Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Deskust
Hades
Level 55
God Stats
6W - 6L
1,545 SR
Queue Stats
263W - 255L
1,490 Elo+
Solo
Fafnir
Fafnir
SubparMinotaur
Fafnir
Level 140
God Stats
5W - 6L
1,528 SR
Queue Stats
171W - 154L
1,542 Elo+
Party 1
Nemesis
Nemesis
XCubone104
Nemesis
Level 127
God Stats
4W - 2L
1,488 SR
Queue Stats
285W - 291L
1,514 Elo+
Party 1
Ullr
Ullr
nacquaman
Ullr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,663 Elo+
Solo
Team Averages
Level 92
1,512 SR
1,542 Elo+

VS

Team Averages
Level 119
1,594 SR
1,464 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Earlesspugnator
Fenrir
Level 109
God Stats
31W - 28L
1,581 SR
Queue Stats
150W - 135L
1,463 Elo+
Solo
Danzaburou
Danzaburou
maticec
Danzaburou
Level 126
God Stats
3W - 2L
1,818 SR
Queue Stats
206W - 196L
1,368 Elo+
Solo
Scylla
Scylla
sacrilege
Scylla
Level 146
God Stats
16W - 8L
1,570 SR
Queue Stats
644W - 610L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 1 / 0
6,398
640
6,937
7,264
5,678
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Deskust
Hades
10
1 / 0 / 0
5,607
561
4,724
5,187
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 1 / 4
5,014
501
2,376
4,766
3,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
XCubone104
Nemesis
9
1 / 1 / 0
5,393
539
2,769
6,078
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
11
5 / 0 / 1
6,606
661
6,279
5,101
1,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 1 / 1
5,393
539
3,592
7,506
2,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
 
Bellona
9
1 / 3 / 0
4,784
478
3,643
8,081
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 1 / 1
5,218
522
1,152
7,271
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
maticec
Danzaburou
7
0 / 4 / 0
4,502
450
2,978
6,334
1,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
sacrilege
Scylla
9
0 / 1 / 0
5,224
522
4,058
4,428
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
3
3
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
0
3
L
Gilgamesh
 
Gilgamesh
2
1
1
2.5
L
Bellona
 
Bellona
1
3
0
0.33
W
Hades
Deskust
Hades
1
0
0
1
L
0
1
1
0.5
W
0
1
4
2
W
Nemesis
XCubone104
Nemesis
1
1
0
1
L
Danzaburou
maticec
Danzaburou
0
4
0
0
W
Ullr
5
0
1
5.5
L
Scylla
sacrilege
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,085
Damage
15,423
28,396
Taken
33,620
15,014
Mitigated
12,222
11,209
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,937
1,063
0
3,739
7,264
5,678
76
0
7,264
35,917
0
L
Gilgamesh
 
Gilgamesh
3,592
649
0
2,391
7,506
2,478
0
2,311
5,083
0
13,789
L
Bellona
 
Bellona
3,643
1,429
0
2,368
8,081
4,645
0
6,146
1,935
0
15,498
W
Hades
Deskust
Hades
4,724
394
458
3,704
5,187
2,175
0
1,872
3,158
33,005
0
L
1,152
53
0
1,134
7,271
2,397
0
1,791
5,480
0
30,933
W
2,376
523
15
1,032
4,766
3,437
0
804
3,910
8,764
0
W
Nemesis
XCubone104
Nemesis
2,769
1,130
0
2,011
6,078
2,325
0
1,029
4,905
0
30,310
L
Danzaburou
maticec
Danzaburou
2,978
1,060
0
1,363
6,334
1,445
0
842
5,265
0
22,498
W
Ullr
6,279
2,942
0
250
5,101
1,399
520
0
5,101
0
37,320
L
Scylla
sacrilege
Scylla
4,058
732
0
467
4,428
1,257
71
2,840
1,588
31,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,018
Gold Earned
25,121
286
Minions Killed
205
0
Camps Cleared
0
936,522
Distance Traveled
941,860
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,398
640
72
7
0
152,080
4
L
Gilgamesh
5,393
539
16
2
0
192,813
3
L
Bellona
4,784
478
29
3
0
183,165
2
W
Hades
5,607
561
72
7
0
190,199
1
L
Fenrir
5,218
522
64
6
0
202,787
3
W
Fafnir
5,014
501
20
2
0
180,201
2
W
Nemesis
5,393
539
62
6
0
231,992
5
L
Danzaburou
4,502
450
35
4
0
175,960
4
W
Ullr
6,606
661
60
6
0
182,050
0
L
Scylla
5,224
522
61
6
0
187,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role