Player Matchup

Olorun
Olorun
Asbaelion
Olorun
Level 15
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 1
Xing Tian
Xing Tian
Guiguix
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Party 1
Heimdallr
Heimdallr
Hannodeus
Heimdallr
Level 27
God Stats
0W - 2L
1,274 SR
Queue Stats
24W - 43L
1,414 Elo+
Party 1
Da Ji
Da Ji
RagnaDestroyBeer
Da Ji
Level 20
God Stats
8W - 7L
1,650 SR
Queue Stats
15W - 17L
1,673 Elo+
Party 1
Gilgamesh
Gilgamesh
Shidoku06
Gilgamesh
Level 22
God Stats
0W - 2L
1,622 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Team Averages
Level 20
1,553 SR
1,460 Elo+

VS

Team Averages
Level 19
1,582 SR
1,555 Elo+
Cthulhu
Cthulhu
LeftWhite
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,367 Elo+
Solo
The Morrigan
The Morrigan
NGBrew
The Morrigan
Level 28
God Stats
59W - 68L
1,536 SR
Queue Stats
129W - 153L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
SarckAngel21
Gilgamesh
Level 29
God Stats
16W - 21L
1,550 SR
Queue Stats
221W - 229L
1,576 Elo+
Solo
He Bo
He Bo
WorstHeBroNA
He Bo
Level 16
God Stats
49W - 23L
1,830 SR
Queue Stats
170W - 100L
1,735 Elo+
Solo
Sol
Sol
virginwalt
Sol
Level 17
God Stats
7W - 7L
1,492 SR
Queue Stats
60W - 47L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Asbaelion
Olorun
12
0 / 8 / 3
7,348
432
4,597
11,343
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Guiguix
Xing Tian
10
0 / 3 / 1
6,109
359
2,214
10,472
7,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Hannodeus
Heimdallr
11
3 / 5 / 0
7,288
429
4,970
10,072
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 5 / 1
7,576
446
5,671
13,371
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Shidoku06
Gilgamesh
13
2 / 7 / 0
7,424
437
5,306
11,939
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeftWhite
Cthulhu
10
2 / 4 / 1
7,188
423
2,544
8,654
5,513
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
NGBrew
The Morrigan
15
4 / 1 / 2
9,405
553
5,021
9,380
7,675
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
SarckAngel21
Gilgamesh
15
2 / 1 / 2
9,600
565
3,538
11,162
4,327
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
14 / 0 / 4
11,875
699
17,673
9,762
4,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 5
10,231
602
8,841
9,768
4,247
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
26
28
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
Asbaelion
Olorun
0
8
3
0.19
L
Xing Tian
Guiguix
Xing Tian
0
3
1
0.17
L
Heimdallr
Hannodeus
Heimdallr
3
5
0
0.6
W
Cthulhu
LeftWhite
Cthulhu
2
4
1
0.63
W
The Morrigan
NGBrew
The Morrigan
4
1
2
5
L
2
5
1
0.5
W
Gilgamesh
SarckAngel21
Gilgamesh
2
1
2
3
L
Gilgamesh
Shidoku06
Gilgamesh
2
7
0
0.29
W
14
0
4
16
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,758
Damage
37,617
57,197
Taken
48,726
25,924
Mitigated
26,583
5,789
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Asbaelion
Olorun
4,597
2,286
117
1,934
11,343
3,914
0
8,391
2,952
34,925
3,295
L
Xing Tian
Guiguix
Xing Tian
2,214
488
105
136
10,472
7,558
0
7,151
3,321
12,412
0
L
Heimdallr
Hannodeus
Heimdallr
4,970
1,949
684
1,483
10,072
4,667
0
7,385
2,687
0
34,401
W
Cthulhu
LeftWhite
Cthulhu
2,544
239
0
0
8,654
5,513
222
2,850
5,598
14,438
0
W
The Morrigan
NGBrew
The Morrigan
5,021
2,084
0
3,775
9,380
7,675
222
1,298
8,036
55,737
0
L
5,671
1,577
0
900
13,371
4,219
0
6,502
6,869
0
52,920
W
Gilgamesh
SarckAngel21
Gilgamesh
3,538
1,282
0
4,261
11,162
4,327
356
191
10,931
0
62,526
L
Gilgamesh
Shidoku06
Gilgamesh
5,306
2,567
0
430
11,939
5,566
348
5,276
6,663
0
34,027
W
17,673
1,072
0
3,090
9,762
4,821
100
2,147
7,615
104,523
0
W
8,841
2,118
0
6,468
9,768
4,247
4,954
1,681
7,561
78,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
48,299
294
Minions Killed
571
0
Camps Cleared
0
1,501,545
Distance Traveled
1,653,010
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,348
432
70
4
0
274,037
0
L
Xing Tian
6,109
359
17
1
0
309,403
4
L
Heimdallr
7,288
429
55
3
0
298,132
6
W
Cthulhu
7,188
423
34
2
0
324,599
0
W
The Morrigan
9,405
553
122
7
0
272,848
2
L
Da Ji
7,576
446
88
5
0
331,560
5
W
Gilgamesh
9,600
565
101
6
0
344,951
0
L
Gilgamesh
7,424
437
64
4
0
288,413
0
W
He Bo
11,875
699
179
11
0
359,389
4
W
Sol
10,231
602
135
8
0
351,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role