Player Matchup

Anhur
Anhur
K1LLN00B33
Anhur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lord Head4ss420
Cthulhu
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Thor
Thor
MINECRAFTALEX3
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
SupaHigh-Intents
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ebutler169prms
Gilgamesh
Level 27
God Stats
11W - 10L
1,418 SR
Queue Stats
72W - 78L
1,339 Elo+
Solo
Team Averages
Level 7
1,484 SR
1,468 Elo+

VS

Team Averages
Level 20
1,418 SR
1,369 Elo+
Nemesis
Nemesis
Myhric
Nemesis
Level 6
God Stats
1W - 3L
1,351 SR
Queue Stats
20W - 18L
990 Elo+
Solo
Arachne
Arachne
O_Yea_Mrkrabs
Arachne
Level 27
God Stats
2W - 1L
1,378 SR
Queue Stats
9W - 12L
1,343 Elo+
Party 1
Chernobog
Chernobog
RAH-FU64
Chernobog
Level 4
God Stats
1W - 0L
1,306 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hel
Hel
bubbonsin
Hel
Level 5
God Stats
6W - 2L
1,522 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
requepower99
Jormungandr
Level 60
God Stats
8W - 7L
1,533 SR
Queue Stats
64W - 56L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
0 / 10 / 2
5,728
358
3,138
11,721
3,015
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 6 / 0
7,574
473
5,158
12,794
8,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 16 / 2
5,441
340
1,939
13,067
3,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
1 / 5 / 1
5,184
324
1,546
4,762
2,095
Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gilgamesh
ebutler169prms
Gilgamesh
11
2 / 3 / 1
7,264
454
4,184
9,322
7,117
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Myhric
Nemesis
12
6 / 5 / 5
8,778
549
7,109
9,645
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
15
8 / 0 / 8
10,051
628
7,895
9,669
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
RAH-FU64
Chernobog
9
1 / 2 / 5
7,391
462
1,490
5,018
1,554
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
14 / 1 / 5
9,797
612
11,787
6,466
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
requepower99
Jormungandr
15
10 / 0 / 6
10,215
638
11,274
11,365
11,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
6
Kills
39
40
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
10
2
0.1
L
3
6
0
0.5
L
0
16
2
0.06
W
Nemesis
Myhric
Nemesis
6
5
5
1.7
W
Arachne
8
0
8
12
W
Chernobog
RAH-FU64
Chernobog
1
2
5
1.75
L
1
5
1
0.3
W
14
1
5
16.5
L
Gilgamesh
ebutler169prms
Gilgamesh
2
3
1
0.83
W
Jormungandr
requepower99
Jormungandr
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,965
Damage
39,555
51,666
Taken
42,163
24,375
Mitigated
26,349
3,276
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,138
2,104
0
0
11,721
3,015
0
6,609
4,747
0
16,024
L
5,158
1,171
0
2,470
12,794
8,614
11
5,162
7,130
18,545
0
L
1,939
883
0
45
13,067
3,534
11
7,127
5,753
119
7,006
W
Nemesis
Myhric
Nemesis
7,109
4,274
0
680
9,645
3,808
976
761
8,884
0
41,027
W
Arachne
7,895
5,733
0
4,006
9,669
4,771
4,861
62
9,607
0
51,391
W
Chernobog
RAH-FU64
Chernobog
1,490
1,415
0
154
5,018
1,554
1,889
2,101
2,917
0
11,028
L
1,546
1,068
0
18
4,762
2,095
0
2,314
2,411
0
4,484
W
11,787
2,516
460
2,430
6,466
4,556
3,426
22
6,444
45,033
0
L
Gilgamesh
ebutler169prms
Gilgamesh
4,184
1,203
0
743
9,322
7,117
161
758
8,564
0
30,967
W
Jormungandr
requepower99
Jormungandr
11,274
3,185
0
2,659
11,365
11,660
1,193
2,296
9,069
53,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
46,232
121
Minions Killed
315
0
Camps Cleared
0
1,135,423
Distance Traveled
1,511,387
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,728
358
24
2
0
231,177
1
L
Cthulhu
7,574
473
19
1
0
298,399
3
L
Thor
5,441
340
10
1
0
242,809
1
W
Nemesis
8,778
549
61
4
0
341,876
0
W
Arachne
10,051
628
85
5
0
329,754
0
W
Chernobog
7,391
462
22
1
0
271,304
1
L
Artemis
5,184
324
6
0
0
89,136
0
W
Hel
9,797
612
62
4
0
276,571
0
L
Gilgamesh
7,264
454
62
4
0
273,902
0
W
Jormungandr
10,215
638
85
5
0
291,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role