Player Matchup

Pele
Pele
AlfredoV
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 98L
1,426 Elo+
Solo
Ganesha
Ganesha
Eduardo23GC
Ganesha
Level 29
God Stats
35W - 24L
1,588 SR
Queue Stats
65W - 57L
1,519 Elo+
Solo
Merlin
Merlin
MadRabioso
Merlin
Level 15
God Stats
16W - 19L
1,473 SR
Queue Stats
103W - 109L
1,506 Elo+
Solo
Medusa
Medusa
Snappy546
Medusa
Level 28
God Stats
34W - 24L
1,505 SR
Queue Stats
127W - 109L
1,491 Elo+
Solo
Izanami
Izanami
Trenzalore
Izanami
Level 29
God Stats
1W - 1L
1,748 SR
Queue Stats
17W - 11L
1,699 Elo+
Solo
Team Averages
Level 24
1,563 SR
1,528 Elo+

VS

Team Averages
Level 16
1,486 SR
1,517 Elo+
Anhur
Anhur
BlazingAsh2
Anhur
Level 29
God Stats
2W - 1L
1,508 SR
Queue Stats
74W - 73L
1,614 Elo+
Solo
Olorun
Olorun
HeywoodJublomi
Olorun
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 2L
1,896 Elo+
Solo
Loki
Loki
KingCoora
Loki
Level 17
God Stats
3W - 1L
1,461 SR
Queue Stats
12W - 15L
1,260 Elo+
Party 1
Hades
Hades
Shadow anime586
Hades
Level 23
God Stats
1W - 0L
1,461 SR
Queue Stats
4W - 7L
1,023 Elo+
Party 1
Mercury
Mercury
WhereBootsGoMan
Mercury
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
6 / 7 / 4
9,606
534
9,501
12,773
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Eduardo23GC
Ganesha
12
1 / 5 / 8
7,503
417
2,225
12,103
11,876
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
MadRabioso
Merlin
16
4 / 5 / 5
10,088
560
7,414
11,467
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Snappy546
Medusa
16
9 / 3 / 1
9,859
548
9,656
8,942
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Trenzalore
Izanami
17
2 / 4 / 6
10,285
571
6,991
12,271
5,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,938
441
3,541
11,551
3,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 5
9,691
538
4,675
11,120
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
14
1 / 6 / 9
8,684
482
4,270
11,335
4,710
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 3
7,462
415
1,871
9,395
6,388
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
18 / 2 / 4
12,702
706
25,219
14,955
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
22
Kills
24
24
Deaths
23
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
6
7
4
1.14
W
1
5
2
0.4
L
Ganesha
Eduardo23GC
Ganesha
1
5
8
1
W
3
4
5
1.38
W
Loki
1
6
9
0.92
L
Merlin
MadRabioso
Merlin
4
5
5
1.3
W
1
6
3
0.42
L
Medusa
Snappy546
Medusa
9
3
1
3.17
L
Izanami
Trenzalore
Izanami
2
4
6
1.25
W
18
2
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,787
Damage
39,576
57,556
Taken
58,356
29,903
Mitigated
24,132
8,464
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,501
2,439
0
2,711
12,773
4,523
0
1,374
11,309
0
49,540
W
3,541
2,183
0
2,408
11,551
3,166
940
1,270
10,281
0
56,622
L
Ganesha
Eduardo23GC
Ganesha
2,225
139
0
0
12,103
11,876
89
1,583
10,520
15,582
0
W
4,675
2,458
74
4,290
11,120
3,857
949
4,819
6,301
50,683
0
W
Loki
4,270
1,070
0
0
11,335
4,710
199
294
11,041
0
38,632
L
Merlin
MadRabioso
Merlin
7,414
157
0
1,805
11,467
4,548
0
2,424
8,769
66,871
0
W
1,871
317
39
241
9,395
6,388
174
1,149
8,246
12,179
0
L
Medusa
Snappy546
Medusa
9,656
3,146
0
1,185
8,942
3,408
0
435
8,507
0
80,407
L
Izanami
Trenzalore
Izanami
6,991
3,926
0
2,763
12,271
5,548
3,329
332
11,905
0
78,997
W
25,219
18,052
0
3,793
14,955
6,011
102
2,535
12,420
0
92,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,341
Gold Earned
46,477
504
Minions Killed
442
0
Camps Cleared
0
1,668,845
Distance Traveled
1,743,615
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,606
534
77
4
0
367,132
4
W
Anhur
7,938
441
103
6
0
319,791
2
L
Ganesha
7,503
417
8
0
0
322,158
8
W
Olorun
9,691
538
117
7
0
309,465
0
W
Loki
8,684
482
66
4
0
382,493
0
L
Merlin
10,088
560
128
7
0
347,114
8
W
Hades
7,462
415
25
1
0
306,054
0
L
Medusa
9,859
548
130
7
0
343,437
4
L
Izanami
10,285
571
161
9
0
289,004
3
W
Mercury
12,702
706
131
7
0
425,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role