Player Matchup

Merlin
Merlin
Beelesg
Merlin
Level 46
God Stats
1W - 1L
1,601 SR
Queue Stats
12W - 23L
1,210 Elo+
Party 2
Heimdallr
Heimdallr
ChrisYaYeet
Heimdallr
Level 158
God Stats
16W - 10L
1,628 SR
Queue Stats
653W - 532L
1,652 Elo+
Party 2
Hades
Hades
S7robe1nNa7uR3
Hades
Level 101
God Stats
1W - 0L
1,642 SR
Queue Stats
13W - 5L
1,790 Elo+
Party 2
Gilgamesh
Gilgamesh
beamishplant80
Gilgamesh
Level 32
God Stats
1W - 3L
1,414 SR
Queue Stats
5W - 9L
1,278 Elo+
Party 2
Thanatos
Thanatos
logan9090
Thanatos
Level 29
God Stats
1W - 2L
1,302 SR
Queue Stats
5W - 6L
1,452 Elo+
Party 2
Team Averages
Level 73
1,518 SR
1,477 Elo+

VS

Team Averages
Level 101
1,426 SR
1,410 Elo+
Guan Yu
Guan Yu
BLAcK_JacK055
Guan Yu
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,269 Elo+
Solo
Susano
Susano
Emil-kiiller
Susano
Level 48
God Stats
104W - 114L
1,425 SR
Queue Stats
210W - 228L
1,417 Elo+
Solo
Chiron
Chiron
One_Punch_I
Chiron
Level 160
God Stats
0W - 2L
1,319 SR
Queue Stats
81W - 95L
1,416 Elo+
Party 1
Sobek
Sobek
bro_why_u_salty
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,428 Elo+
Party 1
Chronos
Chronos
frosted-quaver
Chronos
Level 69
God Stats
4W - 5L
1,389 SR
Queue Stats
277W - 275L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beelesg
Merlin
9
0 / 3 / 1
5,124
512
2,846
4,496
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ChrisYaYeet
Heimdallr
11
4 / 1 / 1
6,632
663
4,574
5,806
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,692
569
3,816
6,711
3,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
beamishplant80
Gilgamesh
8
1 / 2 / 0
5,059
506
1,562
4,430
1,771
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
logan9090
Thanatos
8
1 / 2 / 2
5,263
526
1,657
7,256
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
1 / 0 / 1
4,883
488
2,944
5,352
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Susano
9
1 / 1 / 3
5,184
518
2,753
4,598
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
6
2 / 3 / 2
4,465
447
2,530
4,813
872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 1 / 1
4,973
497
633
4,431
1,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 0
5,910
591
2,760
5,770
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
9
9
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
0
1
1.5
W
Merlin
Beelesg
Merlin
0
3
1
0.17
W
Heimdallr
ChrisYaYeet
Heimdallr
4
1
1
4.5
L
Susano
1
1
3
2.5
L
Chiron
2
3
2
1
W
0
1
1
0.5
W
Gilgamesh
beamishplant80
Gilgamesh
1
2
0
0.5
L
2
1
1
2.5
L
3
1
0
3
W
Thanatos
logan9090
Thanatos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,455
Damage
11,620
28,699
Taken
24,964
9,978
Mitigated
8,217
12,707
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
2,944
546
85
2,137
5,352
2,377
0
2,795
2,557
0
16,171
W
Merlin
Beelesg
Merlin
2,846
0
0
680
4,496
1,353
429
2,143
2,353
17,450
0
W
Heimdallr
ChrisYaYeet
Heimdallr
4,574
2,020
0
2,227
5,806
1,883
758
235
5,571
0
34,369
L
Susano
2,753
540
0
1,535
4,598
1,261
0
1,202
3,396
0
20,099
L
Chiron
2,530
612
50
1,208
4,813
872
31
0
4,813
0
15,861
W
3,816
477
61
4,298
6,711
3,008
310
0
6,711
28,700
0
W
Gilgamesh
beamishplant80
Gilgamesh
1,562
610
39
315
4,430
1,771
369
408
4,022
0
20,742
L
633
59
0
1,197
4,431
1,837
0
0
4,431
7,038
0
L
2,760
1,457
0
2,577
5,770
1,870
0
2,665
3,105
29,720
0
W
Thanatos
logan9090
Thanatos
1,657
293
188
4,899
7,256
1,963
752
607
6,649
0
25,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
25,415
266
Minions Killed
178
0
Camps Cleared
0
898,137
Distance Traveled
892,053
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,883
488
29
3
0
206,421
4
W
Merlin
5,124
512
40
4
0
163,670
1
W
Heimdallr
6,632
663
66
7
0
208,774
0
L
Susano
5,184
518
51
5
0
204,273
3
L
Chiron
4,465
447
28
3
0
161,088
0
W
Hades
5,692
569
77
8
0
153,797
0
W
Gilgamesh
5,059
506
35
4
0
185,146
0
L
Sobek
4,973
497
6
1
0
147,684
1
L
Chronos
5,910
591
64
6
0
172,587
2
W
Thanatos
5,263
526
48
5
0
186,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role