Player Matchup

Neith
Neith
Ailuu
Neith
Level 54
God Stats
20W - 13L
1,453 SR
Queue Stats
129W - 108L
1,590 Elo+
Party 2
Agni
Agni
Dandipowsad2
Agni
Level 27
God Stats
4W - 4L
1,463 SR
Queue Stats
62W - 38L
1,662 Elo+
Party 2
Chaac
Chaac
Dizzyiwo
Chaac
Level 126
God Stats
1W - 0L
1,631 SR
Queue Stats
38W - 30L
1,621 Elo+
Party 2
Team Averages
Level 69
1,516 SR
1,624 Elo+

VS

Team Averages
Level 41
1,509 SR
1,497 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Hydraxel00
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,455 Elo+
Party 1
Fenrir
Fenrir
SeventhWharf709
Fenrir
Level 25
God Stats
1W - 2L
1,526 SR
Queue Stats
12W - 7L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ailuu
Neith
12
6 / 2 / 11
8,114
902
11,367
5,842
1,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
5 / 2 / 10
8,128
903
7,889
6,543
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Dizzyiwo
Chaac
12
8 / 0 / 10
8,329
925
7,662
9,391
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 7 / 1
6,304
700
5,231
11,686
4,463
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Hydraxel00
Olorun
9
0 / 6 / 2
5,753
639
3,072
10,300
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 6 / 1
6,552
728
3,045
9,489
3,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
4
4
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
7
1
0.36
W
Neith
Ailuu
Neith
6
2
11
5.75
W
5
2
10
5
W
Chaac
Dizzyiwo
Chaac
8
0
10
13
L
Olorun
Hydraxel00
Olorun
0
6
2
0.17
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,918
Damage
11,348
21,776
Taken
31,475
14,388
Mitigated
10,632
7,549
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,231
714
0
2,132
11,686
4,463
0
2,342
8,861
0
16,008
W
Neith
Ailuu
Neith
11,367
3,784
0
1,777
5,842
1,989
1,413
842
5,000
0
33,109
W
7,889
941
0
664
6,543
2,028
627
1,177
5,366
28,412
0
W
Chaac
Dizzyiwo
Chaac
7,662
1,319
0
5,108
9,391
10,371
364
1,053
8,338
0
23,722
L
Olorun
Hydraxel00
Olorun
3,072
0
545
1,603
10,300
2,908
0
3,032
6,680
10,340
0
L
3,045
305
30
782
9,489
3,261
0
1,882
7,202
0
5,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,571
Gold Earned
18,609
118
Minions Killed
36
0
Camps Cleared
0
510,566
Distance Traveled
466,879
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,304
700
21
2
0
145,579
0
W
Neith
8,114
902
44
5
0
159,947
3
W
Agni
8,128
903
49
5
0
159,620
1
W
Chaac
8,329
925
25
3
0
190,999
1
L
Olorun
5,753
639
14
2
0
146,594
0
L
Fenrir
6,552
728
1
0
0
174,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role