Player Matchup

Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ALPHA_FORCE-RED
Thanatos
Level 128
God Stats
86W - 67L
1,555 SR
Queue Stats
564W - 549L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Er_Supremo12
Morgan Le Fay
Level 105
God Stats
12W - 17L
1,469 SR
Queue Stats
503W - 482L
1,443 Elo+
Solo
Janus
Janus
Mordred_i
Janus
Level 153
God Stats
9W - 12L
1,484 SR
Queue Stats
524W - 526L
1,428 Elo+
Solo
Mulan
Mulan
Pepega_Toaster
Mulan
Level 67
God Stats
7W - 4L
1,459 SR
Queue Stats
48W - 53L
1,411 Elo+
Party 1
Team Averages
Level 107
1,493 SR
1,462 Elo+

VS

Team Averages
Level 103
1,478 SR
1,455 Elo+
Ymir
Ymir
D11NGLB3RRY
Ymir
Level 64
God Stats
57W - 47L
1,562 SR
Queue Stats
264W - 218L
1,496 Elo+
Party 3
Thanatos
Thanatos
FTT Bob
Thanatos
Level 105
God Stats
26W - 26L
1,487 SR
Queue Stats
245W - 223L
1,422 Elo+
Party 2
Scylla
Scylla
FTT Hebden
Scylla
Level 105
God Stats
2W - 6L
1,503 SR
Queue Stats
241W - 220L
1,422 Elo+
Party 2
King Arthur
King Arthur
XI Alam
King Arthur
Level 128
God Stats
5W - 13L
1,252 SR
Queue Stats
330W - 283L
1,480 Elo+
Party 3
Apollo
Apollo
YourDadLeft8429
Apollo
Level 111
God Stats
2W - 1L
1,584 SR
Queue Stats
383W - 318L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 2
6,060
551
6,250
4,983
1,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
12
9 / 1 / 4
7,564
688
7,363
6,401
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Er_Supremo12
Morgan Le Fay
13
7 / 0 / 6
7,854
714
7,218
3,728
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Mordred_i
Janus
12
4 / 1 / 3
6,830
621
7,090
5,999
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 6
5,563
506
4,431
7,471
4,700
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
5,035
458
2,565
9,183
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
FTT Bob
Thanatos
9
0 / 4 / 1
5,674
516
4,048
9,151
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
FTT Hebden
Scylla
9
1 / 8 / 0
5,558
505
2,245
7,178
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
XI Alam
King Arthur
10
1 / 5 / 0
6,351
577
2,016
10,020
4,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 2 / 0
5,868
533
4,319
8,016
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
22
Kills
5
5
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
W
Thanatos
9
1
4
11
L
0
3
3
0.5
W
Morgan Le Fay
Er_Supremo12
Morgan Le Fay
7
0
6
10
L
Thanatos
FTT Bob
Thanatos
0
4
1
0.13
L
Scylla
FTT Hebden
Scylla
1
8
0
0.13
W
Janus
Mordred_i
Janus
4
1
3
5.5
W
1
3
6
1.33
L
King Arthur
XI Alam
King Arthur
1
5
0
0.2
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,352
Damage
15,193
28,582
Taken
43,548
11,156
Mitigated
15,244
13,629
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,250
789
451
2,788
4,983
1,753
265
778
4,205
35,357
0
W
Thanatos
7,363
2,673
0
6,162
6,401
2,122
0
677
5,724
0
38,211
L
2,565
456
0
2,452
9,183
4,623
0
5,127
4,056
11,093
0
W
Morgan Le Fay
Er_Supremo12
Morgan Le Fay
7,218
685
0
743
3,728
1,177
671
949
2,779
40,873
0
L
Thanatos
FTT Bob
Thanatos
4,048
1,121
0
5,641
9,151
2,412
0
2,014
7,137
0
29,909
L
Scylla
FTT Hebden
Scylla
2,245
85
0
738
7,178
2,241
0
5,109
2,069
25,650
0
W
Janus
Mordred_i
Janus
7,090
325
60
1,842
5,999
1,404
342
655
5,344
37,221
0
W
4,431
602
389
1,194
7,471
4,700
195
1,983
5,488
4,367
13,763
L
King Arthur
XI Alam
King Arthur
2,016
166
0
2,213
10,020
4,321
0
5,890
4,130
0
22,959
L
4,319
2,741
0
3,516
8,016
1,647
0
3,457
4,559
0
33,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
28,486
307
Minions Killed
252
0
Camps Cleared
0
1,084,384
Distance Traveled
977,260
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,060
551
64
6
0
199,502
1
W
Thanatos
7,564
688
69
6
0
264,804
2
L
Ymir
5,035
458
16
1
0
195,597
1
W
Morgan Le Fay
7,854
714
82
7
0
211,365
0
L
Thanatos
5,674
516
69
6
0
208,548
1
L
Scylla
5,558
505
54
5
0
191,347
3
W
Janus
6,830
621
60
5
0
202,812
5
W
Mulan
5,563
506
32
3
0
205,901
0
L
King Arthur
6,351
577
48
4
0
189,993
1
L
Apollo
5,868
533
65
6
0
191,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role