Player Matchup

Cthulhu
Cthulhu
FR-Asgeir
Cthulhu
Level 28
God Stats
0W - 1L
1,834 SR
Queue Stats
34W - 22L
1,502 Elo+
Solo
Arachne
Arachne
Fame Lethals
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
Fame Sells
Baron Samedi
Level 26
God Stats
31W - 22L
1,683 SR
Queue Stats
54W - 50L
1,543 Elo+
Party 1
Jing Wei
Jing Wei
TripleJ5195
Jing Wei
Level 29
God Stats
129W - 155L
1,464 SR
Queue Stats
174W - 205L
1,376 Elo+
Solo
Danzaburou
Danzaburou
noth385
Danzaburou
Level 10
God Stats
0W - 4L
1,204 SR
Queue Stats
25W - 50L
1,247 Elo+
Solo
Team Averages
Level 24
1,537 SR
1,438 Elo+

VS

Team Averages
Level 24
1,578 SR
1,538 Elo+
Ne Zha
Ne Zha
Brylo_Slayys
Ne Zha
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 82L
1,484 Elo+
Solo
Hera
Hera
Lu_NaVz
Hera
Level 22
God Stats
8W - 4L
1,880 SR
Queue Stats
194W - 205L
1,457 Elo+
Solo
Izanami
Izanami
X_TAFUR_0703
Izanami
Level 22
God Stats
6W - 4L
1,342 SR
Queue Stats
10W - 8L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
iustin210
Nu Wa
Level 28
God Stats
9W - 5L
1,769 SR
Queue Stats
67W - 39L
1,695 Elo+
Solo
Ares
Ares
xWunder
Ares
Level 21
God Stats
2W - 2L
1,397 SR
Queue Stats
16W - 8L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FR-Asgeir
Cthulhu
20
5 / 4 / 17
14,391
1,107
21,808
21,664
28,569
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Fame Lethals
Arachne
20
13 / 9 / 10
15,486
1,191
23,449
27,639
12,869
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Fame Sells
Baron Samedi
19
4 / 8 / 13
12,791
984
18,092
22,850
10,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
TripleJ5195
Jing Wei
19
5 / 7 / 6
13,321
1,025
13,044
24,187
8,478
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
noth385
Danzaburou
19
2 / 7 / 6
12,402
954
7,510
22,416
9,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

56

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
17 / 9 / 10
15,780
1,214
35,239
24,381
15,355
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Lu_NaVz
Hera
20
3 / 4 / 16
13,177
1,014
15,866
10,577
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
X_TAFUR_0703
Izanami
20
5 / 5 / 11
13,370
1,028
27,097
18,110
8,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
iustin210
Nu Wa
20
6 / 8 / 16
13,987
1,076
23,128
17,895
7,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
xWunder
Ares
20
4 / 3 / 22
13,884
1,068
10,261
18,451
24,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
110
29
Kills
35
35
Deaths
29
52
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
17
9
10
2.44
L
Cthulhu
FR-Asgeir
Cthulhu
5
4
17
3.38
L
Arachne
Fame Lethals
Arachne
13
9
10
2
L
Baron Samedi
Fame Sells
Baron Samedi
4
8
13
1.31
W
Hera
Lu_NaVz
Hera
3
4
16
2.75
L
Jing Wei
TripleJ5195
Jing Wei
5
7
6
1.14
W
Izanami
X_TAFUR_0703
Izanami
5
5
11
2.1
W
Nu Wa
iustin210
Nu Wa
6
8
16
1.75
L
Danzaburou
noth385
Danzaburou
2
7
6
0.71
W
Ares
xWunder
Ares
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,903
Damage
111,591
118,756
Taken
89,414
69,552
Mitigated
60,774
11,415
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
35,239
22,483
0
4,642
24,381
15,355
0
7,784
16,597
0
43,063
L
Cthulhu
FR-Asgeir
Cthulhu
21,808
1,569
320
1,681
21,664
28,569
0
8,177
13,463
53,416
0
L
Arachne
Fame Lethals
Arachne
23,449
18,541
0
2,837
27,639
12,869
0
10,513
16,958
0
44,326
L
Baron Samedi
Fame Sells
Baron Samedi
18,092
1,888
1,968
1,935
22,850
10,273
0
11,802
10,922
30,472
0
W
Hera
Lu_NaVz
Hera
15,866
5,153
0
0
10,577
4,433
0
3,519
7,058
43,370
0
L
Jing Wei
TripleJ5195
Jing Wei
13,044
11,601
0
1,663
24,187
8,478
0
10,331
13,740
0
45,218
W
Izanami
X_TAFUR_0703
Izanami
27,097
18,057
0
2,772
18,110
8,550
0
9,115
8,995
0
58,787
W
Nu Wa
iustin210
Nu Wa
23,128
6,372
692
1,485
17,895
7,460
0
12,586
5,309
45,924
0
L
Danzaburou
noth385
Danzaburou
7,510
3,971
0
1,011
22,416
9,363
0
7,890
14,418
0
41,806
W
Ares
xWunder
Ares
10,261
829
0
0
18,451
24,976
0
6,896
11,061
22,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,391
Gold Earned
70,198
242
Minions Killed
241
12
Camps Cleared
3
1,280,419
Distance Traveled
1,190,160
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,780
1,214
23
2
0
273,655
0
L
Cthulhu
14,391
1,107
68
5
1
273,753
0
L
Arachne
15,486
1,191
37
3
2
262,507
2
L
Baron Samedi
12,791
984
31
2
1
227,221
0
W
Hera
13,177
1,014
78
6
0
233,908
2
L
Jing Wei
13,321
1,025
47
4
8
280,801
0
W
Izanami
13,370
1,028
84
6
3
234,657
0
W
Nu Wa
13,987
1,076
41
3
0
228,562
0
L
Danzaburou
12,402
954
59
5
0
236,137
0
W
Ares
13,884
1,068
15
1
0
219,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role