Player Matchup

Tyr
Tyr
C_JMO
Tyr
Level 65
God Stats
9W - 9L
1,501 SR
Queue Stats
31W - 34L
1,311 Elo+
Solo
Sol
Sol
DeHeertjes
Sol
Level 101
God Stats
5W - 5L
1,502 SR
Queue Stats
217W - 182L
1,471 Elo+
Party 3
Scylla
Scylla
DemonSkull223
Scylla
Level 86
God Stats
8W - 16L
1,422 SR
Queue Stats
537W - 558L
1,485 Elo+
Party 1
Pele
Pele
MINIMASCOT
Pele
Level 104
God Stats
10W - 8L
1,482 SR
Queue Stats
671W - 694L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
Slayer WiTiT
Baron Samedi
Level 85
God Stats
20W - 18L
1,572 SR
Queue Stats
239W - 209L
1,472 Elo+
Party 3
Team Averages
Level 88
1,496 SR
1,446 Elo+

VS

Team Averages
Level 76
1,610 SR
1,508 Elo+
Chiron
Chiron
BigCxMarco
Chiron
Level 49
God Stats
4W - 5L
1,836 SR
Queue Stats
74W - 70L
1,538 Elo+
Party 4
Tiamat
Tiamat
Guden1071
Tiamat
Level 104
God Stats
2W - 1L
1,593 SR
Queue Stats
67W - 54L
1,486 Elo+
Party 2
King Arthur
King Arthur
Olieboy04
King Arthur
Level 87
God Stats
11W - 9L
1,503 SR
Queue Stats
38W - 36L
1,507 Elo+
Party 2
Ymir
Ymir
lucutuc
Ymir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 71L
1,518 Elo+
Party 4
Cabrakan
Cabrakan
nsjfj2
Cabrakan
Level 83
God Stats
12W - 8L
1,619 SR
Queue Stats
59W - 47L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
C_JMO
Tyr
15
1 / 1 / 1
8,338
596
6,869
10,246
8,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
7 / 0 / 2
8,214
587
8,016
6,587
2,629
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 4
7,727
552
4,135
6,771
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 2 / 5
8,730
624
8,870
9,246
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Slayer WiTiT
Baron Samedi
12
1 / 0 / 11
7,367
526
6,807
7,957
4,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigCxMarco
Chiron
12
0 / 6 / 0
6,416
458
3,639
10,510
3,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
Guden1071
Tiamat
11
1 / 6 / 0
6,685
478
5,902
10,553
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Olieboy04
King Arthur
12
1 / 1 / 0
7,087
506
6,576
10,373
6,081
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
lucutuc
Ymir
10
0 / 2 / 0
6,244
446
2,711
8,680
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
nsjfj2
Cabrakan
11
2 / 4 / 0
7,001
500
6,097
10,815
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
19
Kills
4
4
Deaths
19
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
BigCxMarco
Chiron
0
6
0
0
W
Tyr
C_JMO
Tyr
1
1
1
1.5
W
7
0
2
8
W
2
1
4
4
L
Tiamat
Guden1071
Tiamat
1
6
0
0.17
W
8
2
5
5.25
L
King Arthur
Olieboy04
King Arthur
1
1
0
1
W
Baron Samedi
Slayer WiTiT
Baron Samedi
1
0
11
6.5
L
Ymir
lucutuc
Ymir
0
2
0
0
L
Cabrakan
nsjfj2
Cabrakan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,697
Damage
24,925
40,807
Taken
50,931
21,947
Mitigated
27,483
21,183
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BigCxMarco
Chiron
3,639
828
479
2,427
10,510
3,295
976
7,339
3,171
0
46,298
W
Tyr
C_JMO
Tyr
6,869
741
0
6,765
10,246
8,340
0
1,639
8,607
0
59,012
W
8,016
3,099
0
4,986
6,587
2,629
271
1,563
5,024
62,245
0
W
4,135
530
0
1,645
6,771
2,384
0
5,133
1,280
39,363
0
L
Tiamat
Guden1071
Tiamat
5,902
687
0
2,326
10,553
5,301
210
2,818
7,424
32,050
0
W
8,870
3,494
0
3,581
9,246
3,902
0
4,136
4,992
0
60,110
L
King Arthur
Olieboy04
King Arthur
6,576
1,147
0
3,379
10,373
6,081
39
405
9,938
0
46,450
W
Baron Samedi
Slayer WiTiT
Baron Samedi
6,807
1,037
862
3,344
7,957
4,692
0
2,103
5,810
25,456
0
L
Ymir
lucutuc
Ymir
2,711
620
0
1,239
8,680
5,997
366
4,805
3,875
23,516
0
L
Cabrakan
nsjfj2
Cabrakan
6,097
1,258
0
3,729
10,815
6,809
0
3,204
7,565
39,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
33,433
472
Minions Killed
372
0
Camps Cleared
0
1,382,537
Distance Traveled
1,231,507
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,416
458
95
7
0
225,829
3
W
Tyr
8,338
596
129
9
0
296,421
3
W
Sol
8,214
587
105
8
0
250,948
1
W
Scylla
7,727
552
91
7
0
268,596
1
L
Tiamat
6,685
478
62
4
0
241,707
0
W
Pele
8,730
624
107
8
0
298,657
6
L
King Arthur
7,087
506
90
6
0
277,773
0
W
Baron Samedi
7,367
526
40
3
0
267,915
7
L
Ymir
6,244
446
43
3
0
257,191
0
L
Cabrakan
7,001
500
82
6
0
229,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role