Player Matchup

Artemis
Artemis
MistaNutZ
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
NogJorg
Cthulhu
Level 3
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 3L
1,690 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pocketfighteraj
Tsukuyomi
Level 5
God Stats
1W - 1L
1,780 SR
Queue Stats
2W - 5L
1,455 Elo+
Party 2
Ra
Ra
Redgraph
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,690 Elo+
Party 1
Neith
Neith
RooBI4
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,690 Elo+
Party 1
Team Averages
Level 4
1,602 SR
1,596 Elo+

VS

Team Averages
Level 18
1,533 SR
1,541 Elo+
Olorun
Olorun
DarkAmnesiac
Olorun
Level 14
God Stats
5W - 0L
1,500 SR
Queue Stats
34W - 27L
1,523 Elo+
Party 3
Ao Kuang
Ao Kuang
Jinkyrie
Ao Kuang
Level 20
God Stats
2W - 3L
1,460 SR
Queue Stats
56W - 39L
1,577 Elo+
Party 3
Skadi
Skadi
Zaekownz
Skadi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 46L
1,580 Elo+
Party 3
Kali
Kali
bezhana
Kali
Level 22
God Stats
4W - 1L
1,705 SR
Queue Stats
5W - 3L
1,478 Elo+
Solo
Horus
Horus
sirky24
Horus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MistaNutZ
Artemis
7
3 / 3 / 0
4,375
625
3,432
4,326
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
NogJorg
Cthulhu
4
1 / 5 / 1
3,782
540
1,638
4,960
1,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Pocketfighteraj
Tsukuyomi
6
2 / 3 / 1
4,106
587
1,716
3,499
803
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 3 / 0
3,592
513
1,342
2,866
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
RooBI4
Neith
4
0 / 2 / 1
3,203
458
758
1,385
318
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
2 / 0 / 1
4,184
598
1,784
2,488
693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Jinkyrie
Ao Kuang
9
5 / 0 / 1
5,161
737
1,816
3,889
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
Zaekownz
Skadi
8
6 / 2 / 2
5,036
719
6,510
4,370
951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
bezhana
Kali
6
2 / 2 / 4
4,198
600
1,183
4,997
1,115
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
sirky24
Horus
7
1 / 2 / 2
4,204
601
1,344
3,492
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
16
16
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
0
1
2.5
W
Ao Kuang
Jinkyrie
Ao Kuang
5
0
1
5.5
L
Artemis
MistaNutZ
Artemis
3
3
0
1
L
Cthulhu
NogJorg
Cthulhu
1
5
1
0.3
L
Tsukuyomi
Pocketfighteraj
Tsukuyomi
2
3
1
0.83
L
0
3
0
0
L
Neith
RooBI4
Neith
0
2
1
0.25
W
Skadi
Zaekownz
Skadi
6
2
2
3.5
W
Kali
bezhana
Kali
2
2
4
2
W
Horus
sirky24
Horus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,886
Damage
12,637
17,036
Taken
19,236
4,657
Mitigated
5,372
2,299
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
1,784
825
0
1,102
2,488
693
0
1,162
1,146
13,909
0
W
Ao Kuang
Jinkyrie
Ao Kuang
1,816
464
0
2,374
3,889
968
0
0
3,889
18,729
0
L
Artemis
MistaNutZ
Artemis
3,432
1,325
0
1,024
4,326
784
0
386
3,940
0
11,482
L
Cthulhu
NogJorg
Cthulhu
1,638
322
0
550
4,960
1,918
0
0
4,960
6,596
0
L
Tsukuyomi
Pocketfighteraj
Tsukuyomi
1,716
468
0
336
3,499
803
0
609
2,890
0
9,054
L
1,342
291
0
389
2,866
834
0
2,076
790
10,046
0
L
Neith
RooBI4
Neith
758
459
0
0
1,385
318
176
529
856
0
3,068
W
Skadi
Zaekownz
Skadi
6,510
3,039
0
949
4,370
951
31
1,028
3,280
0
20,003
W
Kali
bezhana
Kali
1,183
663
0
1,863
4,997
1,115
0
507
4,449
0
8,841
W
Horus
sirky24
Horus
1,344
639
0
550
3,492
1,645
666
0
3,492
0
13,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,058
Gold Earned
22,783
68
Minions Killed
150
0
Camps Cleared
0
544,414
Distance Traveled
600,558
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,184
598
24
3
0
92,339
2
W
Ao Kuang
5,161
737
49
7
0
133,063
1
L
Artemis
4,375
625
23
3
0
120,366
0
L
Cthulhu
3,782
540
5
1
0
123,880
1
L
Tsukuyomi
4,106
587
22
3
0
123,474
0
L
Ra
3,592
513
17
2
0
112,316
0
L
Neith
3,203
458
1
0
0
64,378
1
W
Skadi
5,036
719
38
5
0
124,965
0
W
Kali
4,198
600
19
3
0
132,906
0
W
Horus
4,204
601
20
3
0
117,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role