Player Matchup

Chaac
Chaac
DoveSoap82
Chaac
Level 68
God Stats
3W - 0L
1,701 SR
Queue Stats
7W - 1L
1,679 Elo+
Party 2
Loki
Loki
Its Aapro
Loki
Level 88
God Stats
3W - 0L
1,841 SR
Queue Stats
47W - 37L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
left4 bows
Baron Samedi
Level 103
God Stats
5W - 1L
1,805 SR
Queue Stats
18W - 9L
1,608 Elo+
Party 2
Team Averages
Level 86
1,783 SR
1,619 Elo+

VS

Team Averages
Level 107
1,294 SR
1,524 Elo+
Anhur
Anhur
Ey-pumba777
Anhur
Level 126
God Stats
0W - 1L
1,441 SR
Queue Stats
43W - 35L
1,559 Elo+
Party 1
Jormungandr
Jormungandr
OMG-iTs-JOU-PR
Jormungandr
Level 127
God Stats
4W - 4L
1,218 SR
Queue Stats
132W - 110L
1,511 Elo+
Party 1
The Morrigan
The Morrigan
loxandor
The Morrigan
Level 68
God Stats
0W - 2L
1,225 SR
Queue Stats
32W - 36L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
3 / 2 / 15
14,046
611
20,622
33,543
23,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
18
8 / 3 / 7
14,446
628
13,346
13,376
5,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
left4 bows
Baron Samedi
20
13 / 1 / 9
16,755
728
31,685
13,790
10,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 3
13,738
597
12,621
25,189
8,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
OMG-iTs-JOU-PR
Jormungandr
17
1 / 3 / 2
12,267
533
15,970
33,261
44,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
loxandor
The Morrigan
17
2 / 13 / 3
13,834
601
10,144
16,114
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
24
Kills
5
6
Deaths
24
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
15
5.25
L
2
8
3
0.44
W
Loki
8
3
7
3.83
L
Jormungandr
OMG-iTs-JOU-PR
Jormungandr
1
3
2
0.67
W
Baron Samedi
left4 bows
Baron Samedi
13
1
9
17.5
L
The Morrigan
loxandor
The Morrigan
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,653
Damage
38,735
60,709
Taken
74,564
39,422
Mitigated
60,352
26,522
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
20,622
3,765
0
17,341
33,543
23,515
606
12,483
20,879
0
61,637
L
12,621
7,099
0
2,045
25,189
8,686
586
10,418
14,771
0
57,581
W
Loki
13,346
2,669
0
1,142
13,376
5,428
759
4,210
9,166
0
57,894
L
Jormungandr
OMG-iTs-JOU-PR
Jormungandr
15,970
2,543
54
4,461
33,261
44,957
0
15,708
17,553
51,839
0
W
Baron Samedi
left4 bows
Baron Samedi
31,685
2,492
3,016
5,023
13,790
10,479
1,608
7,281
6,390
116,206
0
L
The Morrigan
loxandor
The Morrigan
10,144
1,072
398
2,192
16,114
6,709
156
5,466
10,470
51,544
1,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,247
Gold Earned
39,839
282
Minions Killed
217
0
Camps Cleared
0
1,202,625
Distance Traveled
1,074,733
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,046
611
59
3
0
426,699
0
L
Anhur
13,738
597
88
4
0
349,996
4
W
Loki
14,446
628
64
3
0
397,041
0
L
Jormungandr
12,267
533
55
2
0
394,386
5
W
Baron Samedi
16,755
728
159
7
0
378,885
4
L
The Morrigan
13,834
601
74
3
0
330,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role