Player Matchup

Olorun
Olorun
ALESWAGO
Olorun
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,122 Elo+
Solo
Medusa
Medusa
Cristiniti128
Medusa
Level 18
God Stats
0W - 1L
1,528 SR
Queue Stats
76W - 77L
1,301 Elo+
Solo
Ares
Ares
Popichico
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,220 Elo+
Party 1
Ra
Ra
castillojesus
Ra
Level 56
God Stats
0W - 1L
1,434 SR
Queue Stats
6W - 13L
1,164 Elo+
Party 1
Odin
Odin
luckyXstrik
Odin
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 72L
1,442 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,249 Elo+

VS

Team Averages
Level 19
1,462 SR
1,406 Elo+
Danzaburou
Danzaburou
IceRipple
Danzaburou
Level 8
God Stats
7W - 8L
1,502 SR
Queue Stats
15W - 23L
1,323 Elo+
Party 2
Baron Samedi
Baron Samedi
JDM-ALLSTARS-92
Baron Samedi
Level 29
God Stats
21W - 24L
1,368 SR
Queue Stats
51W - 44L
1,447 Elo+
Solo
Cthulhu
Cthulhu
MAJD GL0RY
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,596 Elo+
Solo
Raijin
Raijin
Sydiamon
Raijin
Level 13
God Stats
7W - 8L
1,440 SR
Queue Stats
17W - 27L
1,330 Elo+
Party 2
Pele
Pele
eleasmite
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ALESWAGO
Olorun
17
2 / 1 / 3
10,584
882
7,555
9,551
6,828
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 7 / 4
11,154
930
17,372
17,068
6,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
16
0 / 4 / 5
10,004
834
6,779
15,418
16,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 4 / 5
11,204
934
14,469
12,119
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 4 / 5
9,775
815
6,652
20,037
21,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

109

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IceRipple
Danzaburou
18
5 / 0 / 10
11,860
988
17,470
9,857
4,841
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
JDM-ALLSTARS-92
Baron Samedi
18
6 / 0 / 9
12,407
1,034
13,108
8,409
3,258
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
MAJD GL0RY
Cthulhu
18
4 / 4 / 13
11,831
986
23,034
17,273
22,287
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Sydiamon
Raijin
18
4 / 0 / 9
11,037
920
11,391
10,281
4,429
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
17
1 / 5 / 9
10,735
895
2,658
11,998
4,526

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
9
Kills
20
20
Deaths
9
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
ALESWAGO
Olorun
2
1
3
3.5
L
4
7
4
0.86
W
Danzaburou
IceRipple
Danzaburou
5
0
10
10
W
Baron Samedi
JDM-ALLSTARS-92
Baron Samedi
6
0
9
10.5
W
Cthulhu
MAJD GL0RY
Cthulhu
4
4
13
2.63
L
Ares
0
4
5
0.63
W
Raijin
Sydiamon
Raijin
4
0
9
8.5
L
3
4
5
1.38
W
Pele
1
5
9
1.1
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,827
Damage
67,661
74,193
Taken
57,818
55,398
Mitigated
39,341
7,728
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ALESWAGO
Olorun
7,555
3,265
0
1,688
9,551
6,828
0
6,937
2,484
20,566
0
L
17,372
11,710
0
1,892
17,068
6,135
0
11,277
5,368
0
35,247
W
Danzaburou
IceRipple
Danzaburou
17,470
12,445
0
3,475
9,857
4,841
0
5,168
4,573
0
29,129
W
Baron Samedi
JDM-ALLSTARS-92
Baron Samedi
13,108
3,233
3,711
1,846
8,409
3,258
0
5,431
2,788
40,544
0
W
Cthulhu
MAJD GL0RY
Cthulhu
23,034
1,021
477
1,997
17,273
22,287
0
7,898
8,979
47,104
0
L
Ares
6,779
833
0
88
15,418
16,037
0
7,768
7,177
10,866
0
W
Raijin
Sydiamon
Raijin
11,391
2,880
0
1,277
10,281
4,429
0
3,448
6,729
16,750
0
L
14,469
1,354
2,142
1,852
12,119
4,562
0
8,887
2,861
47,351
0
W
Pele
2,658
457
241
1,225
11,998
4,526
0
5,750
5,946
0
24,760
L
6,652
1,718
0
66
20,037
21,836
0
10,843
8,770
0
20,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
57,870
198
Minions Killed
226
4
Camps Cleared
4
1,071,397
Distance Traveled
1,092,448
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,584
882
34
3
0
206,776
0
L
Medusa
11,154
930
43
4
1
192,139
1
W
Danzaburou
11,860
988
41
3
1
212,109
1
W
Baron Samedi
12,407
1,034
82
7
1
221,934
0
W
Cthulhu
11,831
986
49
4
1
235,487
0
L
Ares
10,004
834
7
1
1
228,546
0
W
Raijin
11,037
920
18
2
1
181,147
1
L
Ra
11,204
934
94
8
0
197,744
0
W
Pele
10,735
895
36
3
0
241,771
0
L
Odin
9,775
815
20
2
2
246,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role