Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BreezyB992000
Discordia
Level 81
God Stats
83W - 85L
1,407 SR
Queue Stats
540W - 514L
1,421 Elo+
Solo
Bacchus
Bacchus
FelipeDavila10
Bacchus
Level 65
God Stats
19W - 18L
1,430 SR
Queue Stats
185W - 234L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
TheTemperance
Zhong Kui
Level 79
God Stats
0W - 3L
1,706 SR
Queue Stats
282W - 291L
1,494 Elo+
Solo
Anhur
Anhur
nightwing_671
Anhur
Level 134
God Stats
2W - 4L
1,744 SR
Queue Stats
157W - 163L
1,525 Elo+
Solo
Team Averages
Level 97
1,557 SR
1,469 Elo+

VS

Team Averages
Level 107
1,502 SR
1,451 Elo+
Khepri
Khepri
 
Khepri
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Mandarin99
Loki
Level 84
God Stats
6W - 6L
1,465 SR
Queue Stats
73W - 78L
1,394 Elo+
Solo
Sol
Sol
Meat_Normous
Sol
Level 104
God Stats
18W - 10L
1,567 SR
Queue Stats
52W - 55L
1,495 Elo+
Solo
Vamana
Vamana
Vici0us Moose
Vamana
Level 142
God Stats
13W - 15L
1,546 SR
Queue Stats
307W - 334L
1,476 Elo+
Solo
Anhur
Anhur
douglasalmeida8
Anhur
Level 102
God Stats
9W - 14L
1,433 SR
Queue Stats
682W - 708L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 3 / 2
7,891
986
8,019
8,223
3,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
BreezyB992000
Discordia
14
1 / 1 / 2
8,009
1,001
4,944
3,369
1,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 1
7,258
907
3,521
5,865
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
TheTemperance
Zhong Kui
14
1 / 2 / 2
8,283
1,035
6,007
8,323
5,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 0 / 0
6,521
815
407
1,078
345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

303

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 0 / 3
7,549
944
2,825
5,969
8,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 5
7,536
942
2,577
4,317
3,549
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 4
7,898
987
4,639
3,291
2,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 3
8,190
1,024
8,665
7,431
4,038
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 3 / 0
8,001
1,000
5,727
8,196
4,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
3
Kills
7
7
Deaths
3
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
2
0.67
W
Khepri
 
Khepri
0
0
3
1.5
L
Discordia
BreezyB992000
Discordia
1
1
2
2
L
0
1
1
0.5
W
1
0
5
3.5
W
0
0
4
2
L
Zhong Kui
TheTemperance
Zhong Kui
1
2
2
1
W
3
0
3
4.5
W
3
3
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,898
Damage
24,433
26,858
Taken
29,204
19,429
Mitigated
21,989
4,803
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,019
2,048
443
2,118
8,223
3,112
0
2,410
5,813
0
26,132
W
Khepri
 
Khepri
2,825
443
0
0
5,969
8,255
0
2,451
3,518
14,153
0
L
Discordia
BreezyB992000
Discordia
4,944
238
0
516
3,369
1,757
0
696
2,673
25,078
0
L
3,521
421
0
408
5,865
8,407
0
1,921
3,944
4,763
0
W
2,577
156
0
99
4,317
3,549
0
2,634
1,683
0
8,947
W
4,639
1,459
685
1,161
3,291
2,045
0
1,668
1,623
28,109
0
L
Zhong Kui
TheTemperance
Zhong Kui
6,007
1,158
0
1,318
8,323
5,808
0
2,225
6,098
18,726
0
W
8,665
5,182
0
1,877
7,431
4,038
0
3,466
3,965
0
18,882
W
5,727
3,011
411
1,179
8,196
4,102
0
4,253
3,943
0
14,855
L
407
325
0
0
1,078
345
0
212
866
0
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
39,174
120
Minions Killed
138
3
Camps Cleared
9
510,137
Distance Traveled
704,819
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,891
986
34
4
1
127,813
0
W
Khepri
7,549
944
24
3
0
153,432
4
L
Discordia
8,009
1,001
57
7
1
151,040
0
L
Bacchus
7,258
907
2
0
1
121,708
0
W
Loki
7,536
942
15
2
0
112,907
0
W
Sol
7,898
987
51
6
5
158,239
1
L
Zhong Kui
8,283
1,035
26
3
0
80,083
1
W
Vamana
8,190
1,024
24
3
3
159,916
0
W
Anhur
8,001
1,000
24
3
1
120,325
1
L
Anhur
6,521
815
1
0
0
29,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role