Player Matchup

Sun Wukong
Sun Wukong
I Akiri I
Sun Wukong
Level 38
God Stats
20W - 22L
1,476 SR
Queue Stats
30W - 47L
1,371 Elo+
Party 1
Artemis
Artemis
Kanqr
Artemis
Level 15
God Stats
14W - 13L
1,561 SR
Queue Stats
22W - 28L
1,357 Elo+
Party 1
Fafnir
Fafnir
Vandal Ouphe
Fafnir
Level 83
God Stats
11W - 10L
1,684 SR
Queue Stats
40W - 62L
1,352 Elo+
Party 1
Team Averages
Level 45
1,574 SR
1,360 Elo+

VS

Team Averages
Level 52
1,470 SR
1,410 Elo+
Cthulhu
Cthulhu
Apricotgod
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CelestialStratum
Heimdallr
Level 29
God Stats
0W - 1L
1,443 SR
Queue Stats
5W - 9L
1,334 Elo+
Solo
Eset
Eset
MarinaLudenburg
Eset
Level 122
God Stats
6W - 6L
1,466 SR
Queue Stats
74W - 72L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I Akiri I
Sun Wukong
13
3 / 2 / 15
9,004
819
8,435
10,958
4,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Kanqr
Artemis
14
13 / 1 / 6
10,089
917
10,391
8,409
2,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
12
4 / 1 / 8
8,666
788
6,794
9,524
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apricotgod
Cthulhu
8
1 / 7 / 2
7,021
638
3,436
10,756
4,154
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
11
0 / 7 / 2
6,993
636
6,347
10,324
3,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 6 / 1
7,880
716
10,196
9,835
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
3
4
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apricotgod
Cthulhu
1
7
2
0.29
L
Heimdallr
0
7
2
0.14
W
Sun Wukong
I Akiri I
Sun Wukong
3
2
15
5.25
W
Artemis
Kanqr
Artemis
13
1
6
16
L
2
6
1
0.42
W
Fafnir
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,620
Damage
19,979
28,891
Taken
30,915
12,876
Mitigated
10,131
2,571
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apricotgod
Cthulhu
3,436
163
161
0
10,756
4,154
0
3,205
7,263
7,282
0
L
Heimdallr
6,347
1,893
0
90
10,324
3,620
0
1,554
8,616
0
26,274
W
Sun Wukong
I Akiri I
Sun Wukong
8,435
1,072
0
1,681
10,958
4,742
416
4,703
6,025
0
31,183
W
Artemis
Kanqr
Artemis
10,391
3,864
0
0
8,409
2,857
257
3,931
4,212
0
33,712
L
10,196
634
76
2,028
9,835
2,357
0
1,449
8,242
28,534
0
W
Fafnir
6,794
1,275
0
890
9,524
5,277
817
4,352
5,022
21,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,759
Gold Earned
21,894
132
Minions Killed
101
0
Camps Cleared
0
643,921
Distance Traveled
512,164
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,021
638
12
1
0
148,659
0
L
Heimdallr
6,993
636
36
3
0
176,617
4
W
Sun Wukong
9,004
819
48
4
0
223,293
2
W
Artemis
10,089
917
53
5
0
206,733
1
L
Eset
7,880
716
53
5
0
186,888
4
W
Fafnir
8,666
788
31
3
0
213,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role