Player Matchup

Cerberus
Cerberus
TheWooDoo
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo
Merlin
Merlin
gonbenpan_31
Merlin
Level 25
God Stats
18W - 32L
1,317 SR
Queue Stats
209W - 283L
1,323 Elo+
Party 1
Loki
Loki
joselitomix9
Loki
Level 24
God Stats
100W - 112L
1,478 SR
Queue Stats
159W - 179L
1,351 Elo+
Party 1
Izanami
Izanami
romanhn04
Izanami
Level 24
God Stats
22W - 15L
1,254 SR
Queue Stats
314W - 380L
1,280 Elo+
Party 1
Hercules
Hercules
scipio50821
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,410 SR
1,327 Elo+

VS

Team Averages
Level 10
1,352 SR
1,263 Elo+
Cupid
Cupid
Antarctic99
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Agni
Agni
Engerland
Agni
Level 7
God Stats
5W - 3L
1,185 SR
Queue Stats
9W - 5L
1,073 Elo+
Solo
Merlin
Merlin
foxirk
Merlin
Level 18
God Stats
3W - 9L
1,076 SR
Queue Stats
7W - 21L
1,113 Elo+
Solo
Cerberus
Cerberus
predator9122
Cerberus
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 10L
1,362 Elo+
Solo
Mulan
Mulan
Đezvamudin
Mulan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TheWooDoo
Cerberus
3
0 / 2 / 1
5,434
302
320
1,370
504
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
16
8 / 5 / 4
9,570
532
8,705
12,837
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 7 / 4
8,935
496
6,039
12,756
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
romanhn04
Izanami
15
6 / 4 / 4
9,485
527
11,345
12,863
4,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
scipio50821
Hercules
4
2 / 2 / 0
5,864
326
690
1,597
424

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 6
9,585
533
7,533
11,738
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
14
3 / 8 / 3
8,924
496
6,349
10,210
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
foxirk
Merlin
7
1 / 2 / 1
6,695
372
644
1,838
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
predator9122
Cerberus
12
4 / 5 / 1
8,506
473
4,061
12,289
11,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 0 / 3
11,462
637
10,415
9,161
8,637
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
22
Kills
20
20
Deaths
22
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
7
6
1.14
W
Agni
3
8
3
0.56
L
Cerberus
TheWooDoo
Cerberus
0
2
1
0.25
W
Merlin
foxirk
Merlin
1
2
1
0.75
L
Merlin
8
5
4
2
L
6
7
4
1.14
W
Cerberus
predator9122
Cerberus
4
5
1
0.9
L
Izanami
romanhn04
Izanami
6
4
4
2
L
Hercules
scipio50821
Hercules
2
2
0
1
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,099
Damage
29,002
41,423
Taken
45,236
13,631
Mitigated
25,650
9,125
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,533
5,283
230
1,446
11,738
2,996
4,248
2,217
9,411
0
41,960
W
Agni
6,349
1,017
0
550
10,210
2,628
1,089
3,965
5,887
36,195
0
L
Cerberus
TheWooDoo
Cerberus
320
145
0
90
1,370
504
0
665
705
1,499
0
W
Merlin
foxirk
Merlin
644
392
0
0
1,838
377
108
590
1,178
7,922
0
L
Merlin
8,705
566
423
2,708
12,837
4,384
306
3,417
9,202
49,111
0
L
6,039
1,356
0
2,640
12,756
4,139
0
4,221
8,369
0
34,631
W
Cerberus
predator9122
Cerberus
4,061
396
0
1,646
12,289
11,012
358
782
11,401
27,501
0
L
Izanami
romanhn04
Izanami
11,345
7,106
0
3,205
12,863
4,180
2,768
2,106
10,757
0
57,188
L
Hercules
scipio50821
Hercules
690
407
0
59
1,597
424
0
239
1,336
0
2,515
W
10,415
348
0
3,648
9,161
8,637
3,765
761
8,334
0
79,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
45,172
243
Minions Killed
371
0
Camps Cleared
0
1,022,024
Distance Traveled
1,265,025
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,585
533
72
4
0
267,553
1
W
Agni
8,924
496
62
3
0
302,727
5
L
Cerberus
5,434
302
2
0
0
40,416
1
W
Merlin
6,695
372
13
1
0
92,032
1
L
Merlin
9,570
532
78
4
0
297,491
2
L
Loki
8,935
496
64
4
0
325,287
2
W
Cerberus
8,506
473
64
4
0
261,106
1
L
Izanami
9,485
527
96
5
0
283,171
1
L
Hercules
5,864
326
3
0
0
75,659
1
W
Mulan
11,462
637
160
9
0
341,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role