Player Matchup

Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
Säldo
Sobek
Platinum II
Level 157
God Stats
10W - 8L
1,639 SR
Queue Stats
185W - 178L
1,964 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
TheDarack
Hou Yi
Diamond IV
Level 159
God Stats
3W - 10L
1,452 SR
Queue Stats
154W - 144L
1,965 MMR
Solo
Set
Set
Diamond IV
TheWarden790
Set
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 404L
2,089 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,518 SR
1,804 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,539 SR
1,883 MMR
Janus
Janus
Diamond V
 
Janus
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Diamond IV
ElWally
Nemesis
Diamond IV
Level 159
God Stats
14W - 6L
1,734 SR
Queue Stats
497W - 504L
2,028 MMR
Party 2
King Arthur
King Arthur
Platinum I
IAlphyI
King Arthur
Platinum I
Level 127
God Stats
14W - 18L
1,579 SR
Queue Stats
384W - 346L
1,936 MMR
Party 1
Geb
Geb
Platinum I
ReformedSkad
Geb
Platinum I
Level 88
God Stats
1W - 1L
1,253 SR
Queue Stats
130W - 125L
1,954 MMR
Party 1
Artemis
Artemis
Platinum I
howdgen
Artemis
Platinum I
Level 143
God Stats
3W - 5L
1,630 SR
Queue Stats
68W - 63L
1,996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 1 / 0
6,250
568
4,799
6,634
3,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
 
Scylla
9
0 / 2 / 0
5,121
466
2,827
4,595
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Säldo
Sobek
9
1 / 2 / 1
5,738
522
2,217
8,563
4,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
TheDarack
Hou Yi
10
1 / 3 / 2
5,767
524
4,993
6,230
1,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
6,037
549
2,884
7,173
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
AthenaMorgan Le FayGilgameshTiamatSol

VS

Bans
PersephoneCu ChulainnYmirOdinYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 0 / 1
7,054
641
5,672
2,985
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ElWally
Nemesis
10
1 / 1 / 5
6,377
580
3,343
6,465
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
IAlphyI
King Arthur
13
1 / 0 / 0
6,887
626
3,947
8,847
4,737
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 0 / 5
5,836
531
2,215
6,601
3,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
howdgen
Artemis
12
4 / 3 / 2
6,692
608
6,706
6,398
1,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
11
11
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
L
Scylla
 
Scylla
0
2
0
0
W
Janus
 
Janus
5
0
1
5.5
W
Nemesis
ElWally
Nemesis
1
1
5
3.5
W
King Arthur
IAlphyI
King Arthur
1
0
0
1
W
0
0
5
2.5
L
Sobek
Säldo
Sobek
1
2
1
0.75
L
Hou Yi
TheDarack
Hou Yi
1
3
2
0.67
L
2
3
1
0.83
W
Artemis
howdgen
Artemis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
21,883
33,195
Taken
31,296
12,192
Mitigated
14,114
6,909
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,799
1,973
0
2,671
6,634
3,081
0
0
6,590
0
42,568
L
Scylla
 
Scylla
2,827
311
0
210
4,595
1,176
0
1,740
2,855
31,741
0
W
Janus
 
Janus
5,672
315
0
940
2,985
1,111
447
946
2,039
51,006
0
W
Nemesis
ElWally
Nemesis
3,343
1,085
0
1,241
6,465
2,747
0
1,371
5,094
0
39,387
W
King Arthur
IAlphyI
King Arthur
3,947
550
0
4,056
8,847
4,737
0
0
8,847
0
43,144
W
2,215
358
0
1,190
6,601
3,525
169
2,414
4,187
13,565
0
L
Sobek
Säldo
Sobek
2,217
331
0
3,220
8,563
4,033
0
3,017
5,546
13,710
0
L
Hou Yi
TheDarack
Hou Yi
4,993
1,670
0
375
6,230
1,680
0
2,102
4,128
0
29,928
L
2,884
1,369
0
433
7,173
2,222
0
1,028
6,145
0
35,171
W
Artemis
howdgen
Artemis
6,706
3,963
0
1,691
6,398
1,994
0
313
6,085
0
41,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,913
Gold Earned
32,846
352
Minions Killed
384
0
Camps Cleared
0
1,039,575
Distance Traveled
1,207,887
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,250
568
98
9
0
209,968
3
L
Scylla
5,121
466
70
6
0
187,314
6
W
Janus
7,054
641
112
10
0
263,600
2
W
Nemesis
6,377
580
77
7
0
253,693
5
W
King Arthur
6,887
626
102
9
0
254,173
3
W
Geb
5,836
531
13
1
0
246,161
7
L
Sobek
5,738
522
23
2
0
217,485
3
L
Hou Yi
5,767
524
84
8
0
188,934
3
L
Set
6,037
549
77
7
0
235,874
3
W
Artemis
6,692
608
80
7
0
190,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role