Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bones
Anhur
Level 158
God Stats
49W - 27L
1,719 SR
Queue Stats
398W - 175L
1,868 Elo+
Party 1
Anubis
Anubis
Vilkur
Anubis
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 9L
1,765 Elo+
Party 1
Team Averages
Level 141
1,573 SR
1,711 Elo+

VS

Team Averages
Level 140
1,712 SR
1,654 Elo+
Cu Chulainn
Cu Chulainn
GeorgeVaz
Cu Chulainn
Level 157
God Stats
4W - 3L
1,606 SR
Queue Stats
84W - 54L
1,771 Elo+
Solo
Awilix
Awilix
Lemonnyx
Awilix
Level 109
God Stats
1W - 1L
1,688 SR
Queue Stats
76W - 85L
1,546 Elo+
Solo
He Bo
He Bo
ersalu
He Bo
Level 154
God Stats
22W - 21L
1,842 SR
Queue Stats
226W - 236L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 1 / 6
9,574
684
5,986
8,944
5,262
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Bones
Anhur
15
7 / 1 / 3
10,578
756
12,255
7,470
2,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Vilkur
Anubis
13
2 / 2 / 8
9,402
672
6,762
6,497
3,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GeorgeVaz
Cu Chulainn
13
2 / 3 / 1
8,670
619
5,296
14,181
9,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Lemonnyx
Awilix
12
0 / 3 / 1
7,973
570
2,672
7,722
2,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
ersalu
He Bo
12
2 / 6 / 2
8,912
637
5,671
9,813
3,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
6
6
W
Anhur
Bones
Anhur
7
1
3
8.5
L
Cu Chulainn
GeorgeVaz
Cu Chulainn
2
3
1
0.83
L
Awilix
Lemonnyx
Awilix
0
3
1
0.17
W
Anubis
Vilkur
Anubis
2
2
8
3
L
He Bo
ersalu
He Bo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,003
Damage
13,639
22,911
Taken
31,716
11,208
Mitigated
15,787
11,387
Healing
1,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,986
1,467
2,378
4,157
8,944
5,262
438
2,808
6,136
28,901
5,481
W
Anhur
Bones
Anhur
12,255
5,263
0
3,125
7,470
2,767
1,876
1,907
5,563
0
45,937
L
Cu Chulainn
GeorgeVaz
Cu Chulainn
5,296
239
0
0
14,181
9,807
0
5,948
8,233
6,588
30,139
L
Awilix
Lemonnyx
Awilix
2,672
430
0
190
7,722
2,220
152
2,493
5,229
0
23,056
W
Anubis
Vilkur
Anubis
6,762
1,139
0
1,727
6,497
3,179
693
1,954
4,543
35,727
0
L
He Bo
ersalu
He Bo
5,671
85
0
1,358
9,813
3,760
0
3,988
5,825
22,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
25,555
189
Minions Killed
150
0
Camps Cleared
0
740,292
Distance Traveled
780,607
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,574
684
47
3
0
261,822
3
W
Anhur
10,578
756
71
5
0
261,223
3
L
Cu Chulainn
8,670
619
57
4
0
290,584
1
L
Awilix
7,973
570
57
4
0
263,824
5
W
Anubis
9,402
672
71
5
0
217,247
1
L
He Bo
8,912
637
36
3
0
226,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role