Player Matchup

Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BrotherArms
Neith
Level 6
God Stats
3W - 1L
1,883 SR
Queue Stats
27W - 16L
1,718 Elo+
Solo
Pele
Pele
DangerouslmL
Pele
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 71L
1,279 Elo+
Party 2
Scylla
Scylla
MasterOfChaos008
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,440 Elo+
Solo
Team Averages
Level 18
1,577 SR
1,487 Elo+

VS

Team Averages
Level 21
1,481 SR
1,485 Elo+
Cupid
Cupid
MagicalHomie
Cupid
Level 27
God Stats
11W - 11L
1,539 SR
Queue Stats
50W - 42L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
ScubaSteve352
Kukulkan
Level 21
God Stats
31W - 31L
1,398 SR
Queue Stats
47W - 57L
1,452 Elo+
Solo
Anhur
Anhur
TheKasia
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 175L
1,475 Elo+
Solo
Hera
Hera
sagetheprodagy
Hera
Level 14
God Stats
1W - 6L
1,491 SR
Queue Stats
18W - 36L
1,303 Elo+
Party 1
Tyr
Tyr
xingbing0990
Tyr
Level 16
God Stats
8W - 8L
1,478 SR
Queue Stats
143W - 134L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
13 / 3 / 16
11,924
1,192
19,674
10,566
3,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
 
Cthulhu
18
1 / 2 / 25
10,362
1,036
5,139
10,703
13,276
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
21 / 0 / 21
14,217
1,422
42,535
12,451
4,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 2 / 25
11,044
1,104
13,032
11,006
4,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 2 / 22
11,944
1,194
12,500
8,006
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 7
9,734
973
13,751
22,404
8,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ScubaSteve352
Kukulkan
15
1 / 9 / 3
9,522
952
14,609
15,249
5,714
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
TheKasia
Anhur
16
2 / 8 / 4
10,910
1,091
9,190
24,307
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 9 / 2
8,747
875
4,402
15,585
5,286
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 8 / 2
10,406
1,041
7,577
21,498
18,206
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
27
48
Kills
9
9
Deaths
48
109
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
3
16
7
W
Cthulhu
 
Cthulhu
1
2
25
6.75
W
21
0
21
31.5
W
5
2
25
8.75
L
1
14
7
0.32
W
8
2
22
9.5
L
Kukulkan
ScubaSteve352
Kukulkan
1
9
3
0.28
L
Anhur
TheKasia
Anhur
2
8
4
0.5
L
0
9
2
0.11
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,880
Damage
49,529
52,732
Taken
99,043
28,434
Mitigated
56,799
6,701
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,674
13,460
0
506
10,566
3,640
0
2,633
7,933
0
34,729
W
Cthulhu
 
Cthulhu
5,139
282
365
0
10,703
13,276
0
5,195
5,508
13,568
0
W
42,535
26,048
0
5,232
12,451
4,847
0
4,137
8,314
0
78,045
W
13,032
2,887
0
598
11,006
4,017
0
4,021
6,985
0
21,508
L
13,751
6,110
79
1,798
22,404
8,552
0
1,892
20,512
0
28,432
W
12,500
2,130
0
0
8,006
2,654
0
3,025
4,981
28,630
0
L
Kukulkan
ScubaSteve352
Kukulkan
14,609
310
0
100
15,249
5,714
0
2,886
12,363
47,910
0
L
Anhur
TheKasia
Anhur
9,190
3,574
174
1,438
24,307
19,041
0
3,913
20,394
0
26,177
L
4,402
1,652
72
576
15,585
5,286
0
3,512
12,073
20,714
0
L
7,577
1,363
170
1,944
21,498
18,206
0
5,436
16,062
0
15,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,491
Gold Earned
49,319
207
Minions Killed
198
5
Camps Cleared
3
964,682
Distance Traveled
798,124
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,924
1,192
32
3
1
186,355
0
W
Cthulhu
10,362
1,036
24
2
1
188,225
0
W
Neith
14,217
1,422
82
8
3
204,678
1
W
Pele
11,044
1,104
17
2
0
205,320
0
L
Cupid
9,734
973
24
2
1
141,415
0
W
Scylla
11,944
1,194
52
5
0
180,104
0
L
Kukulkan
9,522
952
96
10
0
195,252
0
L
Anhur
10,910
1,091
31
3
1
158,156
0
L
Hera
8,747
875
35
4
0
115,819
0
L
Tyr
10,406
1,041
12
1
1
187,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role