Damage
15,409
27,674
Taken
26,368
10,328
Mitigated
10,972
12,583
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,295
595
0
1,879
6,543
1,910
241
481
5,988
0
25,621
L
Cu Chulainn
 
Cu Chulainn
3,181
824
0
485
6,089
3,155
0
3,534
2,555
0
25,937
W
4,220
528
0
5,583
6,246
3,400
75
299
5,855
39,260
0
W
Apollo
4,185
3,208
0
1,690
6,177
1,541
358
1,280
4,805
0
24,248
L
Fenrir
3,801
1,335
0
1,500
7,265
2,233
0
1,051
6,172
0
29,365
W
1,288
209
0
899
2,550
613
34
744
1,604
24,512
0
L
Nu Wa
Hofstone
Nu Wa
2,646
116
0
747
1,670
390
0
349
1,229
23,135
0
L
Chiron
IPuntnans
Chiron
4,152
1,207
340
1,627
5,171
1,471
0
1,640
3,487
0
27,497
W
Sylvanus
2,746
1,126
913
1,619
6,158
2,864
54
919
5,147
15,759
5,196
L
Cerberus
zAuerce---
Cerberus
1,629
0
0
1,825
6,173
3,723
0
1,325
4,848
12,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
25,765
292
Minions Killed
259
0
Camps Cleared
0
892,230
Distance Traveled
897,069
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,291
529
49
5
0
204,541
2
L
Cu Chulainn
4,939
494
54
5
0
150,838
0
W
Hades
6,531
653
102
10
0
161,760
1
W
Apollo
5,674
567
42
4
0
181,725
0
L
Fenrir
5,180
518
64
6
0
196,336
3
W
Scylla
5,756
576
61
6
0
178,908
0
L
Nu Wa
5,358
536
49
5
0
183,496
2
L
Chiron
5,277
528
58
6
0
183,375
0
W
Sylvanus
5,072
507
38
4
0
165,296
1
L
Cerberus
5,011
501
34
3
0
183,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role