Player Matchup

Loki
Loki
 
Loki
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Filenatink
Set
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 30L
1,699 Elo+
Party 1
Ymir
Ymir
OhDeeNo
Ymir
Level 41
God Stats
1W - 4L
1,378 SR
Queue Stats
33W - 51L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VelZoldyck
Morgan Le Fay
Level 5
God Stats
2W - 2L
1,827 SR
Queue Stats
5W - 5L
1,679 Elo+
Party 1
Medusa
Medusa
drumlord2112
Medusa
Level 49
God Stats
5W - 3L
1,769 SR
Queue Stats
294W - 320L
1,426 Elo+
Solo
Team Averages
Level 42
1,595 SR
1,555 Elo+

VS

Team Averages
Level 96
1,464 SR
1,549 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BrunoMosquito
Xbalanque
Level 111
God Stats
2W - 3L
1,342 SR
Queue Stats
274W - 264L
1,559 Elo+
Solo
Bakasura
Bakasura
Hadashin
Bakasura
Level 36
God Stats
13W - 8L
1,430 SR
Queue Stats
68W - 61L
1,544 Elo+
Solo
Artio
Artio
Ikariss
Artio
Level 66
God Stats
33W - 20L
1,576 SR
Queue Stats
240W - 233L
1,535 Elo+
Solo
Fenrir
Fenrir
Yael3590
Fenrir
Level 109
God Stats
7W - 5L
1,471 SR
Queue Stats
491W - 433L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 4 / 0
7,182
422
2,641
13,767
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 1
9,009
530
9,165
14,117
8,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
OhDeeNo
Ymir
10
1 / 1 / 1
7,640
449
3,034
11,409
7,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
VelZoldyck
Morgan Le Fay
13
1 / 1 / 1
7,830
461
6,563
8,211
3,018
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
2 / 4 / 0
8,727
513
4,975
12,030
4,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 2
9,128
537
11,225
4,434
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
BrunoMosquito
Xbalanque
17
3 / 2 / 3
10,347
609
6,704
9,758
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Hadashin
Bakasura
18
5 / 0 / 2
10,460
615
4,085
12,515
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Ikariss
Artio
16
0 / 2 / 3
9,889
582
6,438
15,468
11,261
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Yael3590
Fenrir
13
1 / 2 / 4
8,983
528
7,098
15,376
7,355
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
11
13
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
0
0
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Xbalanque
BrunoMosquito
Xbalanque
3
2
3
2.25
L
2
3
1
0.83
W
Bakasura
Hadashin
Bakasura
5
0
2
6
W
Artio
Ikariss
Artio
0
2
3
0.75
L
Ymir
OhDeeNo
Ymir
1
1
1
1.5
L
Morgan Le Fay
VelZoldyck
Morgan Le Fay
1
1
1
1.5
W
Fenrir
Yael3590
Fenrir
1
2
4
1.5
L
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,378
Damage
35,550
59,534
Taken
57,551
27,877
Mitigated
27,976
15,544
Healing
20,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,641
388
0
6,574
13,767
3,917
0
2,416
11,148
0
53,099
W
Nu Wa
 
Nu Wa
11,225
3,180
0
913
4,434
1,381
211
1,834
2,600
56,374
0
W
Xbalanque
BrunoMosquito
Xbalanque
6,704
3,548
0
5,176
9,758
3,234
2,015
814
8,944
0
77,005
L
9,165
4,295
0
3,875
14,117
8,597
0
7,109
7,008
0
64,435
W
Bakasura
Hadashin
Bakasura
4,085
3,445
0
3,977
12,515
4,745
0
280
12,235
0
77,690
W
Artio
Ikariss
Artio
6,438
1,764
0
8,013
15,468
11,261
1,030
765
14,494
63,850
0
L
Ymir
OhDeeNo
Ymir
3,034
718
0
1,340
11,409
7,765
0
3,931
7,232
18,224
0
L
Morgan Le Fay
VelZoldyck
Morgan Le Fay
6,563
745
0
1,434
8,211
3,018
0
2,705
5,299
57,934
0
W
Fenrir
Yael3590
Fenrir
7,098
2,088
0
2,342
15,376
7,355
0
6,043
9,333
0
27,761
L
Medusa
4,975
1,919
0
2,321
12,030
4,580
0
1,502
10,528
0
70,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,388
Gold Earned
48,807
458
Minions Killed
558
0
Camps Cleared
0
1,566,140
Distance Traveled
1,629,363
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,182
422
96
6
0
314,440
0
W
Nu Wa
9,128
537
88
5
0
323,987
3
W
Xbalanque
10,347
609
149
9
0
299,992
5
L
Set
9,009
530
111
7
0
324,812
2
W
Bakasura
10,460
615
142
8
0
417,420
5
W
Artio
9,889
582
142
8
0
257,637
5
L
Ymir
7,640
449
23
1
0
324,048
6
L
Morgan Le Fay
7,830
461
115
7
0
319,634
4
W
Fenrir
8,983
528
37
2
0
330,327
5
L
Medusa
8,727
513
113
7
0
283,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role