Player Matchup

Sol
Sol
CFD l GorDeX
Sol
Level 16
God Stats
6W - 5L
1,290 SR
Queue Stats
11W - 22L
1,190 Elo+
Solo
Cupid
Cupid
ElNono072162
Cupid
Level 10
God Stats
5W - 9L
1,438 SR
Queue Stats
8W - 12L
1,423 Elo+
Solo
Ares
Ares
MedeVaitkys
Ares
Level 8
God Stats
1W - 4L
1,328 SR
Queue Stats
5W - 19L
1,124 Elo+
Party 1
Artemis
Artemis
SMN_BARSIK
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
dam12-_
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,139 Elo+
Solo
Team Averages
Level 10
1,411 SR
1,275 Elo+

VS

Team Averages
Level 15
1,345 SR
1,245 Elo+
Anubis
Anubis
SiDe_Guille
Anubis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,227 Elo+
Party 2
Nemesis
Nemesis
SiDe_Koyitrom
Nemesis
Level 4
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 4L
1,304 Elo+
Party 2
Kukulkan
Kukulkan
arturocmps
Kukulkan
Level 18
God Stats
5W - 3L
1,271 SR
Queue Stats
48W - 46L
1,134 Elo+
Solo
Heimdallr
Heimdallr
letsrussia269
Heimdallr
Level 22
God Stats
4W - 5L
1,246 SR
Queue Stats
17W - 15L
1,274 Elo+
Solo
Fenrir
Fenrir
xXUncle-SallyXx
Fenrir
Level 28
God Stats
25W - 26L
1,409 SR
Queue Stats
52W - 68L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 4
12,849
535
22,438
16,944
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 4 / 2
10,798
450
6,985
15,724
4,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 13 / 3
8,202
342
2,882
15,630
6,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SMN_BARSIK
Artemis
16
4 / 11 / 1
10,800
450
11,416
13,950
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
dam12-_
Cthulhu
14
4 / 6 / 1
9,603
400
8,216
19,214
8,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 11 / 3
10,989
458
7,324
16,117
7,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
14
3 / 6 / 4
10,075
420
2,913
15,779
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
arturocmps
Kukulkan
17
15 / 4 / 5
12,550
523
20,651
15,860
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
letsrussia269
Heimdallr
20
7 / 3 / 0
14,897
621
19,087
15,378
8,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
9 / 0 / 8
12,552
523
10,797
17,484
8,612
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
22
Kills
38
38
Deaths
24
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
11
4
4
3.25
L
3
4
2
1
L
0
13
3
0.12
L
Artemis
SMN_BARSIK
Artemis
4
11
1
0.41
W
Anubis
4
11
3
0.5
W
Nemesis
3
6
4
0.83
W
Kukulkan
arturocmps
Kukulkan
15
4
5
4.38
L
Cthulhu
dam12-_
Cthulhu
4
6
1
0.75
W
Heimdallr
letsrussia269
Heimdallr
7
3
0
2.33
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,937
Damage
60,772
81,462
Taken
80,618
28,204
Mitigated
36,856
15,462
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,438
4,515
0
8,672
16,944
5,169
130
8,060
8,884
71,867
0
L
6,985
3,594
201
2,430
15,724
4,082
214
1,482
14,238
0
51,719
L
2,882
1,320
0
0
15,630
6,237
936
6,559
9,071
15,395
0
L
Artemis
SMN_BARSIK
Artemis
11,416
6,616
0
1,247
13,950
4,478
2,722
5,426
8,524
0
40,655
W
Anubis
7,324
1,237
0
990
16,117
7,159
2,236
11,107
4,520
34,860
0
W
Nemesis
2,913
1,501
0
2,360
15,779
5,835
1,430
5,230
10,391
0
42,473
W
Kukulkan
arturocmps
Kukulkan
20,651
4,896
0
4,288
15,860
6,507
1,598
6,413
9,291
70,175
0
L
Cthulhu
dam12-_
Cthulhu
8,216
882
41
2,871
19,214
8,238
128
6,448
12,766
44,992
0
W
Heimdallr
letsrussia269
Heimdallr
19,087
6,649
0
6,835
15,378
8,743
2,998
4,894
10,434
0
113,094
W
10,797
2,561
0
2,685
17,484
8,612
2,860
4,896
12,446
0
52,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,252
Gold Earned
61,063
347
Minions Killed
521
0
Camps Cleared
0
1,994,842
Distance Traveled
2,179,217
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,849
535
104
4
0
456,093
0
L
Cupid
10,798
450
94
4
0
458,867
0
L
Ares
8,202
342
20
1
0
386,684
2
L
Artemis
10,800
450
61
3
0
314,691
6
W
Anubis
10,989
458
65
3
0
341,837
0
W
Nemesis
10,075
420
77
3
0
485,774
0
W
Kukulkan
12,550
523
102
4
0
415,228
0
L
Cthulhu
9,603
400
68
3
0
378,507
0
W
Heimdallr
14,897
621
182
8
0
419,482
2
W
Fenrir
12,552
523
95
4
0
516,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role