Player Matchup

Anhur
Anhur
Masaiman
Anhur
Level 110
God Stats
7W - 5L
1,611 SR
Queue Stats
179W - 120L
1,636 Elo+
Party 1
Jormungandr
Jormungandr
berlandi66
Jormungandr
Level 127
God Stats
2W - 4L
1,421 SR
Queue Stats
153W - 87L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
superzoni77
Cthulhu
Level 127
God Stats
1W - 2L
1,480 SR
Queue Stats
164W - 106L
1,647 Elo+
Party 1
Team Averages
Level 121
1,504 SR
1,645 Elo+

VS

Team Averages
Level 130
1,475 SR
1,627 Elo+
Hera
Hera
Flems
Hera
Level 143
God Stats
1W - 0L
1,517 SR
Queue Stats
6W - 1L
1,700 Elo+
Party 2
Medusa
Medusa
The0Monarch
Medusa
Level 119
God Stats
7W - 2L
1,407 SR
Queue Stats
91W - 70L
1,618 Elo+
Solo
Sobek
Sobek
madapple1
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Masaiman
Anhur
16
3 / 6 / 6
11,773
620
8,993
15,296
6,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
berlandi66
Jormungandr
16
9 / 6 / 4
13,380
704
17,934
30,421
43,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
superzoni77
Cthulhu
16
1 / 5 / 12
11,769
619
15,345
22,972
35,833
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Flems
Hera
15
1 / 6 / 9
11,898
626
11,875
13,465
5,603
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
13 / 2 / 3
14,970
788
35,985
20,805
9,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
madapple1
Sobek
17
3 / 5 / 11
12,727
670
8,701
21,669
24,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
13
Kills
17
17
Deaths
13
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
Flems
Hera
1
6
9
0.92
L
Anhur
Masaiman
Anhur
3
6
6
1
W
Medusa
13
2
3
7.25
L
Jormungandr
berlandi66
Jormungandr
9
6
4
1.83
W
Sobek
madapple1
Sobek
3
5
11
1.7
L
Cthulhu
superzoni77
Cthulhu
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,272
Damage
56,561
68,689
Taken
55,939
85,881
Mitigated
39,928
5,626
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Flems
Hera
11,875
2,613
0
2,056
13,465
5,603
545
7,227
6,238
53,636
0
L
Anhur
Masaiman
Anhur
8,993
4,448
0
2,076
15,296
6,309
2,063
5,511
9,785
0
58,684
W
Medusa
35,985
20,324
0
8,602
20,805
9,378
1,516
13,949
6,473
0
104,781
L
Jormungandr
berlandi66
Jormungandr
17,934
4,816
0
880
30,421
43,739
759
6,302
24,119
39,188
0
W
Sobek
madapple1
Sobek
8,701
434
0
3,688
21,669
24,947
196
11,720
9,949
29,854
0
L
Cthulhu
superzoni77
Cthulhu
15,345
985
1,066
1,604
22,972
35,833
198
8,763
14,209
35,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,922
Gold Earned
39,595
184
Minions Killed
220
0
Camps Cleared
0
965,811
Distance Traveled
1,023,459
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,898
626
65
3
0
315,269
3
L
Anhur
11,773
620
103
5
0
307,517
4
W
Medusa
14,970
788
128
7
0
362,110
2
L
Jormungandr
13,380
704
53
3
0
318,003
0
W
Sobek
12,727
670
27
1
0
346,080
2
L
Cthulhu
11,769
619
28
1
0
340,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role