Player Matchup

Bakasura
Bakasura
GaneshOrTroll
Bakasura
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
214W - 200L
1,535 Elo+
Solo
Vamana
Vamana
Mornestar
Vamana
Level 16
God Stats
3W - 1L
1,618 SR
Queue Stats
8W - 4L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stup1dGame
Morgan Le Fay
Level 13
God Stats
28W - 16L
1,740 SR
Queue Stats
54W - 50L
1,309 Elo+
Solo
Chiron
Chiron
Ungil
Chiron
Level 17
God Stats
3W - 0L
1,425 SR
Queue Stats
6W - 2L
1,448 Elo+
Solo
Neith
Neith
imnotnikhil
Neith
Level 23
God Stats
1W - 1L
1,251 SR
Queue Stats
144W - 151L
1,328 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,442 Elo+

VS

Team Averages
Level 18
1,561 SR
1,476 Elo+
Heimdallr
Heimdallr
Blaski2205
Heimdallr
Level 23
God Stats
2W - 2L
1,518 SR
Queue Stats
9W - 11L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
Leonard04
Baron Samedi
Level 22
God Stats
16W - 19L
1,290 SR
Queue Stats
230W - 160L
1,606 Elo+
Solo
Loki
Loki
harmjan123
Loki
Level 25
God Stats
3W - 1L
1,831 SR
Queue Stats
13W - 10L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
protostar16
Sun Wukong
Level 13
God Stats
1W - 1L
1,665 SR
Queue Stats
13W - 22L
1,315 Elo+
Solo
Ra
Ra
ЕzGodlike
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GaneshOrTroll
Bakasura
17
7 / 4 / 3
10,165
635
10,149
12,784
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Mornestar
Vamana
13
0 / 4 / 1
8,905
557
2,846
11,402
4,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Stup1dGame
Morgan Le Fay
16
8 / 2 / 9
10,210
638
11,115
7,661
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Ungil
Chiron
16
6 / 5 / 6
10,023
626
10,143
11,230
3,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 2 / 1
6,340
396
1,815
3,450
955
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blaski2205
Heimdallr
13
2 / 3 / 3
8,024
502
4,070
9,775
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Leonard04
Baron Samedi
15
7 / 4 / 1
9,094
568
6,836
11,206
8,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 3
7,698
481
4,023
12,126
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
protostar16
Sun Wukong
10
2 / 4 / 2
6,778
424
4,595
6,667
3,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 5 / 4
8,342
521
5,879
11,202
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
21
Kills
15
17
Deaths
21
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blaski2205
Heimdallr
2
3
3
1.17
W
Bakasura
GaneshOrTroll
Bakasura
7
4
3
2.13
L
Baron Samedi
Leonard04
Baron Samedi
7
4
1
1.88
W
Vamana
Mornestar
Vamana
0
4
1
0.13
W
Morgan Le Fay
Stup1dGame
Morgan Le Fay
8
2
9
6.25
W
Chiron
Ungil
Chiron
6
5
6
1.8
L
1
5
3
0.5
W
0
2
1
0.25
L
Sun Wukong
protostar16
Sun Wukong
2
4
2
0.75
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
25,403
46,527
Taken
50,976
17,875
Mitigated
24,102
11,842
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blaski2205
Heimdallr
4,070
1,578
377
2,032
9,775
3,411
528
2,135
7,359
0
32,267
W
Bakasura
GaneshOrTroll
Bakasura
10,149
6,668
0
4,952
12,784
5,921
252
2,480
10,208
0
76,387
L
Baron Samedi
Leonard04
Baron Samedi
6,836
671
670
3,305
11,206
8,814
444
2,494
8,068
49,505
0
W
Vamana
Mornestar
Vamana
2,846
795
0
2,710
11,402
4,580
1,869
2,363
9,035
0
37,979
W
Morgan Le Fay
Stup1dGame
Morgan Le Fay
11,115
448
0
933
7,661
2,880
998
2,211
5,314
51,013
0
W
Chiron
Ungil
Chiron
10,143
3,536
295
2,159
11,230
3,539
1,480
3,549
7,609
0
48,586
L
4,023
1,144
0
4,170
12,126
4,015
0
2,469
9,612
0
51,337
W
1,815
568
0
793
3,450
955
0
1,688
1,642
0
14,665
L
Sun Wukong
protostar16
Sun Wukong
4,595
1,352
0
760
6,667
3,622
566
1,390
5,067
0
23,414
L
5,879
661
796
3,978
11,202
4,240
913
2,687
8,230
50,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,643
Gold Earned
39,936
425
Minions Killed
390
0
Camps Cleared
0
1,475,404
Distance Traveled
1,293,976
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,024
502
66
4
0
263,640
0
W
Bakasura
10,165
635
134
8
0
367,046
0
L
Baron Samedi
9,094
568
87
5
0
268,019
2
W
Vamana
8,905
557
72
5
0
367,625
2
W
Morgan Le Fay
10,210
638
78
5
0
332,954
0
W
Chiron
10,023
626
110
7
0
293,795
1
L
Loki
7,698
481
88
6
0
273,855
0
W
Neith
6,340
396
31
2
0
113,984
0
L
Sun Wukong
6,778
424
41
3
0
197,832
0
L
Ra
8,342
521
108
7
0
290,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role