Player Matchup

Hun Batz
Hun Batz
JohanS8
Hun Batz
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
36W - 29L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Moreno2097
Cthulhu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 144L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SeusFans
Morgan Le Fay
Level 27
God Stats
4W - 1L
1,528 SR
Queue Stats
31W - 23L
1,486 Elo+
Solo
Chernobog
Chernobog
T3mper48
Chernobog
Level 23
God Stats
3W - 2L
1,604 SR
Queue Stats
78W - 65L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
wil2331
Baron Samedi
Level 7
God Stats
5W - 3L
1,575 SR
Queue Stats
32W - 28L
1,535 Elo+
Solo
Team Averages
Level 23
1,590 SR
1,528 Elo+

VS

Team Averages
Level 48
1,577 SR
1,478 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LadyxNinmah
Cthulhu
Level 160
God Stats
6W - 2L
1,704 SR
Queue Stats
306W - 257L
1,600 Elo+
Party 1
Anhur
Anhur
OnlyFansLife
Anhur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 66L
1,165 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Saber丶mm
Morgan Le Fay
Level 20
God Stats
10W - 5L
1,646 SR
Queue Stats
28W - 22L
1,598 Elo+
Solo
Janus
Janus
hijuelacienputa
Janus
Level 28
God Stats
6W - 3L
1,537 SR
Queue Stats
66W - 73L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JohanS8
Hun Batz
14
1 / 8 / 4
8,797
463
5,022
15,389
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Moreno2097
Cthulhu
14
2 / 4 / 5
10,033
528
5,416
14,803
9,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SeusFans
Morgan Le Fay
14
3 / 4 / 2
8,756
461
8,235
8,301
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
T3mper48
Chernobog
14
5 / 4 / 4
8,959
472
6,778
14,169
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
wil2331
Baron Samedi
14
4 / 6 / 5
9,651
508
10,347
13,033
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 0 / 8
10,308
543
5,123
12,887
9,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
LadyxNinmah
Cthulhu
15
1 / 2 / 13
9,867
519
9,160
17,005
15,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 2 / 6
13,047
687
13,899
14,184
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Saber丶mm
Morgan Le Fay
18
7 / 4 / 5
11,314
595
6,129
10,883
4,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 8 / 5
9,993
526
8,747
12,659
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
15
Kills
26
26
Deaths
16
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
8
7
L
Hun Batz
JohanS8
Hun Batz
1
8
4
0.38
W
Cthulhu
LadyxNinmah
Cthulhu
1
2
13
3.75
L
Cthulhu
Moreno2097
Cthulhu
2
4
5
1.13
W
11
2
6
7
W
Morgan Le Fay
Saber丶mm
Morgan Le Fay
7
4
5
2.38
L
Morgan Le Fay
SeusFans
Morgan Le Fay
3
4
2
1
L
Chernobog
T3mper48
Chernobog
5
4
4
1.75
W
4
8
5
0.81
L
Baron Samedi
wil2331
Baron Samedi
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,798
Damage
43,058
65,695
Taken
67,618
27,989
Mitigated
38,254
13,324
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,123
592
0
4,647
12,887
9,322
1,896
3,460
9,189
0
52,292
L
Hun Batz
JohanS8
Hun Batz
5,022
1,017
0
3,775
15,389
5,366
0
4,329
11,060
0
56,857
W
Cthulhu
LadyxNinmah
Cthulhu
9,160
670
80
1,794
17,005
15,373
184
6,481
10,368
46,455
0
L
Cthulhu
Moreno2097
Cthulhu
5,416
340
97
1,000
14,803
9,683
248
4,860
9,943
44,644
0
W
13,899
6,711
0
941
14,184
5,012
3,472
5,178
8,874
0
94,943
W
Morgan Le Fay
Saber丶mm
Morgan Le Fay
6,129
182
0
3,747
10,883
4,305
1,048
6,798
3,997
53,442
0
L
Morgan Le Fay
SeusFans
Morgan Le Fay
8,235
776
0
1,453
8,301
2,428
0
3,827
4,321
38,109
0
L
Chernobog
T3mper48
Chernobog
6,778
3,798
0
4,774
14,169
5,290
284
5,773
8,396
0
52,372
W
8,747
732
0
802
12,659
4,242
0
7,054
5,543
55,656
0
L
Baron Samedi
wil2331
Baron Samedi
10,347
663
114
2,111
13,033
5,222
0
5,400
7,633
56,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,196
Gold Earned
54,529
429
Minions Killed
530
0
Camps Cleared
0
1,643,588
Distance Traveled
1,926,132
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,308
543
108
6
0
419,781
9
L
Hun Batz
8,797
463
99
5
0
375,464
2
W
Cthulhu
9,867
519
74
4
0
391,946
1
L
Cthulhu
10,033
528
68
4
0
335,522
0
W
Anhur
13,047
687
143
8
0
401,969
2
W
Morgan Le Fay
11,314
595
108
6
0
364,986
5
L
Morgan Le Fay
8,756
461
75
4
0
279,353
4
L
Chernobog
8,959
472
91
5
0
324,299
5
W
Janus
9,993
526
97
5
0
347,450
2
L
Baron Samedi
9,651
508
96
5
0
328,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role